UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGLProgramCacheLRU Member List

This is the complete list of members for FGLProgramCacheLRU, including all inherited members.

Add(const FOpenGLProgramKey &ProgramKey, FOpenGLLinkedProgram *LinkedProgram)FGLProgramCacheLRUinline
AddOrReplaceEvicted(const FOpenGLProgramKey &ProgramKey, TUniqueObj< FOpenGLProgramBinary > &&ProgramBinaryData)FGLProgramCacheLRUinline
Contains(const FOpenGLProgramKey &ProgramKey) constFGLProgramCacheLRUinline
Empty()FGLProgramCacheLRUinline
EvictedProgramsFGLProgramCacheLRU
EvictLeastRecentByPredicate(TUniqueFunction< bool(FOpenGLLinkedProgram *)> Pred)FGLProgramCacheLRUinline
EvictLeastRecentFromLRU()FGLProgramCacheLRUinline
EvictMostRecentFromLRU()FGLProgramCacheLRUinline
EvictProgramFromLRU(const FOpenGLProgramKey &ProgramKey)FGLProgramCacheLRUinline
FGLProgramCacheLRU()FGLProgramCacheLRUinline
Find(const FOpenGLProgramKey &ProgramKey, bool bFindAndCreateEvictedProgram)FGLProgramCacheLRUinline
GetLRUSize() constFGLProgramCacheLRUinline
IsEvicted(const FOpenGLProgramKey &ProgramKey)FGLProgramCacheLRUinline
IsLRUAtCapacity() constFGLProgramCacheLRUinline
LRUFGLProgramCacheLRU
Touch(FOpenGLLinkedProgram *LinkedProgram)FGLProgramCacheLRUinline