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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FBuiltInHttpClientPlatformSocket, including all inherited members.
| Close() override | FBuiltInHttpClientPlatformSocket | virtual |
| FBuiltInHttpClientPlatformSocket(IPlatformHostCommunication *InCommunication, IPlatformHostSocketPtr InSocket, int32 InProtocolNumber) | FBuiltInHttpClientPlatformSocket | |
| GetProtocolNumber() const | FBuiltInHttpClientPlatformSocket | inline |
| HasPendingData(uint64 &PendingDataSize) const override | FBuiltInHttpClientPlatformSocket | virtual |
| Recv(uint8 *Data, const uint64 DataSize, uint64 &BytesRead, ESocketReceiveFlags::Type ReceiveFlags) override | FBuiltInHttpClientPlatformSocket | virtual |
| Send(const uint8 *Data, const uint64 DataSize) override | FBuiltInHttpClientPlatformSocket | virtual |
| ~FBuiltInHttpClientPlatformSocket() override | FBuiltInHttpClientPlatformSocket | virtual |
| ~IBuiltInHttpClientSocket()=default | IBuiltInHttpClientSocket | virtual |