UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClassTree Member List

This is the complete list of members for FClassTree, including all inherited members.

AddClass(UClass *ChildClass)FClassTreeinline
ChangeParentClass(UClass *SearchClass, UClass *InNewParentClass=NULL)FClassTreeinline
DumpClassTree(int32 IndentCount, FOutputDevice &Ar)FClassTreeinline
FClassTree(UClass *BaseClass)FClassTreeinline
FindNode(UClass *SearchClass) constFClassTreeinline
GenerateMaskedClassTree(const Comparator &Mask) constFClassTreeinline
GetChild(int32 Index) constFClassTreeinline
GetChildClasses(TArray< FClassTree * > &ChildClasses, bool bRecurse=false)FClassTreeinline
GetChildClasses(TArray< const FClassTree * > &ChildClasses, bool bRecurse=false) constFClassTreeinline
GetChildClasses(TArray< UClass * > &ChildClasses, const Comparator &Mask, bool bRecurse=false) constFClassTreeinline
GetClass() constFClassTreeinline
GetNode(UClass *SearchClass)FClassTreeinline
GetRootNode()FClassTreeinline
GetRootNode() constFClassTreeinline
Num() constFClassTreeinline
NumChildren() constFClassTreeinline
PopulateTree()FClassTreeinline
Validate() constFClassTreeinline
~FClassTree()FClassTreeinline