| AddForceCallback(FParticlesType &InParticles, const float InDt, const int32 InIndex) | FGeometryCollectionPhysicsProxy | inline |
| AdjustInertiaForScale(const Chaos::FVec3f &Inertia) const | FGeometryCollectionPhysicsProxy | protected |
| AdjustMassForScale(float Mass) const | FGeometryCollectionPhysicsProxy | protected |
| ApplyAngularVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &AngularVelocity) | FGeometryCollectionPhysicsProxy | |
| ApplyBreakingAngularVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &AngularVelocity) | FGeometryCollectionPhysicsProxy | |
| ApplyBreakingLinearVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &LinearVelocity) | FGeometryCollectionPhysicsProxy | |
| ApplyExternalStrain_External(FGeometryCollectionItemIndex ItemIndex, const FVector &WorldLocation, float Radius, int32 PropagationDepth, float PropagationFactor, float StrainValue) | FGeometryCollectionPhysicsProxy | |
| ApplyForceAt_External(FVector Force, FVector WorldLocation) | FGeometryCollectionPhysicsProxy | |
| ApplyImpulseAt_External(FVector Force, FVector WorldLocation) | FGeometryCollectionPhysicsProxy | |
| ApplyInternalStrain_External(FGeometryCollectionItemIndex ItemIndex, const FVector &WorldLocation, float Radius, int32 PropagationDepth, float PropagationFactor, float StrainValue) | FGeometryCollectionPhysicsProxy | |
| ApplyLinearVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &LinearVelocity) | FGeometryCollectionPhysicsProxy | |
| Base typedef | FGeometryCollectionPhysicsProxy | |
| BindParticleCallbackMapping(Chaos::TArrayCollectionArray< PhysicsProxyWrapper > &PhysicsProxyReverseMap, Chaos::TArrayCollectionArray< int32 > &ParticleIDReverseMap) | FGeometryCollectionPhysicsProxy | inline |
| BreakActiveClusters_External() | FGeometryCollectionPhysicsProxy | |
| BreakClusters_External(TArray< FGeometryCollectionItemIndex > &&ItemIndices) | FGeometryCollectionPhysicsProxy | |
| BufferCommand(Chaos::FPBDRigidsSolver *RigidsSolver, const FFieldSystemCommand &Command) | FGeometryCollectionPhysicsProxy | |
| BufferFieldCommand_External(FFieldSystemCommand &&Command) | FGeometryCollectionPhysicsProxy | |
| BufferFieldCommand_Internal(Chaos::FPBDRigidsSolver *RigidsSolver, const FFieldSystemCommand &Command) | FGeometryCollectionPhysicsProxy | |
| BufferGameState() | FGeometryCollectionPhysicsProxy | |
| BufferPhysicsResults_External(Chaos::FDirtyGeometryCollectionData &BufferData) | FGeometryCollectionPhysicsProxy | |
| BufferPhysicsResults_Internal(Chaos::FPBDRigidsSolver *CurrentSolver, Chaos::FDirtyGeometryCollectionData &BufferData) | FGeometryCollectionPhysicsProxy | |
| BuildClusters_Internal(const uint32 CollectionClusterIndex, TArray< Chaos::FPBDRigidParticleHandle * > &ChildHandles, const TArray< int32 > &ChildTransformGroupIndices, const Chaos::FClusterCreationParameters &Parameters, const Chaos::FUniqueIdx *ExistingIndex) | FGeometryCollectionPhysicsProxy | protected |
| BuildNonClusters_Internal(const uint32 CollectionClusterIndex, Chaos::FPBDRigidsSolver *RigidsSolver, float Mass, Chaos::FVec3f Inertia, const Chaos::FUniqueIdx *ExistingIndex) | FGeometryCollectionPhysicsProxy | protected |
| CalculateAndSetLevel(int32 TransformGroupIdx, const TManagedArray< int32 > &Parent, TManagedArray< int32 > &Levels) | FGeometryCollectionPhysicsProxy | static |
| CalculateHierarchyLevel(const FGeometryDynamicCollection &DynamicCollection, int32 TransformIndex) | FGeometryCollectionPhysicsProxy | protectedstatic |
| ClearAccumulatedData() | FGeometryCollectionPhysicsProxy | inline |
| ComputeMaterialBasedDamageThreshold_Internal(Chaos::FPBDRigidClusteredParticleHandle &ClusteredParticle) const | FGeometryCollectionPhysicsProxy | |
