UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12DescriptorManager Member List

This is the complete list of members for FD3D12DescriptorManager, including all inherited members.

Allocate(ERHIDescriptorType InType)FRHIHeapDescriptorAllocator
Allocate(uint32 NumDescriptors)FRHIHeapDescriptorAllocator
FD3D12DescriptorManager()=deleteFD3D12DescriptorManager
FD3D12DescriptorManager(FD3D12Device *Device, FD3D12DescriptorHeap *InHeap, TConstArrayView< TStatId > InStats)FD3D12DescriptorManager
FD3D12DeviceChild(FD3D12Device *InParent=nullptr)FD3D12DeviceChildinline
Free(FRHIDescriptorHandle InHandle)FRHIHeapDescriptorAllocator
Free(FRHIDescriptorAllocation Allocation)FRHIHeapDescriptorAllocator
FRHIDescriptorAllocator()FRHIDescriptorAllocatorprotected
FRHIDescriptorAllocator(uint32 InNumDescriptors, TConstArrayView< TStatId > InStats)FRHIDescriptorAllocatorprotected
FRHIHeapDescriptorAllocator()=deleteFRHIHeapDescriptorAllocator
FRHIHeapDescriptorAllocator(ERHIDescriptorTypeMask InTypeMask, uint32 InDescriptorCount, TConstArrayView< TStatId > InStats)FRHIHeapDescriptorAllocator
GetAllocatedRange(FRHIDescriptorAllocatorRange &OutRange)FRHIHeapDescriptorAllocator
GetCapacity() constFRHIHeapDescriptorAllocatorinline
GetHeap()FD3D12DescriptorManagerinline
GetHeap() constFD3D12DescriptorManagerinline
GetParentDevice() constFD3D12DeviceChildinline
GetParentDevice_Unsafe() constFD3D12DeviceChildinline
GetTypeMask() constFRHIHeapDescriptorAllocatorinline
HandlesAllocation(ERHIDescriptorType InType) constFRHIHeapDescriptorAllocatorinline
HandlesAllocations(ERHIDescriptorTypeMask InTypeMask) constFRHIHeapDescriptorAllocatorinline
HandlesAllocationWithFlags(ERHIDescriptorType InDescriptorType, ED3D12DescriptorHeapFlags InHeapFlags) constFD3D12DescriptorManagerinline
HandlesHeapAllocationsWithFlags(ERHIDescriptorHeapType InHeapType, ED3D12DescriptorHeapFlags InHeapFlags) constFD3D12DescriptorManagerinline
Init(uint32 InNumDescriptors, TConstArrayView< TStatId > InStats)FRHIDescriptorAllocatorprotected
IsHeapAChild(const FD3D12DescriptorHeap *InHeap)FD3D12DescriptorManagerinline
ParentFD3D12DeviceChildprotected
ResizeGrowAndAllocate(uint32 NewCapacity, uint32 NumAllocations)FRHIHeapDescriptorAllocator
Shutdown()FRHIDescriptorAllocatorprotected
~FD3D12DescriptorManager()FD3D12DescriptorManager
~FRHIDescriptorAllocator()FRHIDescriptorAllocatorprotected