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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FIOSInputInterface, including all inherited members.
| bAllowControllers | FAppleControllerInterface | protected |
| Controllers | FAppleControllerInterface | protected |
| Create(const TSharedRef< FGenericApplicationMessageHandler > &InMessageHandler) | FIOSInputInterface | static |
| DeferredEventCS | FAppleControllerInterface | protected |
| EnableMotionData(bool bEnable) | FIOSInputInterface | |
| Exec_Runtime(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) override | FIOSInputInterface | protectedvirtual |
| FAppleControllerInterface(const TSharedRef< FGenericApplicationMessageHandler > &InMessageHandler) | FAppleControllerInterface | protected |
| Get() | FIOSInputInterface | static |
| GetControllerType(uint32 ControllerIndex) | FAppleControllerInterface | |
| GetControllerTypeName(const ControllerType InControllerType) | FAppleControllerInterface | |
| GetGamepadGlyphRawData(const FGamepadKeyNames::Type &ButtonKey, uint32 ControllerIndex) | FIOSInputInterface | |
| GetGCControllerButton(const FGamepadKeyNames::Type &ButtonKey, uint32 ControllerIndex) | FAppleControllerInterface | |
| HandleAnalogGamepad(const FGamepadKeyNames::Type &UEAxis, uint32 ControllerIndex) | FAppleControllerInterface | |
| HandleButtonGamepad(const FGamepadKeyNames::Type &UEButton, uint32 ControllerIndex) | FAppleControllerInterface | |
| HandleInputInternal(const FGamepadKeyNames::Type &UEButton, uint32 ControllerIndex, bool bIsPressed, bool bWasPressed) | FAppleControllerInterface | |
| HandleVirtualButtonGamepad(const FGamepadKeyNames::Type &UEButtonNegative, const FGamepadKeyNames::Type &UEButtonPositive, uint32 ControllerIndex) | FAppleControllerInterface | |
| HardwareDeviceIdentifier_DefaultGamepad | FAppleControllerInterface | protectedstatic |
| IsControllerAssignedToGamepad(int32 ControllerId) const | FAppleControllerInterface | |
| IsGamepadAttached() const | FAppleControllerInterface | |
| IsKeyboardInhibited() | FIOSInputInterface | inlinestatic |
| IsMotionDataEnabled() const | FIOSInputInterface | |
| MessageHandler | FAppleControllerInterface | protected |
| NextKeyRepeatTime | FAppleControllerInterface | protected |
| QueueKeyInput(int32 Key, int32 Char) | FIOSInputInterface | static |
| QueueTouchInput(const TArray< TouchInput > &InTouchEvents) | FIOSInputInterface | static |
| ResetLightColor(int32 ControllerId) override | FAppleControllerInterface | inlinevirtual |
| SendControllerEvents() | FIOSInputInterface | |
| SetControllerType(uint32 ControllerIndex) | FAppleControllerInterface | |
| SetDeviceProperty(int32 ControllerId, const FInputDeviceProperty *Property) | IInputInterface | inlinevirtual |
| SetForceFeedbackChannelValue(int32 ControllerId, FForceFeedbackChannelType ChannelType, float Value) override | FIOSInputInterface | virtual |
| SetForceFeedbackChannelValues(int32 ControllerId, const FForceFeedbackValues &values) override | FIOSInputInterface | virtual |
| SetGamepadsAllowed(bool bAllowed) | FIOSInputInterface | inline |
| SetGamepadsBlockDeviceFeedback(bool bBlock) | FIOSInputInterface | inline |
| SetHapticFeedbackValues(int32 ControllerId, int32 Hand, const FHapticFeedbackValues &Values) | IInputInterface | inlinevirtual |
| SetKeyboardInhibited(bool bInhibited) | FIOSInputInterface | inlinestatic |
| SetLightColor(int32 ControllerId, FColor Color) override | FAppleControllerInterface | inlinevirtual |
| SetMessageHandler(const TSharedRef< FGenericApplicationMessageHandler > &InMessageHandler) | FAppleControllerInterface | |
| SignalEvent(EAppleControllerEventType InEventType, GCController *InController) | FAppleControllerInterface | protected |
| Tick(float DeltaTime) | FAppleControllerInterface | |
| ~FAppleControllerInterface() | FAppleControllerInterface | inlinevirtual |
| ~FIOSInputInterface() | FIOSInputInterface | inlinevirtual |
| ~IInputInterface() | IInputInterface | inlinevirtual |