UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBulkDataBatchRequest::FBatchBuilder Member List

This is the complete list of members for FBulkDataBatchRequest::FBatchBuilder, including all inherited members.

BatchCount (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilderprotected
FBatchBuilder(int32 MaxCount)FBulkDataBatchRequest::FBatchBuilder
FBuilder(const FBuilder &)=delete (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilder
FBuilder(int32 MaxCount) (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilderexplicitprotected
GetBatch() (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilderprotected
IsEmpty() constFBulkDataBatchRequest::FBatchBuilder
Issue(FCompletionCallback &&Callback, FBulkDataBatchRequest &OutRequest)FBulkDataBatchRequest::FBatchBuilder
Issue(FBulkDataBatchRequest &OutRequest)FBulkDataBatchRequest::FBatchBuilder
Issue()FBulkDataBatchRequest::FBatchBuilder
IssueBatch(FBulkDataBatchRequest *OutRequest, FCompletionCallback &&Callback) (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilderprotected
NumLoaded (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilderprotected
operator=(const FBuilder &)=delete (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilder
Read(FBulkData &BulkData, EAsyncIOPriorityAndFlags Priority=DefaultPriority)FBulkDataBatchRequest::FBatchBuilder
Read(const FBulkData &BulkData, uint64 Offset, uint64 Size, EAsyncIOPriorityAndFlags Priority, FIoBuffer &Dst)FBulkDataBatchRequest::FBatchBuilderinline
Read(const FBulkData &BulkData, uint64 Offset, uint64 Size, EAsyncIOPriorityAndFlags Priority, FIoBuffer &Dst, FBulkDataBatchReadRequest &OutRequest)FBulkDataBatchRequest::FBatchBuilderinline
~FBuilder() (defined in FBulkDataBatchRequest::FBuilder)FBulkDataBatchRequest::FBuilder