UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FColorVertexData Member List
This is the complete list of members for
FColorVertexData
, including all inherited members.
Assign
(const TArray< FColor > &Other)
TStaticMeshVertexData< FColor >
inline
Empty
(uint32 NumVertices) override
TStaticMeshVertexData< FColor >
inline
virtual
FColorVertexData
(bool InNeedsCPUAccess=false)
FColorVertexData
inline
GetAllowCPUAccess
() const override
TStaticMeshVertexData< FColor >
inline
virtual
GetDataPointer
() override
TStaticMeshVertexData< FColor >
inline
virtual
GetResourceArray
() override
TStaticMeshVertexData< FColor >
inline
virtual
GetResourceArray
() const
TStaticMeshVertexData< FColor >
inline
GetResourceSize
() const override
TStaticMeshVertexData< FColor >
inline
virtual
GetStride
() const override
TStaticMeshVertexData< FColor >
inline
virtual
IsValidIndex
(uint32 Index) override
TStaticMeshVertexData< FColor >
inline
virtual
Num
() const override
TStaticMeshVertexData< FColor >
inline
virtual
OverrideFreezeSizeAndAlignment
(int64 &Size, int32 &Alignment) const override
TStaticMeshVertexData< FColor >
inline
virtual
ResizeBuffer
(uint32 NumVertices, EResizeBufferFlags BufferFlags=EResizeBufferFlags::None) override
TStaticMeshVertexData< FColor >
inline
virtual
Serialize
(FArchive &Ar, bool bForcePerElementSerialization=false) override
TStaticMeshVertexData< FColor >
inline
virtual
TStaticMeshVertexData
(bool InNeedsCPUAccess=false)
TStaticMeshVertexData< FColor >
inline
~FStaticMeshVertexDataInterface
()
FStaticMeshVertexDataInterface
inline
virtual
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