UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12DescriptorHeapManager Member List

This is the complete list of members for FD3D12DescriptorHeapManager, including all inherited members.

AddHeapToPool(TRefCountPtr< ID3D12DescriptorHeap > &&InHeap, ERHIDescriptorHeapType InType, uint32 InNumDescriptors, ED3D12DescriptorHeapFlags InFlags)FD3D12DescriptorHeapManager
AllocateHeap(const TCHAR *InDebugName, ERHIDescriptorHeapType InHeapType, uint32 InNumDescriptors, ED3D12DescriptorHeapFlags InHeapFlags)FD3D12DescriptorHeapManager
AllocateIndependentHeap(const TCHAR *InDebugName, ERHIDescriptorHeapType InHeapType, uint32 InNumDescriptors, ED3D12DescriptorHeapFlags InHeapFlags)FD3D12DescriptorHeapManager
DeferredFreeHeap(FD3D12DescriptorHeap *InHeap)FD3D12DescriptorHeapManager
Destroy()FD3D12DescriptorHeapManager
FD3D12DescriptorHeapManager(FD3D12Device *InDevice)FD3D12DescriptorHeapManager
FD3D12DeviceChild(FD3D12Device *InParent=nullptr)FD3D12DeviceChildinline
GetParentDevice() constFD3D12DeviceChildinline
GetParentDevice_Unsafe() constFD3D12DeviceChildinline
ImmediateFreeHeap(FD3D12DescriptorHeap *InHeap)FD3D12DescriptorHeapManager
Init(uint32 InNumGlobalResourceDescriptors, uint32 InNumGlobalSamplerDescriptors)FD3D12DescriptorHeapManager
ParentFD3D12DeviceChildprotected
~FD3D12DescriptorHeapManager()FD3D12DescriptorHeapManager