UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGPUWorkGroupLoadBalancer Member List

This is the complete list of members for FGPUWorkGroupLoadBalancer, including all inherited members.

Add(PayloadGeneratorType &PayloadGenerator, uint32 NumChildren)FGPUWorkGroupLoadBalancerinline
CurrentWorkGroupCarryOverFGPUWorkGroupLoadBalancerprotected
CurrentWorkGroupFirstItemFGPUWorkGroupLoadBalancerprotected
CurrentWorkGroupNumItemsFGPUWorkGroupLoadBalancerprotected
CurrentWorkGroupPrefixSumFGPUWorkGroupLoadBalancerprotected
CurrentWorkGroupWorkBoundaryFGPUWorkGroupLoadBalancerprotected
FinalizeBatches(PayloadGeneratorType &PayloadGenerator)FGPUWorkGroupLoadBalancerinline
FinalizeParametersAsync(FShaderParameters &OutShaderParameters)FGPUWorkGroupLoadBalancer
GetParametersAsync(FRDGBuilder &GraphBuilder, FShaderParameters &OutShaderParameters)FGPUWorkGroupLoadBalancer
GetTotalChildren() constFGPUWorkGroupLoadBalancerinline
GetWrappedCsGroupCount() constFGPUWorkGroupLoadBalancer
IsEmpty() constFGPUWorkGroupLoadBalancerinline
ItemsFGPUWorkGroupLoadBalancerprotected
NumItemBitsFGPUWorkGroupLoadBalancerstatic
NumItemMaskFGPUWorkGroupLoadBalancerstatic
PackItem(bool bHasCarryOver, uint32 NumChildren, uint32 Payload, uint32 BatchPrefixSum)FGPUWorkGroupLoadBalancerinline
PackWorkGroupInfo(uint32 FirstItem, uint32 NumItems, uint32 Payload, uint32 CarryOverStartOffset, uint64 WorkGroupWorkBoundary)FGPUWorkGroupLoadBalancerinline
PayLoadBitsFGPUWorkGroupLoadBalancerstatic
PrefixBitMaskFGPUWorkGroupLoadBalancerstatic
PrefixBitsFGPUWorkGroupLoadBalancerstatic
ReserveStorage(int32 NumBatches, int32 NumItems, int32 NumWork)FGPUWorkGroupLoadBalancerinline
SetShaderDefines(FShaderCompilerEnvironment &OutEnvironment)FGPUWorkGroupLoadBalancerstatic
ThreadGroupSizeFGPUWorkGroupLoadBalancerstatic
ThreadGroupSizeLog2FGPUWorkGroupLoadBalancerstatic
TotalChildrenFGPUWorkGroupLoadBalancerprotected
WorkGroupInfosFGPUWorkGroupLoadBalancerprotected