UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFileHandleWindows Member List

This is the complete list of members for FFileHandleWindows, including all inherited members.

FFileHandleWindows(HANDLE InFileHandle, uint32 InDesiredAccess, uint32 InShareMode, uint32 InFlags)FFileHandleWindowsinline
Flush(const bool bFullFlush=false) overrideFFileHandleWindowsinlinevirtual
IsValid() constFFileHandleWindowsinline
Read(uint8 *Destination, int64 BytesToRead) overrideFFileHandleWindowsinlinevirtual
ReadAt(uint8 *Destination, int64 BytesToRead, int64 Offset) overrideFFileHandleWindowsinlinevirtual
Seek(int64 NewPosition) overrideFFileHandleWindowsinlinevirtual
SeekFromEnd(int64 NewPositionRelativeToEnd=0) overrideFFileHandleWindowsinlinevirtual
ShrinkBuffers() overrideFFileHandleWindowsinlinevirtual
Size() overrideFFileHandleWindowsinlinevirtual
Tell(void) overrideFFileHandleWindowsinlinevirtual
Truncate(int64 NewSize) overrideFFileHandleWindowsinlinevirtual
Write(const uint8 *Source, int64 BytesToWrite) overrideFFileHandleWindowsinlinevirtual
~FFileHandleWindows()FFileHandleWindowsinlinevirtual
~IFileHandle()IFileHandleinlinevirtual