| ComputeMaterialBasedDamageThreshold_Internal(int32 TransformIndex) const | FGeometryCollectionPhysicsProxy | protected |
| ComputeUserDefinedDamageThreshold_Internal(int32 TransformIndex) const | FGeometryCollectionPhysicsProxy | protected |
| ConcreteType() | FGeometryCollectionPhysicsProxy | inlinestatic |
| CreateChildrenGeometry_Internal() | FGeometryCollectionPhysicsProxy | |
| CreateNonClusteredParticles(Chaos::FPBDRigidsSolver *RigidsSolver, const FGeometryCollection &RestCollection, const FGeometryDynamicCollection &DynamicCollection) | FGeometryCollectionPhysicsProxy | protected |
| CreateRigidBodyCallback(FParticlesType &InOutParticles) | FGeometryCollectionPhysicsProxy | inline |
| DirtyAllParticles(const Chaos::FPBDRigidsSolver &RigidsSolver) | FGeometryCollectionPhysicsProxy | protected |
| DisableCollisionsCallback(TSet< TTuple< int32, int32 > > &InPairs) | FGeometryCollectionPhysicsProxy | inline |
| DisableParticles_External(TArray< int32 > &&TransformGroupIndices) | FGeometryCollectionPhysicsProxy | |
| EndFrameCallback(const float InDt) | FGeometryCollectionPhysicsProxy | inline |
| EReplicationMode enum name | FGeometryCollectionPhysicsProxy | |
| FClusterHandle typedef | FGeometryCollectionPhysicsProxy | |
| FCreateTraceCollisionGeometryCallback typedef | FGeometryCollectionPhysicsProxy | |
| FGeometryCollectionPhysicsProxy()=delete | FGeometryCollectionPhysicsProxy | |
| FGeometryCollectionPhysicsProxy(UObject *InOwner, FGeometryDynamicCollection &GameThreadCollection, const FSimulationParameters &SimulationParameters, FCollisionFilterData InSimFilter, FCollisionFilterData InQueryFilter, FGuid InCollectorGuid=FGuid::NewGuid(), const Chaos::EMultiBufferMode BufferMode=Chaos::EMultiBufferMode::TripleGuarded) | FGeometryCollectionPhysicsProxy | |
| FGeometryCollectionPhysicsProxy(UObject *InOwner, TSharedRef< FGeometryDynamicCollection > GameThreadCollection, const FSimulationParameters &SimulationParameters, FCollisionFilterData InSimFilter, FCollisionFilterData InQueryFilter, FGuid InCollectorGuid=FGuid::NewGuid(), const Chaos::EMultiBufferMode BufferMode=Chaos::EMultiBufferMode::TripleGuarded) | FGeometryCollectionPhysicsProxy | |
| FieldForcesUpdateCallback(Chaos::FPBDRigidsSolver *RigidSolver) | FGeometryCollectionPhysicsProxy | |
| FieldParameterUpdateCallback(Chaos::FPBDRigidsSolver *RigidSolver, const bool bUpdateViews=true) | FGeometryCollectionPhysicsProxy | |
| FindClusteredParticleHandleByItemIndex_Internal(FGeometryCollectionItemIndex ItemIndex) const | FGeometryCollectionPhysicsProxy | protected |
| FindInternalClusterChildrenTransformIndices_External(FGeometryCollectionItemIndex ItemIndex) const | FGeometryCollectionPhysicsProxy | inline |
| FIntArray typedef | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | |
| FlipBuffer() | FGeometryCollectionPhysicsProxy | |
| FParticle typedef | FGeometryCollectionPhysicsProxy | |
| FParticleHandle typedef | FGeometryCollectionPhysicsProxy | |
| FParticlesType typedef | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | |
| FParticleType typedef | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | |
| FSimplicial typedef | FGeometryCollectionPhysicsProxy | |
| GetAllPhysicsObjectIncludingNulls() const | FGeometryCollectionPhysicsProxy | |
| GetAllPhysicsObjects() const | FGeometryCollectionPhysicsProxy | |
| GetConsumerResultsGT() const | FGeometryCollectionPhysicsProxy | inline |
| GetDirtyIdx() const | IPhysicsProxyBase | inline |
| GetExternalCollection() | FGeometryCollectionPhysicsProxy | inline |
| GetExternalParticles() | FGeometryCollectionPhysicsProxy | inline |
