| ActiveParticles | FParticleEmitterInstance | |
| ApplyWorldOffset(FVector InOffset, bool bWorldShift) | FParticleEmitterInstance | virtual |
| bAxisLockEnabled | FParticleEmitterInstance | |
| BeginTrail() | FParticleEmitterInstance | inlinevirtual |
| bEmitterIsDone | FParticleEmitterInstance | |
| bEnabled | FParticleEmitterInstance | |
| bFakeBurstsWhenSpawningSupressed | FParticleEmitterInstance | |
| bHaltSpawning | FParticleEmitterInstance | |
| bHaltSpawningExternal | FParticleEmitterInstance | |
| bIgnoreComponentScale | FParticleEmitterInstance | |
| bIsBeam | FParticleEmitterInstance | |
| bKillOnCompleted | FParticleEmitterInstance | |
| bKillOnDeactivate | FParticleEmitterInstance | |
| bRequiresLoopNotification | FParticleEmitterInstance | |
| bRequiresSorting | FParticleEmitterInstance | |
| BurstFired | FParticleEmitterInstance | |
| CameraPayloadOffset | FParticleEmitterInstance | |
| CheckEmitterFinished() | FParticleEmitterInstance | |
| CheckSpawnCount(int32 InNewCount, int32 InMaxCount) | FParticleEmitterInstance | |
| ClearAllocatedTiles() | FGPUSpriteParticleEmitterInstance | inline |
| Component | FParticleEmitterInstance | |
| CurrentDelay | FParticleEmitterInstance | |
| CurrentLODLevel | FParticleEmitterInstance | |
| CurrentLODLevelIndex | FParticleEmitterInstance | |
| CurrentMaterial | FParticleEmitterInstance | |
| DynamicParameterDataOffset | FParticleEmitterInstance | |
| EmitterDuration | FParticleEmitterInstance | |
| EmitterDurations | FParticleEmitterInstance | |
| EmitterTime | FParticleEmitterInstance | |
| EmitterToSimulation | FParticleEmitterInstance | |
| EndTrail() | FParticleEmitterInstance | inlinevirtual |
| EventCount | FParticleEmitterInstance | |
| FakeBursts() | FParticleEmitterInstance | |
| FGPUSpriteParticleEmitterInstance(IParticleEmitterInstanceOwner &InComponent, FFXSystem *InFXSystem, FGPUSpriteEmitterInfo &InEmitterInfo) | FGPUSpriteParticleEmitterInstance | inline |
| FillReplayData(FDynamicEmitterReplayDataBase &OutData) override | FGPUSpriteParticleEmitterInstance | inlineprotectedvirtual |
| FixupParticleIndices() | FParticleEmitterInstance | protected |
| ForceUpdateBoundingBox() override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| FParticleEmitterInstance(IParticleEmitterInstanceOwner &InComponent) | FParticleEmitterInstance | |
| GatherMaterialRelevance(FMaterialRelevance *OutMaterialRelevance, const UParticleLODLevel *LODLevel, ERHIFeatureLevel::Type InFeatureLevel) const | FParticleEmitterInstance | virtual |
| GatherMaterialRelevance(FMaterialRelevance *OutMaterialRelevance, const UParticleLODLevel *LODLevel, EShaderPlatform InShaderPlatform) const | FParticleEmitterInstance | virtual |
| GetAllocatedSize(int32 &OutNum, int32 &OutMax) | FParticleEmitterInstance | inlinevirtual |
| GetAllocatedTileCount() const | FGPUSpriteParticleEmitterInstance | inline |
| GetBeamEndPoint(FVector &OutEndPoint) const | FParticleEmitterInstance | inlinevirtual |
| GetBeamSourcePoint(int32 SourceIndex, FVector &OutSourcePoint) const | FParticleEmitterInstance | inlinevirtual |
| GetBeamSourceStrength(int32 SourceIndex, float &OutSourceStrength) const | FParticleEmitterInstance | inlinevirtual |
| GetBeamSourceTangent(int32 SourceIndex, FVector &OutTangentPoint) const | FParticleEmitterInstance | inlinevirtual |
