UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometryCollectionPhysicsProxy Member List

This is the complete list of members for FGeometryCollectionPhysicsProxy, including all inherited members.

AddForceCallback(FParticlesType &InParticles, const float InDt, const int32 InIndex)FGeometryCollectionPhysicsProxyinline
AdjustInertiaForScale(const Chaos::FVec3f &Inertia) constFGeometryCollectionPhysicsProxyprotected
AdjustMassForScale(float Mass) constFGeometryCollectionPhysicsProxyprotected
ApplyAngularVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &AngularVelocity)FGeometryCollectionPhysicsProxy
ApplyBreakingAngularVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &AngularVelocity)FGeometryCollectionPhysicsProxy
ApplyBreakingLinearVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &LinearVelocity)FGeometryCollectionPhysicsProxy
ApplyExternalStrain_External(FGeometryCollectionItemIndex ItemIndex, const FVector &WorldLocation, float Radius, int32 PropagationDepth, float PropagationFactor, float StrainValue)FGeometryCollectionPhysicsProxy
ApplyForceAt_External(FVector Force, FVector WorldLocation)FGeometryCollectionPhysicsProxy
ApplyImpulseAt_External(FVector Force, FVector WorldLocation)FGeometryCollectionPhysicsProxy
ApplyInternalStrain_External(FGeometryCollectionItemIndex ItemIndex, const FVector &WorldLocation, float Radius, int32 PropagationDepth, float PropagationFactor, float StrainValue)FGeometryCollectionPhysicsProxy
ApplyLinearVelocity_External(FGeometryCollectionItemIndex ItemIndex, const FVector &LinearVelocity)FGeometryCollectionPhysicsProxy
Base typedefFGeometryCollectionPhysicsProxy
BindParticleCallbackMapping(Chaos::TArrayCollectionArray< PhysicsProxyWrapper > &PhysicsProxyReverseMap, Chaos::TArrayCollectionArray< int32 > &ParticleIDReverseMap)FGeometryCollectionPhysicsProxyinline
BreakActiveClusters_External()FGeometryCollectionPhysicsProxy
BreakClusters_External(TArray< FGeometryCollectionItemIndex > &&ItemIndices)FGeometryCollectionPhysicsProxy
BufferCommand(Chaos::FPBDRigidsSolver *RigidsSolver, const FFieldSystemCommand &Command)FGeometryCollectionPhysicsProxy
BufferFieldCommand_External(FFieldSystemCommand &&Command)FGeometryCollectionPhysicsProxy
BufferFieldCommand_Internal(Chaos::FPBDRigidsSolver *RigidsSolver, const FFieldSystemCommand &Command)FGeometryCollectionPhysicsProxy
BufferGameState()FGeometryCollectionPhysicsProxy
BufferPhysicsResults_External(Chaos::FDirtyGeometryCollectionData &BufferData)FGeometryCollectionPhysicsProxy
BufferPhysicsResults_Internal(Chaos::FPBDRigidsSolver *CurrentSolver, Chaos::FDirtyGeometryCollectionData &BufferData)FGeometryCollectionPhysicsProxy
BuildClusters_Internal(const uint32 CollectionClusterIndex, TArray< Chaos::FPBDRigidParticleHandle * > &ChildHandles, const TArray< int32 > &ChildTransformGroupIndices, const Chaos::FClusterCreationParameters &Parameters, const Chaos::FUniqueIdx *ExistingIndex)FGeometryCollectionPhysicsProxyprotected
BuildNonClusters_Internal(const uint32 CollectionClusterIndex, Chaos::FPBDRigidsSolver *RigidsSolver, float Mass, Chaos::FVec3f Inertia, const Chaos::FUniqueIdx *ExistingIndex)FGeometryCollectionPhysicsProxyprotected
CalculateAndSetLevel(int32 TransformGroupIdx, const TManagedArray< int32 > &Parent, TManagedArray< int32 > &Levels)FGeometryCollectionPhysicsProxystatic
CalculateHierarchyLevel(const FGeometryDynamicCollection &DynamicCollection, int32 TransformIndex)FGeometryCollectionPhysicsProxyprotectedstatic
