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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FClassTree, including all inherited members.
| AddClass(UClass *ChildClass) | FClassTree | inline |
| ChangeParentClass(UClass *SearchClass, UClass *InNewParentClass=NULL) | FClassTree | inline |
| DumpClassTree(int32 IndentCount, FOutputDevice &Ar) | FClassTree | inline |
| FClassTree(UClass *BaseClass) | FClassTree | inline |
| FindNode(UClass *SearchClass) const | FClassTree | inline |
| GenerateMaskedClassTree(const Comparator &Mask) const | FClassTree | inline |
| GetChild(int32 Index) const | FClassTree | inline |
| GetChildClasses(TArray< FClassTree * > &ChildClasses, bool bRecurse=false) | FClassTree | inline |
| GetChildClasses(TArray< const FClassTree * > &ChildClasses, bool bRecurse=false) const | FClassTree | inline |
| GetChildClasses(TArray< UClass * > &ChildClasses, const Comparator &Mask, bool bRecurse=false) const | FClassTree | inline |
| GetClass() const | FClassTree | inline |
| GetNode(UClass *SearchClass) | FClassTree | inline |
| GetRootNode() | FClassTree | inline |
| GetRootNode() const | FClassTree | inline |
| Num() const | FClassTree | inline |
| NumChildren() const | FClassTree | inline |
| PopulateTree() | FClassTree | inline |
| Validate() const | FClassTree | inline |
| ~FClassTree() | FClassTree | inline |