UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDynamicRenderAssetInstanceManager Member List

This is the complete list of members for FDynamicRenderAssetInstanceManager, including all inherited members.

Add(const UPrimitiveComponent *Component, FStreamingTextureLevelContext &LevelContext, float MaxAllowedUIDensity=0) final overrideFDynamicRenderAssetInstanceManagervirtual
CanManage(const UPrimitiveComponent *Component) const final overrideFDynamicRenderAssetInstanceManagervirtual
FDynamicRenderAssetInstanceManager(FOnSyncDoneDelegate &&InOnSyncDoneDelegate)FDynamicRenderAssetInstanceManager
FOnSyncDoneDelegate typedefFDynamicRenderAssetInstanceManager
GetAllocatedSize() const final overrideFDynamicRenderAssetInstanceManagervirtual
GetAsyncView(bool bCreateIfNull) final overrideFDynamicRenderAssetInstanceManagervirtual
GetGameThreadView()FDynamicRenderAssetInstanceManager
GetReferencedComponents(TArray< const UPrimitiveComponent * > &Components)FDynamicRenderAssetInstanceManager
IncrementalUpdate(FRemovedRenderAssetArray &RemovedRenderAssets, float Percentage)FDynamicRenderAssetInstanceManager
IsReferenced(const UPrimitiveComponent *Component) const finalFDynamicRenderAssetInstanceManagervirtual
OnCreateViewDone(FRenderAssetInstanceView *InView)FDynamicRenderAssetInstanceManagerprotected
OnPreGarbageCollect(FRemovedRenderAssetArray &RemovedRenderAssets)FDynamicRenderAssetInstanceManager
OnRefreshVisibilityDone(int32 BeginIndex, int32 EndIndex, const TArray< int32 > &SkippedIndices, int32 FirstFreeBound, int32 LastUsedBound)FDynamicRenderAssetInstanceManagerprotected
PrepareAsyncView() final overrideFDynamicRenderAssetInstanceManagervirtual
Refresh(float Percentage) final overrideFDynamicRenderAssetInstanceManagerprotectedvirtual
RegisterTasks(RenderAssetInstanceTask::FDoWorkTask &AsyncTask)FDynamicRenderAssetInstanceManager
Remove(const UPrimitiveComponent *Component, FRemovedRenderAssetArray *RemovedRenderAssets) final overrideFDynamicRenderAssetInstanceManagervirtual
~FDynamicRenderAssetInstanceManager()FDynamicRenderAssetInstanceManager
~IRenderAssetInstanceManager()IRenderAssetInstanceManagerinlinevirtual