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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FAudioChunkCache, including all inherited members.
| AddForceInlineSoundWave(const FSoundWaveProxyPtr &) | FAudioChunkCache | |
| AddMemoryCountedFeature(const FAudioStreamCacheMemoryHandle &Feature) | FAudioChunkCache | |
| AddNewReferenceToChunk(const FChunkKey &InKey) | FAudioChunkCache | |
| AddOrTouchChunk(const FChunkKey &InKey, const TSharedPtr< FSoundWaveData > &InSoundWavePtr, TFunction< void(EAudioChunkLoadResult) > OnLoadCompleted, ENamedThreads::Type CallbackThread, bool bNeededForPlayback) | FAudioChunkCache | |
| BeginLoggingCacheMisses() | FAudioChunkCache | |
| BlockForAllPendingLoads() const | FAudioChunkCache | |
| CancelAllPendingLoads() | FAudioChunkCache | |
| ClearCache() | FAudioChunkCache | |
| DebugBirdsEyeDisplay(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) const | FAudioChunkCache | |
| DebugDisplay(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) const | FAudioChunkCache | |
| DebugDisplayLegacy(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) const | FAudioChunkCache | |
| DebugPrint() | FAudioChunkCache | |
| DebugVisualDisplay(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) const | FAudioChunkCache | |
| DoesKeyContainValidChunkIndex(const FChunkKey &InKey, const FSoundWaveData &InSoundWaveData) | FAudioChunkCache | static |
| EDebugDisplayElementTypes enum name | FAudioChunkCache | |
| FAudioChunkCache(uint32 InMaxChunkSize, uint32 NumChunks, uint64 InMemoryLimitInBytes) | FAudioChunkCache | |
| FlushCacheMissLog() | FAudioChunkCache | |
| GetCacheLookupIDForChunk(const FChunkKey &InChunkKey) const | FAudioChunkCache | |
| GetChunk(const FChunkKey &InKey, const TSharedPtr< FSoundWaveData > &InSoundWavePtr, bool bBlockForLoadCompletion, bool bNeededForPlayback, uint64 &InOutCacheLookupID) | FAudioChunkCache | |
| GetLeastRecentlyUsedRetainedSoundWaves(int32 NumSoundWavesToRetrieve) | FAudioChunkCache | |
| GetNumberOfCacheOverflows() const | FAudioChunkCache | inline |
| HandleStarvation(const FSoundWaveProxyPtr &SoundWave, const uint32 ChunkIndex, const uint32 InBytesProduced, const uint32 InBytesExpected) | FAudioChunkCache | |
| IncrementCacheOverflowCounter() | FAudioChunkCache | inline |
| MaxChunkSize | FAudioChunkCache | |
| RemoveForceInlineSoundWave(const FSoundWaveProxyPtr &) | FAudioChunkCache | |
| RemoveMemoryCountedFeature(const FAudioStreamCacheMemoryHandle &Feature) | FAudioChunkCache | |
| RemoveReferenceToChunk(const FChunkKey &InKey) | FAudioChunkCache | |
| ReportCacheSize() | FAudioChunkCache | |
| SetCacheLookupIDForChunk(const FChunkKey &InChunkKey, uint64 InCacheLookupID) | FAudioChunkCache | |
| StopLoggingCacheMisses() | FAudioChunkCache | |
| TrimMemory(uint64 BytesToFree, bool bAllowRetainedChunkTrimming) | FAudioChunkCache | |
| ~FAudioChunkCache() | FAudioChunkCache |