ClearAccumulatedData()FGeometryCollectionPhysicsProxyinline
ComputeMaterialBasedDamageThreshold_Internal(Chaos::FPBDRigidClusteredParticleHandle &ClusteredParticle) constFGeometryCollectionPhysicsProxy
ComputeMaterialBasedDamageThreshold_Internal(int32 TransformIndex) constFGeometryCollectionPhysicsProxyprotected
ComputeUserDefinedDamageThreshold_Internal(int32 TransformIndex) constFGeometryCollectionPhysicsProxyprotected
ConcreteType()FGeometryCollectionPhysicsProxyinlinestatic
CreateChildrenGeometry_Internal()FGeometryCollectionPhysicsProxy
CreateNonClusteredParticles(Chaos::FPBDRigidsSolver *RigidsSolver, const FGeometryCollection &RestCollection, const FGeometryDynamicCollection &DynamicCollection)FGeometryCollectionPhysicsProxyprotected
CreateRigidBodyCallback(FParticlesType &InOutParticles)FGeometryCollectionPhysicsProxyinline
DirtyAllParticles(const Chaos::FPBDRigidsSolver &RigidsSolver)FGeometryCollectionPhysicsProxyprotected
DisableCollisionsCallback(TSet< TTuple< int32, int32 > > &InPairs)FGeometryCollectionPhysicsProxyinline
DisableParticles_External(TArray< int32 > &&TransformGroupIndices)FGeometryCollectionPhysicsProxy
EndFrameCallback(const float InDt)FGeometryCollectionPhysicsProxyinline
EReplicationMode enum nameFGeometryCollectionPhysicsProxy
FClusterHandle typedefFGeometryCollectionPhysicsProxy
FCreateTraceCollisionGeometryCallback typedefFGeometryCollectionPhysicsProxy
FGeometryCollectionPhysicsProxy()=deleteFGeometryCollectionPhysicsProxy
FGeometryCollectionPhysicsProxy(UObject *InOwner, FGeometryDynamicCollection &GameThreadCollection, const FSimulationParameters &SimulationParameters, FCollisionFilterData InSimFilter, FCollisionFilterData InQueryFilter, FGuid InCollectorGuid=FGuid::NewGuid(), const Chaos::EMultiBufferMode BufferMode=Chaos::EMultiBufferMode::TripleGuarded)FGeometryCollectionPhysicsProxy
FGeometryCollectionPhysicsProxy(UObject *InOwner, TSharedRef< FGeometryDynamicCollection > GameThreadCollection, const FSimulationParameters &SimulationParameters, FCollisionFilterData InSimFilter, FCollisionFilterData InQueryFilter, FGuid InCollectorGuid=FGuid::NewGuid(), const Chaos::EMultiBufferMode BufferMode=Chaos::EMultiBufferMode::TripleGuarded)FGeometryCollectionPhysicsProxy
FieldForcesUpdateCallback(Chaos::FPBDRigidsSolver *RigidSolver)FGeometryCollectionPhysicsProxy
FieldParameterUpdateCallback(Chaos::FPBDRigidsSolver *RigidSolver, const bool bUpdateViews=true)FGeometryCollectionPhysicsProxy
FindClusteredParticleHandleByItemIndex_Internal(FGeometryCollectionItemIndex ItemIndex) constFGeometryCollectionPhysicsProxyprotected
FindInternalClusterChildrenTransformIndices_External(FGeometryCollectionItemIndex ItemIndex) constFGeometryCollectionPhysicsProxyinline
FIntArray typedefTPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >
FlipBuffer()FGeometryCollectionPhysicsProxy
FParticle typedefFGeometryCollectionPhysicsProxy
FParticleHandle typedefFGeometryCollectionPhysicsProxy
FParticlesType typedefTPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >
FParticleType typedefTPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >
FSimplicial typedefFGeometryCollectionPhysicsProxy
GetAllPhysicsObjectIncludingNulls() constFGeometryCollectionPhysicsProxy
GetAllPhysicsObjects() constFGeometryCollectionPhysicsProxy
GetConsumerResultsGT() constFGeometryCollectionPhysicsProxyinline