| GetFilteredParticleHandles(TArray< Chaos::TGeometryParticleHandle< Chaos::FReal, 3 > * > &Handles, const Chaos::FPBDRigidsSolver *RigidSolver, const EFieldFilterType FilterType, const EFieldObjectType ObjectType) | FGeometryCollectionPhysicsProxy | |
| GetFromParticleToTransformIndex(int32 Index) const | FGeometryCollectionPhysicsProxy | inline |
| GetHandleUnsafe() const override | FGeometryCollectionPhysicsProxy | inlinevirtual |
| GetIgnoreDataOnStep_Internal() const | IPhysicsProxyBase | inline |
| GetInitializedStep() const | IPhysicsProxyBase | inline |
| GetInitialRootHandle_Internal() const | FGeometryCollectionPhysicsProxy | |
| GetInitialRootParticle_External() | FGeometryCollectionPhysicsProxy | inline |
| GetInitialRootParticle_External() const | FGeometryCollectionPhysicsProxy | inline |
| GetInitialRootParticle_Internal() | FGeometryCollectionPhysicsProxy | inline |
| GetInitialRootParticle_Internal() const | FGeometryCollectionPhysicsProxy | inline |
| GetInternalClusterParentItemIndex_External(int32 ChildTransformIndex) const | FGeometryCollectionPhysicsProxy | inline |
| GetInterpolationData() | FGeometryCollectionPhysicsProxy | inline |
| GetInterpolationData() const | FGeometryCollectionPhysicsProxy | inline |
| GetIsObjectDynamic() const | FGeometryCollectionPhysicsProxy | inline |
| GetItemIndexFromGTParticle_External(const FParticle *GTPParticle) const | FGeometryCollectionPhysicsProxy | inline |
| GetItemIndexFromGTParticleNoInternalCluster_External(const FParticle *GTPParticle) const | FGeometryCollectionPhysicsProxy | inline |
| GetMarkedDeleted() const | IPhysicsProxyBase | inline |
| GetNumParticles() const | FGeometryCollectionPhysicsProxy | inline |
| GetNumTransforms() const | FGeometryCollectionPhysicsProxy | inline |
| GetOrCreateErrorInterpolationData() | FGeometryCollectionPhysicsProxy | inline |
| GetOwner() const | IPhysicsProxyBase | inline |
| GetParentProxy() const | IPhysicsProxyBase | inline |
| GetParticle_Internal(int32 Index) const | FGeometryCollectionPhysicsProxy | inline |
| GetParticleByIndex_External(int32 Index) | FGeometryCollectionPhysicsProxy | |
| GetParticleByIndex_External(int32 Index) const | FGeometryCollectionPhysicsProxy | |
| GetParticleByIndex_Internal(int32 Index) | FGeometryCollectionPhysicsProxy | |
| GetParticleByIndex_Internal(int32 Index) const | FGeometryCollectionPhysicsProxy | |
| GetParticles() const | FGeometryCollectionPhysicsProxy | inline |
| GetPhysicsCollection() | FGeometryCollectionPhysicsProxy | inline |
| GetPhysicsObjectByIndex(int32 Index) const | FGeometryCollectionPhysicsProxy | |
| GetPreviousWorldTransform_External() const | FGeometryCollectionPhysicsProxy | inline |
| GetRelevantParticleHandles(TArray< Chaos::TGeometryParticleHandle< Chaos::FReal, 3 > * > &Handles, const Chaos::FPBDRigidsSolver *RigidSolver, EFieldResolutionType ResolutionType) | FGeometryCollectionPhysicsProxy | |
| GetRenderInterpDebugDraw() | IPhysicsProxyBase | inlinestatic |
| GetRenderInterpErrorCorrectionDuration() | IPhysicsProxyBase | inlinestatic |
| GetRenderInterpErrorDirectionalDecayMultiplier() | IPhysicsProxyBase | inlinestatic |
| GetRenderInterpErrorVelocitySmoothingDuration() | IPhysicsProxyBase | inlinestatic |
| GetRenderInterpMaximumErrorCorrectionBeforeSnapping() | IPhysicsProxyBase | inlinestatic |
| GetReplicationMode() const | FGeometryCollectionPhysicsProxy | inline |
| GetSimParameters() const | FGeometryCollectionPhysicsProxy | inline |
| GetSimParameters() | FGeometryCollectionPhysicsProxy | inline |
| GetSkipChildToParentUpdateWhenInClusterUnion() const | FGeometryCollectionPhysicsProxy | inline |
| GetSolver() const | FGeometryCollectionPhysicsProxy | inline |
| GetSolverBase() const | IPhysicsProxyBase | inline |
| GetSolverClusterHandle_Internal(int32 Index) const | FGeometryCollectionPhysicsProxy | inline |
