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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FComposableVectorDistribution, including all inherited members.
| AddConstantVector(const FVector &Value) | FComposableVectorDistribution | |
| AddDistribution(const class UDistributionVector *VectorDistribution) | FComposableVectorDistribution | |
| BuildFloat(class FFloatDistribution &OutDistribution, const class FComposableFloatDistribution &X) | FComposableDistribution | static |
| BuildVector(class FVectorDistribution &OutDistribution, const class FComposableVectorDistribution &XYZ) | FComposableDistribution | static |
| BuildVector4(class FVector4Distribution &OutDistribution, const class FComposableVectorDistribution &XYZ, const class FComposableFloatDistribution &W) | FComposableDistribution | static |
| BuildVector4(class FVector4Distribution &OutDistribution, const class FComposableVectorDistribution &XY, const class FComposableFloatDistribution &Z, const class FComposableFloatDistribution &W) | FComposableDistribution | static |
| BuildVector4(class FVector4Distribution &OutDistribution, const class FComposableFloatDistribution &X, const class FComposableFloatDistribution &Y, const class FComposableFloatDistribution &Z, const class FComposableFloatDistribution &W) | FComposableDistribution | static |
| FComposableDistribution() | FComposableDistribution | inlineprotected |
| FComposableDistribution(const FComposableDistribution &Other) | FComposableDistribution | inlineprotected |
| FComposableVectorDistribution() | FComposableVectorDistribution | |
| FComposableVectorDistribution(const FComposableVectorDistribution &Other) | FComposableVectorDistribution | inline |
| Initialize(const class UDistributionVector *VectorDistribution) | FComposableVectorDistribution | |
| InitializeWithConstant(const FVector &Value) | FComposableVectorDistribution | |
| LookupTable | FComposableDistribution | protected |
| operator=(const FComposableVectorDistribution &Other) | FComposableVectorDistribution | inline |
| FComposableDistribution::operator=(const FComposableDistribution &Other) | FComposableDistribution | inlineprotected |
| QuantizeVector4(TArray< FColor > &OutQuantizedSamples, FVector4 &OutScale, FVector4 &OutBias, const class FVector4Distribution &Distribution) | FComposableDistribution | static |
| Resample(float MinIn, float MaxIn) | FComposableVectorDistribution | |
| ScaleByConstant(float Scale) | FComposableVectorDistribution | |
| ScaleByConstantVector(const FVector &Scale) | FComposableVectorDistribution | |
| ScaleByDistribution(const class UDistributionFloat *FloatDistribution) | FComposableVectorDistribution | |
| ScaleByVectorDistribution(const class UDistributionVector *VectorDistribution) | FComposableVectorDistribution | |
| Splat(int32 ChannelIndex) | FComposableVectorDistribution | |
| ~FComposableDistribution() | FComposableDistribution | inlineprotected |