GetDirtyIdx() constIPhysicsProxyBaseinline
GetExternalCollection()FGeometryCollectionPhysicsProxyinline
GetExternalParticles()FGeometryCollectionPhysicsProxyinline
GetFilteredParticleHandles(TArray< Chaos::TGeometryParticleHandle< Chaos::FReal, 3 > * > &Handles, const Chaos::FPBDRigidsSolver *RigidSolver, const EFieldFilterType FilterType, const EFieldObjectType ObjectType)FGeometryCollectionPhysicsProxy
GetFromParticleToTransformIndex(int32 Index) constFGeometryCollectionPhysicsProxyinline
GetHandleUnsafe() const overrideFGeometryCollectionPhysicsProxyinlinevirtual
GetIgnoreDataOnStep_Internal() constIPhysicsProxyBaseinline
GetInitializedStep() constIPhysicsProxyBaseinline
GetInitialRootHandle_Internal() constFGeometryCollectionPhysicsProxy
GetInitialRootParticle_External()FGeometryCollectionPhysicsProxyinline
GetInitialRootParticle_External() constFGeometryCollectionPhysicsProxyinline
GetInitialRootParticle_Internal()FGeometryCollectionPhysicsProxyinline
GetInitialRootParticle_Internal() constFGeometryCollectionPhysicsProxyinline
GetInternalClusterParentItemIndex_External(int32 ChildTransformIndex) constFGeometryCollectionPhysicsProxyinline
GetInterpolationData()FGeometryCollectionPhysicsProxyinline
GetInterpolationData() constFGeometryCollectionPhysicsProxyinline
GetIsObjectDynamic() constFGeometryCollectionPhysicsProxyinline
GetItemIndexFromGTParticle_External(const FParticle *GTPParticle) constFGeometryCollectionPhysicsProxyinline
GetItemIndexFromGTParticleNoInternalCluster_External(const FParticle *GTPParticle) constFGeometryCollectionPhysicsProxyinline
GetMarkedDeleted() constIPhysicsProxyBaseinline
GetNumParticles() constFGeometryCollectionPhysicsProxyinline
GetNumTransforms() constFGeometryCollectionPhysicsProxyinline
GetOrCreateErrorInterpolationData()FGeometryCollectionPhysicsProxyinline
GetOwner() constIPhysicsProxyBaseinline
GetParentProxy() constIPhysicsProxyBaseinline
GetParticle_Internal(int32 Index) constFGeometryCollectionPhysicsProxyinline
GetParticleByIndex_External(int32 Index)FGeometryCollectionPhysicsProxy
GetParticleByIndex_External(int32 Index) constFGeometryCollectionPhysicsProxy
GetParticleByIndex_Internal(int32 Index)FGeometryCollectionPhysicsProxy
GetParticleByIndex_Internal(int32 Index) constFGeometryCollectionPhysicsProxy
GetParticles() constFGeometryCollectionPhysicsProxyinline
GetPhysicsCollection()FGeometryCollectionPhysicsProxyinline
GetPhysicsObjectByIndex(int32 Index) constFGeometryCollectionPhysicsProxy
GetPreviousWorldTransform_External() constFGeometryCollectionPhysicsProxyinline
GetRelevantParticleHandles(TArray< Chaos::TGeometryParticleHandle< Chaos::FReal, 3 > * > &Handles, const Chaos::FPBDRigidsSolver *RigidSolver, EFieldResolutionType ResolutionType)FGeometryCollectionPhysicsProxy
GetRenderInterpDebugDraw()IPhysicsProxyBaseinlinestatic
GetRenderInterpErrorCorrectionDuration()IPhysicsProxyBaseinlinestatic
GetRenderInterpErrorDirectionalDecayMultiplier()IPhysicsProxyBaseinlinestatic
GetRenderInterpErrorVelocitySmoothingDuration()IPhysicsProxyBaseinlinestatic
GetRenderInterpMaximumErrorCorrectionBeforeSnapping()IPhysicsProxyBaseinlinestatic
GetReplicationMode() constFGeometryCollectionPhysicsProxyinline
GetSimParameters() constFGeometryCollectionPhysicsProxyinline
GetSimParameters()FGeometryCollectionPhysicsProxyinline
GetSkipChildToParentUpdateWhenInClusterUnion() constFGeometryCollectionPhysicsProxyinline
GetSolver() constFGeometryCollectionPhysicsProxyinline