| GetBeamTargetPoint(int32 TargetIndex, FVector &OutTargetPoint) const | FParticleEmitterInstance | inlinevirtual |
| GetBeamTargetStrength(int32 TargetIndex, float &OutTargetStrength) const | FParticleEmitterInstance | inlinevirtual |
| GetBeamTargetTangent(int32 TargetIndex, FVector &OutTangentPoint) const | FParticleEmitterInstance | inlinevirtual |
| GetBoundingBox() | FParticleEmitterInstance | virtual |
| GetCurrentBurstRateOffset(float &DeltaTime, int32 &Burst) | FParticleEmitterInstance | virtual |
| GetCurrentLODLevelChecked() | FParticleEmitterInstance | protected |
| GetCurrentMaterial() | FParticleEmitterInstance | protected |
| GetDynamicData(bool bSelected, ERHIFeatureLevel::Type InFeatureLevel) override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| GetMeshRotationOffset() const | FParticleEmitterInstance | inlinevirtual |
| GetModuleDataOffset(UParticleModule *Module) | FParticleEmitterInstance | |
| GetModuleInstanceData(UParticleModule *Module) | FParticleEmitterInstance | |
| GetModuleRandomSeedInstanceData(UParticleModule *Module) | FParticleEmitterInstance | |
| GetOrbitPayloadOffset() | FParticleEmitterInstance | |
| GetParticleDirectIndex(int32 InIndex) | FParticleEmitterInstance | inline |
| GetParticleLocationWithOrbitOffset(FBaseParticle *Particle) | FParticleEmitterInstance | |
| GetReplayData() | FParticleEmitterInstance | inlinevirtual |
| GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) | FParticleEmitterInstance | inlinevirtual |
| GetScreenAlignmentAndScale(int32 &OutScreenAlign, FVector &OutScale) | FParticleEmitterInstance | |
| HasActiveParticles() | FParticleEmitterInstance | inline |
| HasCompleted() override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| HighQualityLights | FParticleEmitterInstance | |
| Init() override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| InitParameters(UParticleEmitter *InTemplate) | FParticleEmitterInstance | virtual |
| InstanceData | FParticleEmitterInstance | |
| InstancePayloadSize | FParticleEmitterInstance | |
| IsDynamicDataRequired(UParticleLODLevel *InCurrentLODLevel) override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| IsMeshRotationActive() const | FParticleEmitterInstance | inlinevirtual |
| IsRenderDataDirty | FParticleEmitterInstance | |
| IsTrailEmitter() const | FParticleEmitterInstance | inlinevirtual |
| KillParticlesForced(bool bFireEvents) override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| LastDeltaTime | FParticleEmitterInstance | |
| LightDataOffset | FParticleEmitterInstance | |
| LightVolumetricScatteringIntensity | FParticleEmitterInstance | |
| Location | FParticleEmitterInstance | |
| LockAxisFlags | FParticleEmitterInstance | |
| LoopCount | FParticleEmitterInstance | |
| MaxActiveParticles | FParticleEmitterInstance | |
| MaxEventCount | FParticleEmitterInstance | |
| MaxVertexIndex | FParticleEmitterInstance | |
| OldLocation | FParticleEmitterInstance | |
| OnDeactivateSystem() override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| OnEmitterInstanceKilled(FParticleEmitterInstance *Instance) | FParticleEmitterInstance | inlinevirtual |
| OrbitModuleOffset | FParticleEmitterInstance | |
| ParticleBoundingBox | FParticleEmitterInstance | |
| ParticleCounter | FParticleEmitterInstance | |
| ParticleData | FParticleEmitterInstance | |
| ParticleIndices | FParticleEmitterInstance | |
