UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12RootSignature Member List
This is the complete list of members for
FD3D12RootSignature
, including all inherited members.
CBVRDBaseBindSlot
(EShaderFrequency ShaderStage) const
FD3D12RootSignature
inline
CBVRDBindSlot
(EShaderFrequency ShaderStage, uint32 BufferIndex) const
FD3D12RootSignature
inline
CBVRDTBindSlot
(EShaderFrequency ShaderStage) const
FD3D12RootSignature
inline
CBVRegisterMask
(uint32 ShaderStage) const
FD3D12RootSignature
inline
FD3D12AdapterChild
(FD3D12Adapter *InParent=nullptr)
FD3D12AdapterChild
inline
FD3D12RootSignature
(FD3D12Adapter *InParent)
FD3D12RootSignature
inline
explicit
FD3D12RootSignature
(FD3D12Adapter *InParent, const FD3D12QuantizedBoundShaderState &InQBSS)
FD3D12RootSignature
inline
explicit
GetBindSlotOffsetInBytes
(uint8 BindSlotIndex) const
FD3D12RootSignature
inline
GetDiagnosticBufferSlot
() const
FD3D12RootSignature
inline
GetParentAdapter
() const
FD3D12AdapterChild
inline
GetRootConstantsSlot
() const
FD3D12RootSignature
inline
GetRootSignature
() const
FD3D12RootSignature
inline
GetRootSignatureBlob
() const
FD3D12RootSignature
inline
GetStaticShaderBindingCount
() const
FD3D12RootSignature
inline
GetStaticShaderBindingSlot
() const
FD3D12RootSignature
inline
GetTotalRootSignatureSizeInBytes
() const
FD3D12RootSignature
inline
HasAS
() const
FD3D12RootSignature
inline
HasCBVs
() const
FD3D12RootSignature
inline
HasCS
() const
FD3D12RootSignature
inline
HasGS
() const
FD3D12RootSignature
inline
HasMS
() const
FD3D12RootSignature
inline
HasPS
() const
FD3D12RootSignature
inline
HasRootCBs
() const
FD3D12RootSignature
inline
HasSamplers
() const
FD3D12RootSignature
inline
HasSRVs
() const
FD3D12RootSignature
inline
HasTableConstants
() const
FD3D12RootSignature
inline
HasTableResources
() const
FD3D12RootSignature
inline
HasUAVs
() const
FD3D12RootSignature
inline
HasVS
() const
FD3D12RootSignature
inline
Init
(const FD3D12QuantizedBoundShaderState &InQBSS)
FD3D12RootSignature
Init
(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC &InDesc, ERootSignatureType InRootSignatureType)
FD3D12RootSignature
InitStaticComputeRootSignatureDesc
(EShaderBindingLayoutFlags InFlags)
FD3D12RootSignature
InitStaticGraphicsRootSignature
(EShaderBindingLayoutFlags InFlags)
FD3D12RootSignature
IsValidBindSlot
(uint32 BindSlotMapIndex)
FD3D12RootSignature
inline
static
MaxCBVCount
(uint32 ShaderStage) const
FD3D12RootSignature
inline
MaxSamplerCount
(uint32 ShaderStage) const
FD3D12RootSignature
inline
MaxSRVCount
(uint32 ShaderStage) const
FD3D12RootSignature
inline
MaxUAVCount
(uint32 ShaderStage) const
FD3D12RootSignature
inline
ParentAdapter
FD3D12AdapterChild
protected
SamplerRDTBindSlot
(EShaderFrequency ShaderStage) const
FD3D12RootSignature
inline
SetParentAdapter
(FD3D12Adapter *InParent)
FD3D12AdapterChild
inline
SRVRDTBindSlot
(EShaderFrequency ShaderStage) const
FD3D12RootSignature
inline
UAVRDTBindSlot
(EShaderFrequency ShaderStage) const
FD3D12RootSignature
inline
UsesDynamicResources
() const
FD3D12RootSignature
inline
UsesDynamicSamplers
() const
FD3D12RootSignature
inline
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