| GetSolverClusterHandles() | FGeometryCollectionPhysicsProxy | inline |
| GetSolverParticleHandles() | FGeometryCollectionPhysicsProxy | inline |
| GetSolverSyncTimestamp_External() const | IPhysicsProxyBase | protected |
| GetSyncTimestamp() const | IPhysicsProxyBase | inline |
| GetSyncTimestampAs() | IPhysicsProxyBase | inlineprotected |
| GetSyncTimestampTyped() | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | inline |
| GetTransform() const | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | inline |
| GetTransformGroupIndexFromHandle(const FParticleHandle *Handle) const | FGeometryCollectionPhysicsProxy | inline |
| GetTransformGroupIndicesFromHandles(const TArray< FParticleHandle * > Handles, TArray< int32 > &IndicesOut) const | FGeometryCollectionPhysicsProxy | inline |
| GetTransformName_External(FGeometryCollectionItemIndex ItemIndex) const | FGeometryCollectionPhysicsProxy | |
| GetType() const | IPhysicsProxyBase | inline |
| GetUnorderedParticles_External() | FGeometryCollectionPhysicsProxy | inline |
| GetUnorderedParticles_Internal() const | FGeometryCollectionPhysicsProxy | inline |
| GetUserData() const | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | inline |
| GetWorldTransform_External() | FGeometryCollectionPhysicsProxy | inline |
| IgnoreDataOnStep_Internal | IPhysicsProxyBase | protected |
| Initialize(Chaos::FPBDRigidsEvolutionBase *Evolution) | FGeometryCollectionPhysicsProxy | |
| InitializeBodiesPT(Chaos::FPBDRigidsSolver *RigidsSolver, typename Chaos::FPBDRigidsSolver::FParticlesType &Particles) | FGeometryCollectionPhysicsProxy | |
| InitializedOnStep | IPhysicsProxyBase | protected |
| InitializeDynamicCollection(FGeometryDynamicCollection &DynamicCollection, const FGeometryCollection &RestCollection, const FSimulationParameters &Params) | FGeometryCollectionPhysicsProxy | static |
| InitializeSharedCollisionStructures(Chaos::FErrorReporter &ErrorReporter, FGeometryCollection &RestCollection, const FSharedSimulationParameters &SharedParams) | FGeometryCollectionPhysicsProxy | static |
| IPhysicsProxyBase(EPhysicsProxyType InType, UObject *InOwner, TSharedPtr< FProxyTimestampBase, ESPMode::ThreadSafe > InProxyTimeStamp) | IPhysicsProxyBase | inline |
| IsDirty() | FGeometryCollectionPhysicsProxy | inline |
| IsGTCollectionDirty() const | FGeometryCollectionPhysicsProxy | inline |
| IsInitialized() const | IPhysicsProxyBase | inline |
| IsInitializedOnPhysicsThread() const | FGeometryCollectionPhysicsProxy | inline |
| IsSimulating() const | FGeometryCollectionPhysicsProxy | inline |
| MarkDeleted() | IPhysicsProxyBase | inline |
| NeedToInitializeSharedCollisionStructures(const FGeometryCollection &RestCollection) | FGeometryCollectionPhysicsProxy | static |
| NewData() | FGeometryCollectionPhysicsProxy | inline |
| NewQueryFilter | FGeometryCollectionPhysicsProxy | |
| OnRemoveFromScene() | FGeometryCollectionPhysicsProxy | |
| OnRemoveFromSolver(Chaos::FPBDRigidsSolver *RBDSolver) | FGeometryCollectionPhysicsProxy | |
| OnUnregisteredFromSolver() | FGeometryCollectionPhysicsProxy | |
| Owner | IPhysicsProxyBase | protected |
| PrepareBufferData(Chaos::FDirtyGeometryCollectionData &BufferData, const FGeometryDynamicCollection &ThreadCollection, Chaos::FReal SolverLastDt=0.0) | FGeometryCollectionPhysicsProxy | protected |
| PullFromPhysicsState(const Chaos::FDirtyGeometryCollectionData &BufferData, const int32 SolverSyncTimestamp, const Chaos::FDirtyGeometryCollectionData *NextPullData=nullptr, const Chaos::FRealSingle *Alpha=nullptr, const Chaos::FDirtyRigidParticleReplicationErrorData *Error=nullptr, const Chaos::FReal AsyncFixedTimeStep=0) | FGeometryCollectionPhysicsProxy | |