GetSolverBase() constIPhysicsProxyBaseinline
GetSolverClusterHandle_Internal(int32 Index) constFGeometryCollectionPhysicsProxyinline
GetSolverClusterHandles()FGeometryCollectionPhysicsProxyinline
GetSolverParticleHandles()FGeometryCollectionPhysicsProxyinline
GetSolverSyncTimestamp_External() constIPhysicsProxyBaseprotected
GetSyncTimestamp() constIPhysicsProxyBaseinline
GetSyncTimestampAs()IPhysicsProxyBaseinlineprotected
GetSyncTimestampTyped()TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >inline
GetTransform() constTPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >inline
GetTransformGroupIndexFromHandle(const FParticleHandle *Handle) constFGeometryCollectionPhysicsProxyinline
GetTransformGroupIndicesFromHandles(const TArray< FParticleHandle * > Handles, TArray< int32 > &IndicesOut) constFGeometryCollectionPhysicsProxyinline
GetTransformName_External(FGeometryCollectionItemIndex ItemIndex) constFGeometryCollectionPhysicsProxy
GetType() constIPhysicsProxyBaseinline
GetUnorderedParticles_External()FGeometryCollectionPhysicsProxyinline
GetUnorderedParticles_Internal() constFGeometryCollectionPhysicsProxyinline
GetUserData() constTPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >inline
GetWorldTransform_External()FGeometryCollectionPhysicsProxyinline
IgnoreDataOnStep_InternalIPhysicsProxyBaseprotected
Initialize(Chaos::FPBDRigidsEvolutionBase *Evolution)FGeometryCollectionPhysicsProxy
InitializeBodiesPT(Chaos::FPBDRigidsSolver *RigidsSolver, typename Chaos::FPBDRigidsSolver::FParticlesType &Particles)FGeometryCollectionPhysicsProxy
InitializedOnStepIPhysicsProxyBaseprotected
InitializeDynamicCollection(FGeometryDynamicCollection &DynamicCollection, const FGeometryCollection &RestCollection, const FSimulationParameters &Params)FGeometryCollectionPhysicsProxystatic
InitializeSharedCollisionStructures(Chaos::FErrorReporter &ErrorReporter, FGeometryCollection &RestCollection, const FSharedSimulationParameters &SharedParams)FGeometryCollectionPhysicsProxystatic
IPhysicsProxyBase(EPhysicsProxyType InType, UObject *InOwner, TSharedPtr< FProxyTimestampBase, ESPMode::ThreadSafe > InProxyTimeStamp)IPhysicsProxyBaseinline
IsDirty()FGeometryCollectionPhysicsProxyinline
IsGTCollectionDirty() constFGeometryCollectionPhysicsProxyinline
IsInitialized() constIPhysicsProxyBaseinline
IsInitializedOnPhysicsThread() constFGeometryCollectionPhysicsProxyinline
IsSimulating() constFGeometryCollectionPhysicsProxyinline
MarkDeleted()IPhysicsProxyBaseinline
NeedToInitializeSharedCollisionStructures(const FGeometryCollection &RestCollection)FGeometryCollectionPhysicsProxystatic
NewData()FGeometryCollectionPhysicsProxyinline
NewQueryFilterFGeometryCollectionPhysicsProxy
OnRemoveFromScene()FGeometryCollectionPhysicsProxy
OnRemoveFromSolver(Chaos::FPBDRigidsSolver *RBDSolver)FGeometryCollectionPhysicsProxy
OnUnregisteredFromSolver()FGeometryCollectionPhysicsProxy
OwnerIPhysicsProxyBaseprotected
PrepareBufferData(Chaos::FDirtyGeometryCollectionData &BufferData, const FGeometryDynamicCollection &ThreadCollection, Chaos::FReal SolverLastDt=0.0)FGeometryCollectionPhysicsProxyprotected
PullFromPhysicsState(const Chaos::FDirtyGeometryCollectionData &BufferData, const int32 SolverSyncTimestamp, const Chaos::FDirtyGeometryCollectionData *NextPullData=nullptr, const Chaos::FRealSingle *Alpha=nullptr, const Chaos::FDirtyRigidParticleReplicationErrorData *Error=nullptr, const Chaos::FReal AsyncFixedTimeStep=0)FGeometryCollectionPhysicsProxy
