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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FDynamicMeshToMeshDescription, including all inherited members.
| ApplyVertexColorTransform(FVector4f &Color) const | FDynamicMeshToMeshDescription | protected |
| bPrintDebugMessages | FDynamicMeshToMeshDescription | |
| ConversionOptions | FDynamicMeshToMeshDescription | |
| Convert(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut, bool bCopyTangents=false) | FDynamicMeshToMeshDescription | |
| Convert_NoAttributes(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut) | FDynamicMeshToMeshDescription | |
| Convert_NoSharedInstances(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut, bool bCopyTangents) | FDynamicMeshToMeshDescription | |
| Convert_SharedInstances(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut) | FDynamicMeshToMeshDescription | |
| ConvertPolygroupLayers(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut, const TArray< FTriangleID > &IndexToTriangleIDMap) | FDynamicMeshToMeshDescription | protected |
| ConvertWeightLayers(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut, const TArray< FVertexID > &IndexToVertexIDMap) | FDynamicMeshToMeshDescription | protected |
| FDynamicMeshToMeshDescription() | FDynamicMeshToMeshDescription | inline |
| FDynamicMeshToMeshDescription(FConversionToMeshDescriptionOptions ConversionOptions) | FDynamicMeshToMeshDescription | inline |
| HaveMatchingElementCounts(const FDynamicMesh3 *DynamicMesh, const FMeshDescription *MeshDescription, bool bVerticesOnly, bool bAttributesOnly) | FDynamicMeshToMeshDescription | static |
| HaveMatchingElementCounts(const FDynamicMesh3 *DynamicMesh, const FMeshDescription *MeshDescription) | FDynamicMeshToMeshDescription | |
| SetMaterialIDMapFromInverseMap(TArrayView< const int32 > PolygroupIDToMaterialIDMap) | FDynamicMeshToMeshDescription | |
| Update(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut, bool bUpdateNormals=true, bool bUpdateTangents=false, bool bUpdateUVs=false) | FDynamicMeshToMeshDescription | |
| UpdateAttributes(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut, bool bUpdateNormals, bool bUpdateTangents, bool bUpdateUVs) | FDynamicMeshToMeshDescription | |
| UpdateTangents(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut, const UE::Geometry::TMeshTangents< double > *SrcTangents) | FDynamicMeshToMeshDescription | |
| UpdateTangents(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut) | FDynamicMeshToMeshDescription | |
| UpdateUsingConversionOptions(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut) | FDynamicMeshToMeshDescription | |
| UpdateVertexColors(const FDynamicMesh3 *MeshIn, FMeshDescription &MeshOut) | FDynamicMeshToMeshDescription |