| ParticleSize | FParticleEmitterInstance | |
| ParticleStride | FParticleEmitterInstance | |
| PayloadOffset | FParticleEmitterInstance | |
| PeakActiveParticleUpdateDelta | FParticleEmitterInstance | static |
| PivotOffset | FParticleEmitterInstance | |
| PositionOffsetThisTick | FParticleEmitterInstance | |
| ProcessParticleEvents(float DeltaTime, bool bSuppressSpawning) | FParticleEmitterInstance | virtual |
| ReserveNewParticles(int32 Num) | FGPUSpriteParticleEmitterInstance | inline |
| ResetBurstList() | FParticleEmitterInstance | virtual |
| Rewind() override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| SecondsSinceCreation | FParticleEmitterInstance | |
| SetBeamEndPoint(FVector NewEndPoint) | FParticleEmitterInstance | inlinevirtual |
| SetBeamSourcePoint(FVector NewSourcePoint, int32 SourceIndex) | FParticleEmitterInstance | inlinevirtual |
| SetBeamSourceStrength(float NewSourceStrength, int32 SourceIndex) | FParticleEmitterInstance | inlinevirtual |
| SetBeamSourceTangent(FVector NewTangentPoint, int32 SourceIndex) | FParticleEmitterInstance | inlinevirtual |
| SetBeamTargetPoint(FVector NewTargetPoint, int32 TargetIndex) | FParticleEmitterInstance | inlinevirtual |
| SetBeamTargetStrength(float NewTargetStrength, int32 TargetIndex) | FParticleEmitterInstance | inlinevirtual |
| SetBeamTargetTangent(FVector NewTangentPoint, int32 TargetIndex) | FParticleEmitterInstance | inlinevirtual |
| SetFakeBurstWhenSpawningSupressed(bool bInFakeBurstsWhenSpawningSupressed) | FParticleEmitterInstance | inline |
| SetHaltSpawning(bool bInHaltSpawning) | FParticleEmitterInstance | inlinevirtual |
| SetHaltSpawningExternal(bool bInHaltSpawning) | FParticleEmitterInstance | inlinevirtual |
| SetMeshMaterials(const TArray< UMaterialInterface * > &InMaterials) | FParticleEmitterInstance | inlinevirtual |
| SetTrailSourceData(FName InFirstSocketName, FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth) | FParticleEmitterInstance | inlinevirtual |
| SetupEmitterDuration() | FParticleEmitterInstance | |
| SimulationToWorld | FParticleEmitterInstance | |
| SortMode | FParticleEmitterInstance | |
| SpawnFraction | FParticleEmitterInstance | |
| SpawnParticles(int32 Count, float StartTime, float Increment, const FVector &InitialLocation, const FVector &InitialVelocity, struct FParticleEventInstancePayload *EventPayload) | FParticleEmitterInstance | |
| SpriteTemplate | FParticleEmitterInstance | |
| SubUVDataOffset | FParticleEmitterInstance | |
| Tick(float DeltaSeconds, bool bSuppressSpawning) override | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| Tick_EmitterTimeSetup(float DeltaTime, UParticleLODLevel *CurrentLODLevel) | FParticleEmitterInstance | virtual |
| Tick_MaterialOverrides(int32 EmitterIndex) | FParticleEmitterInstance | virtual |
| TrianglesToRender | FParticleEmitterInstance | |
| TypeDataInstanceOffset | FParticleEmitterInstance | |
| TypeDataOffset | FParticleEmitterInstance | |
| UpdateTransforms() | FParticleEmitterInstance | protected |
| UseLocalSpace() | FParticleEmitterInstance | |
| ~FGPUSpriteParticleEmitterInstance() | FGPUSpriteParticleEmitterInstance | inlinevirtual |
| ~FParticleEmitterInstance() | FParticleEmitterInstance | virtual |
| ~FParticleEmitterInstanceFixLayout()=default | FParticleEmitterInstanceFixLayout | virtual |