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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FGCCSyncObject, including all inherited members.
| Create() | FGCCSyncObject | static |
| FGCCSyncObject() | FGCCSyncObject | |
| GCLock() | FGCCSyncObject | inline |
| GCUnlock() | FGCCSyncObject | inline |
| Get() | FGCCSyncObject | static |
| IsAsyncLocked() const | FGCCSyncObject | inline |
| IsGCLocked() const | FGCCSyncObject | inline |
| IsGCWaiting() const | FGCCSyncObject | inline |
| LockAsync() | FGCCSyncObject | inline |
| ResetGCIsWaiting() | FGCCSyncObject | inline |
| SetGCIsWaiting() | FGCCSyncObject | inline |
| TryGCLock() | FGCCSyncObject | inline |
| TryLockAsync(bool bShouldLock=!IsInGameThread()) | FGCCSyncObject | inline |
| UnlockAsync(bool bShouldUnlock=!IsInGameThread()) | FGCCSyncObject | inline |
| ~FGCCSyncObject() | FGCCSyncObject |