UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D11BoundShaderState Member List
This is the complete list of members for
FD3D11BoundShaderState
, including all inherited members.
AddRef
() const
FRHIResource
inline
bShaderNeedsGlobalConstantBuffer
FD3D11BoundShaderState
CacheLink
FD3D11BoundShaderState
DisableLifetimeExtension
()
FRHIResource
inline
FD3D11BoundShaderState
(FRHIVertexDeclaration *InVertexDeclarationRHI, FRHIVertexShader *InVertexShaderRHI, FRHIPixelShader *InPixelShaderRHI, FRHIGeometryShader *InGeometryShaderRHI, ID3D11Device *Direct3DDevice)
FD3D11BoundShaderState
FRHIBoundShaderState
()
FRHIBoundShaderState
inline
FRHIResource
(ERHIResourceType InResourceType)
FRHIResource
GeometryShader
FD3D11BoundShaderState
GetGeometryShader
() const
FD3D11BoundShaderState
inline
GetOwnerName
() const
FRHIResource
inline
GetPixelShader
() const
FD3D11BoundShaderState
inline
GetRefCount
() const
FRHIResource
inline
GetType
() const
FRHIResource
inline
GetVertexShader
() const
FD3D11BoundShaderState
inline
InputLayout
FD3D11BoundShaderState
IsValid
() const
FRHIResource
inline
PixelShader
FD3D11BoundShaderState
Release
() const
FRHIResource
inline
SetOwnerName
(FName InOwnerName)
FRHIResource
inline
StreamStrides
FD3D11BoundShaderState
VertexShader
FD3D11BoundShaderState
~FD3D11BoundShaderState
()
FD3D11BoundShaderState
~FRHIResource
()
FRHIResource
protected
virtual
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