UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDatasmithMeshElementImpl Member List

This is the complete list of members for FDatasmithMeshElementImpl, including all inherited members.

CalculateElementHash(bool bForce) overrideFDatasmithMeshElementImplvirtual
CustomSerialize(class FSnapshotProxy &Ar)DirectLink::ISceneGraphNodeinlinevirtual
CustomSerialize(class FSnapshotProxy &Ar) constDirectLink::ISceneGraphNodeinline
ElementHashFDatasmithElementImpl< IDatasmithMeshElement >protected
FDatasmithElementImpl(const TCHAR *InName, EDatasmithElementType InType, uint64 InSubType=0)FDatasmithElementImpl< IDatasmithMeshElement >inline
FDatasmithMeshElementImpl(const TCHAR *InName)FDatasmithMeshElementImplexplicit
GetArea() const overrideFDatasmithMeshElementImplinlinevirtual
GetDepth() const overrideFDatasmithMeshElementImplinlinevirtual
GetDimensions() const overrideFDatasmithMeshElementImplinlinevirtual
GetElementType() constFDatasmithElementImpl< IDatasmithMeshElement >inlineprotected
GetFile() const overrideFDatasmithMeshElementImplinlinevirtual
GetFileHash() const overrideFDatasmithMeshElementImplinlinevirtual
GetHeight() const overrideFDatasmithMeshElementImplinlinevirtual
GetLabel() const overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
GetLightmapCoordinateIndex() constFDatasmithMeshElementImplinlinevirtual
GetLightmapSourceUV() const overrideFDatasmithMeshElementImplinlinevirtual
GetLODCount() const overrideFDatasmithMeshElementImplinlineprotectedvirtual
GetMaterial(int32 SlotId) const overrideFDatasmithMeshElementImplvirtual
GetMaterialSlotAt(int32 Index) const overrideFDatasmithMeshElementImplvirtual
GetMaterialSlotAt(int32 Index) overrideFDatasmithMeshElementImplvirtual
GetMaterialSlotCount() const overrideFDatasmithMeshElementImplvirtual
GetName() const overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
GetNodeId() constDirectLink::ISceneGraphNodeinline
GetReferenceProxy(int32 Index) constDirectLink::ISceneGraphNode
GetReferenceProxyCount() constDirectLink::ISceneGraphNode
GetReferenceProxyName(int32 Index) constDirectLink::ISceneGraphNode
GetSharedState() constDirectLink::ISceneGraphNodeinlinevirtual
GetStore() const overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
GetStore() overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
GetSubType() constFDatasmithElementImpl< IDatasmithMeshElement >inlineprotected
GetWidth() const overrideFDatasmithMeshElementImplinlinevirtual
IsA(EDatasmithElementType InType) const overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
IsSubTypeInternal(uint64 InSubType) constFDatasmithElementImpl< IDatasmithMeshElement >inlineprotectedvirtual
LabelFDatasmithElementImpl< IDatasmithMeshElement >protected
MakeSharedState() const overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
NameFDatasmithElementImpl< IDatasmithMeshElement >protected
RegisterReference(ISceneGraphNode *Referenced)DirectLink::ISceneGraphNode
RegisterReferenceProxy(class IReferenceProxy &View, FName Name)DirectLink::ISceneGraphNode
SetDimensions(float InArea, float InWidth, float InHeight, float InDepth) overrideFDatasmithMeshElementImplinlinevirtual
SetFile(const TCHAR *InFile) overrideFDatasmithMeshElementImplinlinevirtual
SetFileHash(FMD5Hash Hash) overrideFDatasmithMeshElementImplinlinevirtual
SetLabel(const TCHAR *InLabel) overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
SetLightmapCoordinateIndex(int32 UVChannel)FDatasmithMeshElementImplinlinevirtual
SetLightmapSourceUV(int32 UVChannel) overrideFDatasmithMeshElementImplinlinevirtual
SetLODCount(int32 Count) overrideFDatasmithMeshElementImplinlineprotectedvirtual
SetMaterial(const TCHAR *MaterialPathName, int32 SlotId) overrideFDatasmithMeshElementImplvirtual
SetName(const TCHAR *InName) overrideFDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
SetNodeId(FSceneGraphId Id)DirectLink::ISceneGraphNodeinline
SetSharedState(TSharedPtr< FSceneGraphSharedState > NewSharedState)DirectLink::ISceneGraphNode
StoreFDatasmithElementImpl< IDatasmithMeshElement >protected
SubtypeFDatasmithElementImpl< IDatasmithMeshElement >protected
TypeFDatasmithElementImpl< IDatasmithMeshElement >protected
UpdateRefs(class IReferenceResolutionProvider &Resolver, const FReferenceSnapshot &NewRefs)DirectLink::ISceneGraphNode
~FDatasmithElementImpl()FDatasmithElementImpl< IDatasmithMeshElement >inlinevirtual
~IDatasmithMeshElement()IDatasmithMeshElementinlinevirtual
~ISceneGraphNode()=defaultDirectLink::ISceneGraphNodevirtual