| PushStateOnGameThread(Chaos::FPBDRigidsSolver *InSolver) | FGeometryCollectionPhysicsProxy | |
| PushToPhysicsState() | FGeometryCollectionPhysicsProxy | |
| RebaseAllGameThreadCollectionTransformsOnNewWorldTransform_External() | FGeometryCollectionPhysicsProxy | |
| RebaseParticleGameThreadCollectionTransformOnNewWorldTransform_External(int32 ParticleIndex, const TManagedArray< FTransform > &MassToLocal, bool bIsComponentTransformScaled, const FTransform &ComponentScaleTransform) | FGeometryCollectionPhysicsProxy | protected |
| RemoveAllAnchors_External() | FGeometryCollectionPhysicsProxy | |
| Reset() | FGeometryCollectionPhysicsProxy | inline |
| ResetDirtyIdx() | IPhysicsProxyBase | inline |
| ScaleClusterGeometry_Internal(const FVector &WorldScale) | FGeometryCollectionPhysicsProxy | protected |
| SetAnchoredByIndex_External(int32 Index, bool bAnchored) | FGeometryCollectionPhysicsProxy | |
| SetAnchoredByTransformedBox_External(const FBox &Box, const FTransform &Transform, bool bAnchored, int32 MaxLevel=INDEX_NONE) | FGeometryCollectionPhysicsProxy | |
| SetClusteredParticleKinematicTarget_Internal(Chaos::FPBDRigidClusteredParticleHandle *Handle, const FTransform &WorldTransform) | FGeometryCollectionPhysicsProxy | protected |
| SetCollisionParticlesPerObjectFraction(float CollisionParticlesPerObjectFractionIn) | FGeometryCollectionPhysicsProxy | inline |
| SetCreateTraceCollisionGeometryCallback(FCreateTraceCollisionGeometryCallback InCreateGeometryCallback) | FGeometryCollectionPhysicsProxy | inline |
| SetDamageModel_External(EDamageModelTypeEnum DamageModel) | FGeometryCollectionPhysicsProxy | |
| SetDamageModel_Internal(EDamageModelTypeEnum DamageModel) | FGeometryCollectionPhysicsProxy | protected |
| SetDamagePropagationData_External(bool bEnabled, float BreakDamagePropagationFactor, float ShockDamagePropagationFactor) | FGeometryCollectionPhysicsProxy | |
| SetDamagePropagationData_Internal(bool bEnabled, float BreakDamagePropagationFactor, float ShockDamagePropagationFactor) | FGeometryCollectionPhysicsProxy | protected |
| SetDamageThresholds_External(const TArray< float > &DamageThresholds) | FGeometryCollectionPhysicsProxy | |
| SetDamageThresholds_Internal(const TArray< float > &DamageThresholds) | FGeometryCollectionPhysicsProxy | protected |
| SetDirtyIdx(const int32 Idx) | IPhysicsProxyBase | inline |
| SetEnableDamageFromCollision_External(bool bEnable) | FGeometryCollectionPhysicsProxy | |
| SetEnableGravity_External(bool EnableGravity_External) | FGeometryCollectionPhysicsProxy | |
| SetEnableGravity_Internal(bool bEnabled) | FGeometryCollectionPhysicsProxy | protected |
| SetFilterData_Internal(const Chaos::Filter::FCombinedShapeFilterData &NewShapeFilter) | FGeometryCollectionPhysicsProxy | protected |
| SetGravityGroupIndex_External(int32 GravityGroupIndex) | FGeometryCollectionPhysicsProxy | |
| SetGravityGroupIndex_Internal(int32 GravityGroupIndex) | FGeometryCollectionPhysicsProxy | protected |
| SetInitialized(const int32 InitializeStep) | IPhysicsProxyBase | inline |
| SetMaterialOverrideMassScaleMultiplier_External(float InMultiplier) | FGeometryCollectionPhysicsProxy | |
| SetMaterialOverrideMassScaleMultiplier_Internal(float InMultiplier) | FGeometryCollectionPhysicsProxy | protected |
| SetNotifyBreakings_External(bool bNotify) | FGeometryCollectionPhysicsProxy | |
| SetNotifyCrumblings_External(bool bNotify, bool bIncludeChildren) | FGeometryCollectionPhysicsProxy | |
| SetNotifyGlobalBreakings_External(bool bNotify) | FGeometryCollectionPhysicsProxy | |
| SetNotifyGlobalCrumblings_External(bool bNotify, bool bIncludeChildren) | FGeometryCollectionPhysicsProxy | |
