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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FFileHandleWindows, including all inherited members.
| FFileHandleWindows(HANDLE InFileHandle, uint32 InDesiredAccess, uint32 InShareMode, uint32 InFlags) | FFileHandleWindows | inline |
| Flush(const bool bFullFlush=false) override | FFileHandleWindows | inlinevirtual |
| IsValid() const | FFileHandleWindows | inline |
| Read(uint8 *Destination, int64 BytesToRead) override | FFileHandleWindows | inlinevirtual |
| ReadAt(uint8 *Destination, int64 BytesToRead, int64 Offset) override | FFileHandleWindows | inlinevirtual |
| Seek(int64 NewPosition) override | FFileHandleWindows | inlinevirtual |
| SeekFromEnd(int64 NewPositionRelativeToEnd=0) override | FFileHandleWindows | inlinevirtual |
| ShrinkBuffers() override | FFileHandleWindows | inlinevirtual |
| Size() override | FFileHandleWindows | inlinevirtual |
| Tell(void) override | FFileHandleWindows | inlinevirtual |
| Truncate(int64 NewSize) override | FFileHandleWindows | inlinevirtual |
| Write(const uint8 *Source, int64 BytesToWrite) override | FFileHandleWindows | inlinevirtual |
| ~FFileHandleWindows() | FFileHandleWindows | inlinevirtual |
| ~IFileHandle() | IFileHandle | inlinevirtual |