PushStateOnGameThread(Chaos::FPBDRigidsSolver *InSolver)FGeometryCollectionPhysicsProxy
PushToPhysicsState()FGeometryCollectionPhysicsProxy
RebaseAllGameThreadCollectionTransformsOnNewWorldTransform_External()FGeometryCollectionPhysicsProxy
RebaseParticleGameThreadCollectionTransformOnNewWorldTransform_External(int32 ParticleIndex, const TManagedArray< FTransform > &MassToLocal, bool bIsComponentTransformScaled, const FTransform &ComponentScaleTransform)FGeometryCollectionPhysicsProxyprotected
RemoveAllAnchors_External()FGeometryCollectionPhysicsProxy
Reset()FGeometryCollectionPhysicsProxyinline
ResetDirtyIdx()IPhysicsProxyBaseinline
ScaleClusterGeometry_Internal(const FVector &WorldScale)FGeometryCollectionPhysicsProxyprotected
SetAnchoredByIndex_External(int32 Index, bool bAnchored)FGeometryCollectionPhysicsProxy
SetAnchoredByTransformedBox_External(const FBox &Box, const FTransform &Transform, bool bAnchored, int32 MaxLevel=INDEX_NONE)FGeometryCollectionPhysicsProxy
SetClusteredParticleKinematicTarget_Internal(Chaos::FPBDRigidClusteredParticleHandle *Handle, const FTransform &WorldTransform)FGeometryCollectionPhysicsProxyprotected
SetCollisionParticlesPerObjectFraction(float CollisionParticlesPerObjectFractionIn)FGeometryCollectionPhysicsProxyinline
SetCreateTraceCollisionGeometryCallback(FCreateTraceCollisionGeometryCallback InCreateGeometryCallback)FGeometryCollectionPhysicsProxyinline
SetDamageModel_External(EDamageModelTypeEnum DamageModel)FGeometryCollectionPhysicsProxy
SetDamageModel_Internal(EDamageModelTypeEnum DamageModel)FGeometryCollectionPhysicsProxyprotected
SetDamagePropagationData_External(bool bEnabled, float BreakDamagePropagationFactor, float ShockDamagePropagationFactor)FGeometryCollectionPhysicsProxy
SetDamagePropagationData_Internal(bool bEnabled, float BreakDamagePropagationFactor, float ShockDamagePropagationFactor)FGeometryCollectionPhysicsProxyprotected
SetDamageThresholds_External(const TArray< float > &DamageThresholds)FGeometryCollectionPhysicsProxy
SetDamageThresholds_Internal(const TArray< float > &DamageThresholds)FGeometryCollectionPhysicsProxyprotected
SetDirtyIdx(const int32 Idx)IPhysicsProxyBaseinline
SetEnableDamageFromCollision_External(bool bEnable)FGeometryCollectionPhysicsProxy
SetEnableGravity_External(bool EnableGravity_External)FGeometryCollectionPhysicsProxy
SetEnableGravity_Internal(bool bEnabled)FGeometryCollectionPhysicsProxyprotected
SetFilterData_Internal(const Chaos::Filter::FCombinedShapeFilterData &NewShapeFilter)FGeometryCollectionPhysicsProxyprotected
SetGravityGroupIndex_External(int32 GravityGroupIndex)FGeometryCollectionPhysicsProxy
SetGravityGroupIndex_Internal(int32 GravityGroupIndex)FGeometryCollectionPhysicsProxyprotected
SetInitialized(const int32 InitializeStep)IPhysicsProxyBaseinline
SetMaterialOverrideMassScaleMultiplier_External(float InMultiplier)FGeometryCollectionPhysicsProxy
SetMaterialOverrideMassScaleMultiplier_Internal(float InMultiplier)FGeometryCollectionPhysicsProxyprotected
SetNotifyBreakings_External(bool bNotify)FGeometryCollectionPhysicsProxy
SetNotifyCrumblings_External(bool bNotify, bool bIncludeChildren)FGeometryCollectionPhysicsProxy
SetNotifyGlobalBreakings_External(bool bNotify)FGeometryCollectionPhysicsProxy
SetNotifyGlobalCrumblings_External(bool bNotify, bool bIncludeChildren)FGeometryCollectionPhysicsProxy