| SetNotifyGlobalRemovals_External(bool bNotify) | FGeometryCollectionPhysicsProxy | |
| SetNotifyRemovals_External(bool bNotify) | FGeometryCollectionPhysicsProxy | |
| SetOneWayInteractionLevel_External(int32 OneWayInteractionLevel) | FGeometryCollectionPhysicsProxy | |
| SetOneWayInteractionLevel_Internal(int32 InOneWayInteractionLevel) | FGeometryCollectionPhysicsProxy | protected |
| SetParentProxy(IPhysicsProxyBase *InProxy) | IPhysicsProxyBase | inline |
| SetPerParticleFilterData_Internal(const TArray< FParticleCollisionFilterData > &PerParticleData) | FGeometryCollectionPhysicsProxy | protected |
| SetPhysicsMaterial_External(const Chaos::FMaterialHandle &MaterialHandle) | FGeometryCollectionPhysicsProxy | |
| SetPhysicsMaterial_Internal(const Chaos::FMaterialHandle &MaterialHandle) | FGeometryCollectionPhysicsProxy | protected |
| SetPostParticlesCreatedCallback(TFunction< void()> Callback) | FGeometryCollectionPhysicsProxy | inline |
| SetPostPhysicsSyncCallback(TFunction< void()> Callback) | FGeometryCollectionPhysicsProxy | inline |
| SetProxyDirty_External() | FGeometryCollectionPhysicsProxy | |
| SetReplicationMode(EReplicationMode Mode) | FGeometryCollectionPhysicsProxy | inline |
| SetSkipChildToParentUpdateWhenInClusterUnion(bool bValue) | FGeometryCollectionPhysicsProxy | inline |
| SetSleepingState(const Chaos::FPBDRigidsSolver &RigidsSolver) | FGeometryCollectionPhysicsProxy | protected |
| SetSolver(SOLVER_TYPE *InSolver) | IPhysicsProxyBase | inline |
| SetUseMaterialDamageModifiers_External(bool bUseMaterialDamageModifiers) | FGeometryCollectionPhysicsProxy | |
| SetUseMaterialDamageModifiers_Internal(bool bUseMaterialDamageModifiers) | FGeometryCollectionPhysicsProxy | protected |
| SetUseStaticMeshCollisionForTraces_External(bool bInUseStaticMeshCollisionForTraces) | FGeometryCollectionPhysicsProxy | |
| SetWorldTransform_External(const FTransform &WorldTransform) | FGeometryCollectionPhysicsProxy | |
| SetWorldTransform_Internal(const FTransform &WorldTransform, bool bInSkipChildToParentUpdateWhenInClusterUnion=false) | FGeometryCollectionPhysicsProxy | protected |
| Solver | IPhysicsProxyBase | protected |
| StartFrameCallback(const float InDt, const float InTime) | FGeometryCollectionPhysicsProxy | inline |
| SyncBeforeDestroy() | FGeometryCollectionPhysicsProxy | |
| TPhysicsProxy() | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | inline |
| TPhysicsProxy(UObject *InOwner) | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | inlineexplicit |
| Type | IPhysicsProxyBase | protected |
| UE_DEPRECATED(5.7, "Use the overload that takes a FCombinedShapeFilterData instead") CHAOS_API void UpdateFilterData_External(const FCollisionFilterData &NewSimFilter | FGeometryCollectionPhysicsProxy | |
| UE_DEPRECATED(5.7, "Use the overload that takes a FCombinedShapeFilterData instead") CHAOS_API void SetFilterData_Internal(const FCollisionFilterData &NewSimFilter | FGeometryCollectionPhysicsProxy | protected |
| UpdateDamageThreshold_Internal() | FGeometryCollectionPhysicsProxy | protected |
| UpdateFilterData_External(const Chaos::Filter::FCombinedShapeFilterData &NewShapeFilter) | FGeometryCollectionPhysicsProxy | |
| UpdateKinematicBodiesCallback(const FParticlesType &InParticles, const float InDt, const float InTime, FKinematicProxy &InKinematicProxy) | FGeometryCollectionPhysicsProxy | inline |
| UpdatePerParticleFilterData_External(const TArray< FParticleCollisionFilterData > &Data) | FGeometryCollectionPhysicsProxy | |
| ~FGeometryCollectionPhysicsProxy() | FGeometryCollectionPhysicsProxy | virtual |
| ~IPhysicsProxyBase() | IPhysicsProxyBase | protectedvirtual |
| ~TPhysicsProxy() | TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp > | inlinevirtual |