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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FFrameGrabber, including all inherited members.
| CaptureThisFrame(FFramePayloadPtr Payload) | FFrameGrabber | |
| FFrameGrabber(TSharedRef< FSceneViewport > Viewport, FIntPoint DesiredBufferSize, EPixelFormat InPixelFormat=PF_B8G8R8A8, uint32 NumSurfaces=3) | FFrameGrabber | |
| GetCapturedFrames() | FFrameGrabber | |
| HasOutstandingFrames() const | FFrameGrabber | |
| IsCapturingFrames() const | FFrameGrabber | |
| OnBackBufferReadyToPresentCallback(SWindow &SlateWindow, const FTextureRHIRef &BackBuffer) | FFrameGrabber | protected |
| OnFrameReady(int32 SurfaceIndex, FColor *ColorBuffer, int32 Width, int32 Height) | FFrameGrabber | protected |
| Shutdown() | FFrameGrabber | |
| StartCapturingFrames() | FFrameGrabber | |
| StopCapturingFrames() | FFrameGrabber | |
| ~FFrameGrabber() | FFrameGrabber |