SetNotifyGlobalRemovals_External(bool bNotify)FGeometryCollectionPhysicsProxy
SetNotifyRemovals_External(bool bNotify)FGeometryCollectionPhysicsProxy
SetOneWayInteractionLevel_External(int32 OneWayInteractionLevel)FGeometryCollectionPhysicsProxy
SetOneWayInteractionLevel_Internal(int32 InOneWayInteractionLevel)FGeometryCollectionPhysicsProxyprotected
SetParentProxy(IPhysicsProxyBase *InProxy)IPhysicsProxyBaseinline
SetPerParticleFilterData_Internal(const TArray< FParticleCollisionFilterData > &PerParticleData)FGeometryCollectionPhysicsProxyprotected
SetPhysicsMaterial_External(const Chaos::FMaterialHandle &MaterialHandle)FGeometryCollectionPhysicsProxy
SetPhysicsMaterial_Internal(const Chaos::FMaterialHandle &MaterialHandle)FGeometryCollectionPhysicsProxyprotected
SetPostParticlesCreatedCallback(TFunction< void()> Callback)FGeometryCollectionPhysicsProxyinline
SetPostPhysicsSyncCallback(TFunction< void()> Callback)FGeometryCollectionPhysicsProxyinline
SetProxyDirty_External()FGeometryCollectionPhysicsProxy
SetReplicationMode(EReplicationMode Mode)FGeometryCollectionPhysicsProxyinline
SetSkipChildToParentUpdateWhenInClusterUnion(bool bValue)FGeometryCollectionPhysicsProxyinline
SetSleepingState(const Chaos::FPBDRigidsSolver &RigidsSolver)FGeometryCollectionPhysicsProxyprotected
SetSolver(SOLVER_TYPE *InSolver)IPhysicsProxyBaseinline
SetUseMaterialDamageModifiers_External(bool bUseMaterialDamageModifiers)FGeometryCollectionPhysicsProxy
SetUseMaterialDamageModifiers_Internal(bool bUseMaterialDamageModifiers)FGeometryCollectionPhysicsProxyprotected
SetUseStaticMeshCollisionForTraces_External(bool bInUseStaticMeshCollisionForTraces)FGeometryCollectionPhysicsProxy
SetWorldTransform_External(const FTransform &WorldTransform)FGeometryCollectionPhysicsProxy
SetWorldTransform_Internal(const FTransform &WorldTransform, bool bInSkipChildToParentUpdateWhenInClusterUnion=false)FGeometryCollectionPhysicsProxyprotected
SolverIPhysicsProxyBaseprotected
StartFrameCallback(const float InDt, const float InTime)FGeometryCollectionPhysicsProxyinline
SyncBeforeDestroy()FGeometryCollectionPhysicsProxy
TPhysicsProxy()TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >inline
TPhysicsProxy(UObject *InOwner)TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >inlineexplicit
TypeIPhysicsProxyBaseprotected
UE_DEPRECATED(5.7, "Use the overload that takes a FCombinedShapeFilterData instead") CHAOS_API void UpdateFilterData_External(const FCollisionFilterData &NewSimFilterFGeometryCollectionPhysicsProxy
UE_DEPRECATED(5.7, "Use the overload that takes a FCombinedShapeFilterData instead") CHAOS_API void SetFilterData_Internal(const FCollisionFilterData &NewSimFilterFGeometryCollectionPhysicsProxyprotected
UpdateDamageThreshold_Internal()FGeometryCollectionPhysicsProxyprotected
UpdateFilterData_External(const Chaos::Filter::FCombinedShapeFilterData &NewShapeFilter)FGeometryCollectionPhysicsProxy
UpdateKinematicBodiesCallback(const FParticlesType &InParticles, const float InDt, const float InTime, FKinematicProxy &InKinematicProxy)FGeometryCollectionPhysicsProxyinline
UpdatePerParticleFilterData_External(const TArray< FParticleCollisionFilterData > &Data)FGeometryCollectionPhysicsProxy
~FGeometryCollectionPhysicsProxy()FGeometryCollectionPhysicsProxyvirtual
~IPhysicsProxyBase()IPhysicsProxyBaseprotectedvirtual
~TPhysicsProxy()TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >inlinevirtual