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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FGizmoElementAccessor, including all inherited members.
| GetSubElements(const UGizmoElementBase &InGizmoElement) | FGizmoElementAccessor | static |
| GetSubElementsRecursive(const UGizmoElementBase &InGizmoElement, TArray< TObjectPtr< UGizmoElementBase > > &OutElements) | FGizmoElementAccessor | static |
| GetSubElementsRecursive(const UGizmoElementBase &InGizmoElement, TArray< TObjectPtr< UGizmoElementBase > > &OutElements, const uint32 InPartId) | FGizmoElementAccessor | static |
| IsEnabledForInteractionState(const UGizmoElementBase &InGizmoElement, const TOptional< EGizmoElementInteractionState > &InInteractionState={}) | FGizmoElementAccessor | static |
| IsPartial(UGizmoElementCircleBase &InGizmoElement, const FVector &InWorldCenter, const FVector &InWorldNormal, const FVector &InViewLocation, const FVector &InViewDirection, const bool bIsPerspectiveProjection) | FGizmoElementAccessor | static |
| UpdateRenderState(UGizmoElementBase &InGizmoElement, IToolsContextRenderAPI *InRenderAPI, const FVector &InLocalCenter, UGizmoElementBase::FRenderTraversalState &InOutRenderState) const | FGizmoElementAccessor | |
| UpdateRenderState(UGizmoElementBase &InGizmoElement, IToolsContextRenderAPI *InRenderAPI, const FVector &InLocalCenter, UGizmoElementBase::FRenderTraversalState &InOutRenderState, bool &bOutHasAlignRot, FQuat &OutAlignRot) const | FGizmoElementAccessor |