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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FD3D12BaseShaderResource, including all inherited members.
| AddRef() const =0 | IRefCountedObject | pure virtual |
| AddRenameListener(FD3D12ShaderResourceRenameListener *InRenameListener) | FD3D12BaseShaderResource | inline |
| FD3D12BaseShaderResource(FD3D12Device *InParent) | FD3D12BaseShaderResource | inline |
| FD3D12DeviceChild(FD3D12Device *InParent=nullptr) | FD3D12DeviceChild | inline |
| GetParentDevice() const | FD3D12DeviceChild | inline |
| GetParentDevice_Unsafe() const | FD3D12DeviceChild | inline |
| GetRefCount() const =0 | IRefCountedObject | pure virtual |
| GetResource() const | FD3D12BaseShaderResource | inline |
| HasLinkedViews() const | FD3D12BaseShaderResource | inline |
| Parent | FD3D12DeviceChild | protected |
| Release() const =0 | IRefCountedObject | pure virtual |
| RemoveRenameListener(FD3D12ShaderResourceRenameListener *InRenameListener) | FD3D12BaseShaderResource | inline |
| ResourceLocation | FD3D12BaseShaderResource | |
| ResourceRenamed(FD3D12ContextArray const &Contexts) | FD3D12BaseShaderResource | inline |
| ~FD3D12BaseShaderResource() | FD3D12BaseShaderResource | inline |
| ~IRefCountedObject() | IRefCountedObject | inlinevirtual |