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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FD3D12DescriptorHeapManager, including all inherited members.
| AddHeapToPool(TRefCountPtr< ID3D12DescriptorHeap > &&InHeap, ERHIDescriptorHeapType InType, uint32 InNumDescriptors, ED3D12DescriptorHeapFlags InFlags) | FD3D12DescriptorHeapManager | |
| AllocateHeap(const TCHAR *InDebugName, ERHIDescriptorHeapType InHeapType, uint32 InNumDescriptors, ED3D12DescriptorHeapFlags InHeapFlags) | FD3D12DescriptorHeapManager | |
| AllocateIndependentHeap(const TCHAR *InDebugName, ERHIDescriptorHeapType InHeapType, uint32 InNumDescriptors, ED3D12DescriptorHeapFlags InHeapFlags) | FD3D12DescriptorHeapManager | |
| DeferredFreeHeap(FD3D12DescriptorHeap *InHeap) | FD3D12DescriptorHeapManager | |
| Destroy() | FD3D12DescriptorHeapManager | |
| FD3D12DescriptorHeapManager(FD3D12Device *InDevice) | FD3D12DescriptorHeapManager | |
| FD3D12DeviceChild(FD3D12Device *InParent=nullptr) | FD3D12DeviceChild | inline |
| GetParentDevice() const | FD3D12DeviceChild | inline |
| GetParentDevice_Unsafe() const | FD3D12DeviceChild | inline |
| ImmediateFreeHeap(FD3D12DescriptorHeap *InHeap) | FD3D12DescriptorHeapManager | |
| Init(uint32 InNumGlobalResourceDescriptors, uint32 InNumGlobalSamplerDescriptors) | FD3D12DescriptorHeapManager | |
| Parent | FD3D12DeviceChild | protected |
| ~FD3D12DescriptorHeapManager() | FD3D12DescriptorHeapManager |