UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FChunkedFixedUObjectArray Member List

This is the complete list of members for FChunkedFixedUObjectArray, including all inherited members.

AddRange(int32 NumToAdd)FChunkedFixedUObjectArrayinline
AddSingle()FChunkedFixedUObjectArrayinline
Capacity() constFChunkedFixedUObjectArrayinline
FChunkedFixedUObjectArray()FChunkedFixedUObjectArrayinline
GetAllocatedSize() constFChunkedFixedUObjectArrayinline
GetObjectPtr(int32 Index) constFChunkedFixedUObjectArrayinline
GetObjectPtr(int32 Index)FChunkedFixedUObjectArrayinline
GetRootBlockForDebuggerVisualizers()FChunkedFixedUObjectArrayinline
IsValidIndex(int32 Index) constFChunkedFixedUObjectArrayinline
Num() constFChunkedFixedUObjectArrayinline
operator[](int32 Index) constFChunkedFixedUObjectArrayinline
operator[](int32 Index)FChunkedFixedUObjectArrayinline
PreAllocate(int32 InMaxElements, bool bPreAllocateChunks)FChunkedFixedUObjectArrayinline
PrefetchObjectPtr(int32 Index) constFChunkedFixedUObjectArrayinline
~FChunkedFixedUObjectArray()FChunkedFixedUObjectArrayinline