| AddRef() const | FRHIResource | inline |
| AddReplaceListener(FD3D12TextureReferenceReplaceListener *InListener) | FD3D12RHITextureReference | inline |
| begin() | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inline |
| CreateLinkedObjects(FRHIGPUMask GPUMask, const CreationParameterFunction &pfnGetCreationParameter, const CreationCoreFunction &pfnCreationCore) | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inlinestatic |
| DefaultTexture | FRHITextureReference | protectedstatic |
| DisableLifetimeExtension() | FRHIResource | inline |
| end() | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inline |
| FD3D12DeviceChild(FD3D12Device *InParent=nullptr) | FD3D12DeviceChild | inline |
| FD3D12LinkedAdapterObject() | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inlineprotected |
| FD3D12RHITextureReference()=delete | FD3D12RHITextureReference | |
| FD3D12RHITextureReference(FD3D12Device *InDevice, FD3D12Texture *InReferencedTexture, FD3D12RHITextureReference *FirstLinkedObject) | FD3D12RHITextureReference | |
| FDualLinkedObjectIterator typedef | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | |
| FRHIResource(ERHIResourceType InResourceType) | FRHIResource | |
| FRHITexture()=delete | FRHITexture | protected |
| FRHITexture(const FRHITextureCreateDesc &CreateDesc) | FRHITexture | protected |
| FRHITexture(ERHIResourceType InResourceType) | FRHITexture | protected |
| FRHITextureReference()=delete | FRHITextureReference | |
| FRHITextureReference(FRHITexture *InReferencedTexture) | FRHITextureReference | |
| FRHIViewableResource(ERHIResourceType InResourceType, ERHIAccess InAccess, const TCHAR *InName, FName InOwnerName) | FRHIViewableResource | inlineprotected |
| GetClearBinding() const | FRHITexture | inline |
| GetClearColor() const | FRHITexture | inline |
| GetDefaultBindlessHandle() const override | FRHITextureReference | virtual |
| GetDefaultTexture() | FRHITextureReference | inlinestatic |
| GetDepthClearValue() const | FRHITexture | inline |
| GetDepthStencilClearValue(float &OutDepth, uint32 &OutStencil) const | FRHITexture | inline |
| GetDesc() const override | FRHITextureReference | virtual |
| GetFirstLinkedObject() const | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inline |
| GetFlags() const | FRHITexture | inline |
| GetFormat() const | FRHITexture | inline |
| GetLastRenderTime() const | FRHITexture | inline |
| GetLinkedObject(uint32 GPUIndex) const | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inline |
| GetLinkedObjectsGPUMask() const | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inline |
| GetMipDimensions(uint8 MipIndex) const | FRHITexture | inline |
| GetName() const | FRHIViewableResource | inline |
| GetNativeResource() const override | FRHITextureReference | virtual |
| GetNativeShaderResourceView() const override | FRHITextureReference | virtual |
| GetNumMips() const | FRHITexture | inline |
| GetNumSamples() const | FRHITexture | inline |
| GetOwnerName() const | FRHIResource | inline |
| GetParentDevice() const | FD3D12DeviceChild | inline |
| GetParentDevice_Unsafe() const | FD3D12DeviceChild | inline |
| GetRefCount() const | FRHIResource | inline |
| GetReferencedTexture() const | FRHITextureReference | inline |
| GetSize() const | FRHITexture | inline |
| GetSizeX() const | FRHITexture | inline |
| GetSizeXY() const | FRHITexture | inline |
| GetSizeXYZ() const | FRHITexture | inline |
| GetSizeY() const | FRHITexture | inline |
| GetSizeZ() const | FRHITexture | inline |
| GetStencilClearValue() const | FRHITexture | inline |
| GetTexture2D() | FRHITexture | inline |
| GetTexture2DArray() | FRHITexture | inline |
| GetTexture3D() | FRHITexture | inline |
| GetTextureBaseRHI() override | FRHITextureReference | virtual |
| GetTextureCube() | FRHITexture | inline |
| GetTextureReference() override | FRHITextureReference | virtual |
| GetTrackedAccess_Unsafe() const | FRHIViewableResource | inline |
| GetType() const | FRHIResource | inline |
| GetWriteMaskProperties(void *&OutData, uint32 &OutSize) override | FRHITextureReference | virtual |
| HasClearValue() const | FRHITexture | inline |
| IsHeadLink() const | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inline |
| IsMultisampled() const | FRHITexture | inline |
| IsValid() const | FRHIResource | inline |
| LinkedObjectType typedef | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | |
| Name | FRHIViewableResource | protected |
| Parent | FD3D12DeviceChild | protected |
| ReferencedTexture | FRHITextureReference | protected |
| Release() const | FRHIResource | inline |
| ReleaseOwnership() | FRHIViewableResource | inlineprotected |
| RemoveReplaceListener(FD3D12TextureReferenceReplaceListener *InListener) | FD3D12RHITextureReference | inline |
| SetLastRenderTime(float InLastRenderTime) | FRHITexture | inline |
| SetName(FName InName) | FRHITexture | |
| SetOwnerName(FName InOwnerName) | FRHIResource | inline |
| SetReferencedTexture(FRHITexture *InTexture) | FRHITextureReference | inlineprotected |
| SetTrackedAccessFromContext(FRHITrackedAccess TrackedAccess) override | FRHITextureReference | protectedvirtual |
| SwitchToNewTexture(FD3D12ContextArray const &Contexts, FD3D12Texture *InNewTexture) | FD3D12RHITextureReference | |
| TakeOwnership(FRHIViewableResource &Other) | FRHIViewableResource | inlineprotected |
| ~FD3D12LinkedAdapterObject() | FD3D12LinkedAdapterObject< FD3D12RHITextureReference > | inline |
| ~FD3D12RHITextureReference() | FD3D12RHITextureReference | |
| ~FRHIResource() | FRHIResource | protectedvirtual |
| ~FRHITextureReference() | FRHITextureReference | |