UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FConfigSection Member List

This is the complete list of members for FConfigSection, including all inherited members.

ArrayOfStructKeysFConfigSection
bCanSaveFConfigSection
EmptyInitializedKeysFConfigSection
FConfigSection()FConfigSectioninline
FConfigSection(UE::ConfigAccessTracking::FSection *InSectionAccess)FConfigSectioninline
GetArray(const TCHAR *Key, TArray< FString > &Value) constFConfigSection
GetBool(const TCHAR *Key, bool &Value) constFConfigSection
GetDouble(const TCHAR *Key, double &Value) constFConfigSection
GetFloat(const TCHAR *Key, float &Value) constFConfigSection
GetInt(const TCHAR *Key, int32 &Value) constFConfigSection
GetInt64(const TCHAR *Key, int64 &Value) constFConfigSection
GetString(const TCHAR *Key, FString &Value) constFConfigSection
GetText(const TCHAR *Section, const TCHAR *Key, FText &Value) constFConfigSection
GetUInt(const TCHAR *Key, uint32 &Value) constFConfigSection
HandleAddCommand(FName ValueName, FString &&Value, bool bAppendValueIfNotArrayOfStructsKeyUsed)FConfigSection
HandleArrayOfKeyedStructsCommand(FName Key, FString &&Value)FConfigSection
HasQuotes(const FString &Test)FConfigSectionstatic
MultiFind(const FName Key, TArray< FConfigValue, Allocator > &OutValues, const bool bMaintainOrder=false) constFConfigSectioninline
MultiFind(const FName Key, TArray< FString, Allocator > &OutValues, const bool bMaintainOrder=false) constFConfigSectioninline
operator!=(const FConfigSection &Other) constFConfigSection
operator<<FConfigSectionfriend
operator==(const FConfigSection &Other) constFConfigSection