UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAudioChunkCache Member List

This is the complete list of members for FAudioChunkCache, including all inherited members.

AddForceInlineSoundWave(const FSoundWaveProxyPtr &)FAudioChunkCache
AddMemoryCountedFeature(const FAudioStreamCacheMemoryHandle &Feature)FAudioChunkCache
AddNewReferenceToChunk(const FChunkKey &InKey)FAudioChunkCache
AddOrTouchChunk(const FChunkKey &InKey, const TSharedPtr< FSoundWaveData > &InSoundWavePtr, TFunction< void(EAudioChunkLoadResult) > OnLoadCompleted, ENamedThreads::Type CallbackThread, bool bNeededForPlayback)FAudioChunkCache
BeginLoggingCacheMisses()FAudioChunkCache
BlockForAllPendingLoads() constFAudioChunkCache
CancelAllPendingLoads()FAudioChunkCache
ClearCache()FAudioChunkCache
DebugBirdsEyeDisplay(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) constFAudioChunkCache
DebugDisplay(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) constFAudioChunkCache
DebugDisplayLegacy(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) constFAudioChunkCache
DebugPrint()FAudioChunkCache
DebugVisualDisplay(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) constFAudioChunkCache
DoesKeyContainValidChunkIndex(const FChunkKey &InKey, const FSoundWaveData &InSoundWaveData)FAudioChunkCachestatic
EDebugDisplayElementTypes enum nameFAudioChunkCache
FAudioChunkCache(uint32 InMaxChunkSize, uint32 NumChunks, uint64 InMemoryLimitInBytes)FAudioChunkCache
FlushCacheMissLog()FAudioChunkCache
GetCacheLookupIDForChunk(const FChunkKey &InChunkKey) constFAudioChunkCache
GetChunk(const FChunkKey &InKey, const TSharedPtr< FSoundWaveData > &InSoundWavePtr, bool bBlockForLoadCompletion, bool bNeededForPlayback, uint64 &InOutCacheLookupID)FAudioChunkCache
GetLeastRecentlyUsedRetainedSoundWaves(int32 NumSoundWavesToRetrieve)FAudioChunkCache
GetNumberOfCacheOverflows() constFAudioChunkCacheinline
HandleStarvation(const FSoundWaveProxyPtr &SoundWave, const uint32 ChunkIndex, const uint32 InBytesProduced, const uint32 InBytesExpected)FAudioChunkCache
IncrementCacheOverflowCounter()FAudioChunkCacheinline
MaxChunkSizeFAudioChunkCache
RemoveForceInlineSoundWave(const FSoundWaveProxyPtr &)FAudioChunkCache
RemoveMemoryCountedFeature(const FAudioStreamCacheMemoryHandle &Feature)FAudioChunkCache
RemoveReferenceToChunk(const FChunkKey &InKey)FAudioChunkCache
ReportCacheSize()FAudioChunkCache
SetCacheLookupIDForChunk(const FChunkKey &InChunkKey, uint64 InCacheLookupID)FAudioChunkCache
StopLoggingCacheMisses()FAudioChunkCache
TrimMemory(uint64 BytesToFree, bool bAllowRetainedChunkTrimming)FAudioChunkCache
~FAudioChunkCache()FAudioChunkCache