UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBinaryHeap< KeyType, IndexType > Member List

This is the complete list of members for FBinaryHeap< KeyType, IndexType >, including all inherited members.

Add(KeyType Key, IndexType Index)FBinaryHeap< KeyType, IndexType >inline
Clear()FBinaryHeap< KeyType, IndexType >inline
DownHeap(IndexType HeapIndex)FBinaryHeap< KeyType, IndexType >protected
FBinaryHeap()FBinaryHeap< KeyType, IndexType >
FBinaryHeap(uint32 InHeapSize, uint32 InIndexSize)FBinaryHeap< KeyType, IndexType >inline
FBinaryHeap(const FBinaryHeap &)=deleteFBinaryHeap< KeyType, IndexType >
FBinaryHeap(FBinaryHeap &&Other)FBinaryHeap< KeyType, IndexType >inline
Free()FBinaryHeap< KeyType, IndexType >inline
GetHeapSize() constFBinaryHeap< KeyType, IndexType >inline
GetIndexSize() constFBinaryHeap< KeyType, IndexType >inline
GetKey(IndexType Index) constFBinaryHeap< KeyType, IndexType >inline
HeapFBinaryHeap< KeyType, IndexType >protected
HeapIndexesFBinaryHeap< KeyType, IndexType >protected
HeapNumFBinaryHeap< KeyType, IndexType >protected
HeapSizeFBinaryHeap< KeyType, IndexType >protected
IndexSizeFBinaryHeap< KeyType, IndexType >protected
IsEmpty() constFBinaryHeap< KeyType, IndexType >inline
IsPresent(IndexType Index) constFBinaryHeap< KeyType, IndexType >inline
KeysFBinaryHeap< KeyType, IndexType >protected
Num() constFBinaryHeap< KeyType, IndexType >inline
operator=(const FBinaryHeap &)=deleteFBinaryHeap< KeyType, IndexType >
Peek(IndexType Index) constFBinaryHeap< KeyType, IndexType >inline
Pop()FBinaryHeap< KeyType, IndexType >inline
Remove(IndexType Index)FBinaryHeap< KeyType, IndexType >inline
ResetInternal()FBinaryHeap< KeyType, IndexType >inlineprotected
Resize(uint32 NewHeapSize, uint32 NewIndexSize)FBinaryHeap< KeyType, IndexType >inline
ResizeHeap(uint32 NewHeapSize)FBinaryHeap< KeyType, IndexType >protected
ResizeIndexes(uint32 NewIndexSize)FBinaryHeap< KeyType, IndexType >protected
Top() constFBinaryHeap< KeyType, IndexType >inline
Update(KeyType Key, IndexType Index)FBinaryHeap< KeyType, IndexType >inline
UpHeap(IndexType HeapIndex)FBinaryHeap< KeyType, IndexType >protected
~FBinaryHeap()FBinaryHeap< KeyType, IndexType >