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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FDistanceFieldAsyncQueue, including all inherited members.
| AddTask(FAsyncDistanceFieldTask *Task) | FDistanceFieldAsyncQueue | |
| BlockUntilAllBuildsComplete() | FDistanceFieldAsyncQueue | |
| BlockUntilBuildComplete(UStaticMesh *StaticMesh, bool bWarnIfBlocked) | FDistanceFieldAsyncQueue | |
| CancelAllOutstandingBuilds() | FDistanceFieldAsyncQueue | |
| CancelBuild(UStaticMesh *StaticMesh) | FDistanceFieldAsyncQueue | |
| CancelBuilds(const TSet< UStaticMesh * > &InStaticMeshes) | FDistanceFieldAsyncQueue | |
| FDistanceFieldAsyncQueue() | FDistanceFieldAsyncQueue | |
| GetNumOutstandingTasks() const | FDistanceFieldAsyncQueue | inline |
| GetStaticAssetTypeName() | FDistanceFieldAsyncQueue | static |
| ProcessAsyncTasks(bool bLimitExecutionTime=false) override | FDistanceFieldAsyncQueue | virtual |
| IAssetCompilingManager::ProcessAsyncTasks(const AssetCompilation::FProcessAsyncTaskParams &Params) | IAssetCompilingManager | inlineprivatevirtual |
| Shutdown() override | FDistanceFieldAsyncQueue | virtual |
| ~FDistanceFieldAsyncQueue() | FDistanceFieldAsyncQueue | virtual |