![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FD3D12ConstantBufferView, including all inherited members.
| CreateView(FResourceInfo const &InResource, uint32 InOffset, uint32 InAlignedSize) | FD3D12ConstantBufferView | |
| TD3D12View< FD3D12ConstantBufferView, D3D12_CONSTANT_BUFFER_VIEW_DESC >::CreateView(FResourceInfo const &InResource, D3D12_CONSTANT_BUFFER_VIEW_DESC const &InD3DViewDesc) | TD3D12View< FD3D12ConstantBufferView, D3D12_CONSTANT_BUFFER_VIEW_DESC > | inlineprotected |
| FD3D12View::CreateView(FResourceInfo const &InResource, FNullDescPtr NullDescriptor) | FD3D12View | protected |
| D3DViewDesc | TD3D12View< FD3D12ConstantBufferView, D3D12_CONSTANT_BUFFER_VIEW_DESC > | protected |
| EReason enum name | FD3D12View | |
| FD3D12ConstantBufferView(FD3D12Device *InParent, FD3D12ConstantBufferView *FirstLinkedObject) | FD3D12ConstantBufferView | |
| FD3D12DeviceChild(FD3D12Device *InParent=nullptr) | FD3D12DeviceChild | inline |
| FD3D12View()=delete | FD3D12View | protected |
| FD3D12View(FD3D12Device *InDevice, ERHIDescriptorType InDescriptorType, ERHIDescriptorHeapType InHeapType, FD3D12View *FirstLinkedObject) | FD3D12View | protected |
| GetBindlessHandle() const | FD3D12View | inline |
| GetD3DDesc() const | TD3D12View< FD3D12ConstantBufferView, D3D12_CONSTANT_BUFFER_VIEW_DESC > | inline |
| GetOfflineCpuHandle() const | FD3D12View | inline |
| GetParentDevice() const | FD3D12DeviceChild | inline |
| GetParentDevice_Unsafe() const | FD3D12DeviceChild | inline |
| GetResidencyHandles() const | FD3D12View | inline |
| GetResource() const | FD3D12View | inline |
| GetResourceLocation() const | FD3D12View | inline |
| GetShaderResource() const | FD3D12View | inline |
| GetViewSubset() const | FD3D12View | inline |
| HeapType | FD3D12View | protected |
| InitializeBindlessSlot() | FD3D12View | protected |
| IsBindless() const | FD3D12View | inline |
| IsInitialized() const | FD3D12View | inlineprotected |
| Null | FD3D12ConstantBufferView | static |
| OfflineCpuHandle | FD3D12View | protected |
| Parent | FD3D12DeviceChild | protected |
| ResourceInfo | FD3D12View | protected |
| TD3D12View(FD3D12Device *InDevice, ERHIDescriptorType InDescriptorType, ERHIDescriptorHeapType InHeapType, TD3D12View *FirstLinkedObject) | TD3D12View< FD3D12ConstantBufferView, D3D12_CONSTANT_BUFFER_VIEW_DESC > | inlineprotected |
| UpdateBindlessSlot(FD3D12ContextArray const &Contexts) | FD3D12View | protected |
| UpdateResourceInfo(FResourceInfo const &InResource, FNullDescPtr NullDescriptor) | FD3D12View | protected |
| UpdateView(FD3D12ContextArray const &Contexts, FResourceInfo const &InResource, D3D12_CONSTANT_BUFFER_VIEW_DESC const &InD3DViewDesc) | TD3D12View< FD3D12ConstantBufferView, D3D12_CONSTANT_BUFFER_VIEW_DESC > | inlineprotected |
| FD3D12View::UpdateView(FD3D12ContextArray const &Contexts, const FResourceInfo &InResource, FNullDescPtr NullDescriptor) | FD3D12View | protected |
| ViewSubset | FD3D12View | protected |
| ~FD3D12View() | FD3D12View | protectedvirtual |