UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12Viewport Member List

This is the complete list of members for FD3D12Viewport, including all inherited members.

AddRef() constFRHIResourceinline
AdvanceExpectedBackBufferIndex_RenderThread()FD3D12Viewport
ConditionalResetSwapChain(bool bIgnoreFocus)FD3D12Viewport
CurrentOutputSupportsHDR() constFD3D12Viewport
DisableLifetimeExtension()FRHIResourceinline
DXGIBackBufferLockFD3D12Viewportstatic
FD3D12AdapterChild(FD3D12Adapter *InParent=nullptr)FD3D12AdapterChildinline
FD3D12Viewport(class FD3D12Adapter *InParent, HWND InWindowHandle, uint32 InSizeX, uint32 InSizeY, bool bInIsFullscreen, EPixelFormat InPixelFormat, uint32 InNumBackBuffers)FD3D12Viewport
FRHIResource(ERHIResourceType InResourceType)FRHIResource
FRHIViewport()FRHIViewportinline
GetBackBuffer_RenderThread() constFD3D12Viewportinline
GetBackBuffer_RHIThread() constFD3D12Viewportinline
GetCustomPresent() const overrideFD3D12Viewportvirtual
GetNativeBackBufferRT() const overrideFD3D12Viewportvirtual
GetNativeBackBufferTexture() const overrideFD3D12Viewportvirtual
GetNativeSwapChain() const overrideFD3D12Viewportvirtual
GetNativeWindow(void **AddParam=nullptr) const overrideFD3D12Viewportinlinevirtual
GetNumBackBuffers() constFD3D12Viewportinline
GetOptionalSDRBackBuffer(FRHITexture *BackBuffer) constFRHIViewportinlinevirtual
GetOwnerName() constFRHIResourceinline
GetParentAdapter() constFD3D12AdapterChildinline
GetRefCount() constFRHIResourceinline
GetSDRBackBuffer_RHIThread() constFD3D12Viewportinline
GetSizeXY() constFD3D12Viewportinline
GetType() constFRHIResourceinline
Init()FD3D12Viewport
IsFullscreen() constFD3D12Viewportinline
IssueFrameEvent() overrideFD3D12Viewportvirtual
IsValid() constFRHIResourceinline
OnResumeRendering()FD3D12Viewport
OnSuspendRendering()FD3D12Viewport
ParentAdapterFD3D12AdapterChildprotected
Present(class FD3D12CommandContextBase &Context, bool bLockToVsync)FD3D12Viewport
Release() constFRHIResourceinline
Resize(uint32 InSizeX, uint32 InSizeY, bool bInIsFullscreen, EPixelFormat PreferredPixelFormat)FD3D12Viewport
SetCustomPresent(FRHICustomPresent *InCustomPresent) overrideFD3D12Viewportvirtual
SetOwnerName(FName InOwnerName)FRHIResourceinline
SetParentAdapter(FD3D12Adapter *InParent)FD3D12AdapterChildinline
Tick(float DeltaTime)FRHIViewportinlinevirtual
WaitForFrameEventCompletion() overrideFD3D12Viewportvirtual
~FD3D12Viewport()FD3D12Viewport
~FRHIResource()FRHIResourceprotectedvirtual