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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FGeometryCollectionProximityUtility, including all inherited members.
| ClearConnectionGraph() | FGeometryCollectionProximityUtility | |
| ComputeConvexGeometryContactFromProximity(FGeometryCollection *Collection, float DistanceTolerance, UE::GeometryCollectionConvexUtility::FConvexHulls &LocalHulls) | FGeometryCollectionProximityUtility | static |
| ComputePreciseProximity(const FGeometryCollection &InCollection) | FGeometryCollectionProximityUtility | static |
| CopyProximityToConnectionGraph(const TArray< FGeometryContactEdge > *ContactEdges=nullptr) | FGeometryCollectionProximityUtility | |
| EnumerateNeighbors(const Chaos::Facades::FCollectionHierarchyFacade &Hierarchy, int32 BoneIdx, TFunctionRef< void(int32)> NeighborFunc, bool bIncludeNeighborsInParentLevels=true, bool bFilterDuplicates=true) | FGeometryCollectionProximityUtility | |
| FGeometryCollectionProximityUtility(FGeometryCollection *InCollection) | FGeometryCollectionProximityUtility | |
| InvalidateProximity() | FGeometryCollectionProximityUtility | |
| RequireProximity(UE::GeometryCollectionConvexUtility::FConvexHulls *OptionalComputedHulls=nullptr) | FGeometryCollectionProximityUtility | |
| UpdateProximity(UE::GeometryCollectionConvexUtility::FConvexHulls *OptionalComputedHulls=nullptr) | FGeometryCollectionProximityUtility |