UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FISMCInstanceDataSceneProxyNoGPUScene Member List

This is the complete list of members for FISMCInstanceDataSceneProxyNoGPUScene, including all inherited members.

ApplyAttributeChanges(FISMInstanceUpdateChangeSet &ChangeSet, const IndexRemapType &IndexRemap, FInstanceSceneDataBuffers::FWriteView &ProxyData)FISMCInstanceDataSceneProxyprotected
ApplyDataChanges(FISMInstanceUpdateChangeSet &ChangeSet, const IndexRemapType &IndexRemap, int32 PostUpdateNumInstances, FInstanceSceneDataBuffers::FWriteView &ProxyData, FStaticMeshInstanceData &LegacyInstanceData)FISMCInstanceDataSceneProxyNoGPUScene
FISMCInstanceDataSceneProxyLegacyReordered::ApplyDataChanges(FISMInstanceUpdateChangeSet &ChangeSet, const IndexRemapType &IndexRemap, int32 PostUpdateNumInstances, FInstanceSceneDataBuffers::FWriteView &ProxyData)FISMCInstanceDataSceneProxyprotected
bBuildOptimizedFISMCInstanceDataSceneProxyprotected
bIsNewFISMCInstanceDataSceneProxyprotected
bLegacyReorderedFISMCInstanceDataSceneProxyLegacyReorderedprotected
Build(FISMInstanceUpdateChangeSet &&ChangeSet) overrideFISMCInstanceDataSceneProxyNoGPUScenevirtual
BuildFromLegacyData(TUniquePtr< FStaticMeshInstanceData > &&ExternalLegacyData, const FRenderBounds &InstanceLocalBounds, TArray< int32 > &&InLegacyInstanceReorderTable) overrideFISMCInstanceDataSceneProxyNoGPUScenevirtual
BuildFromOptimizedDataBuffers(FISMInstanceUpdateChangeSet &ChangeSet, FInstanceIdIndexMap &OutInstanceIdIndexMap, FInstanceSceneDataBuffers::FWriteView &OutData)FISMCInstanceDataSceneProxyprotected
bUseLegacyRenderingPathFISMCInstanceDataSceneProxyprotected
CheckPlatformFeatureLevel(FStaticShaderPlatform InShaderPlatform, ERHIFeatureLevel::Type InFeatureLevel)FISMCInstanceDataSceneProxyinline
DebugDrawInstanceChanges(FPrimitiveDrawInterface *DebugPDI, ESceneDepthPriorityGroup SceneDepthPriorityGroup)FISMCInstanceDataSceneProxyvirtual
DecStatCounters()FInstanceDataSceneProxyprotected
ExternalLegacyDataFISMCInstanceDataSceneProxyLegacyReorderedprotected
FeatureLevelFISMCInstanceDataSceneProxyprotected
FInstanceDataSceneProxy()FInstanceDataSceneProxy
FInstanceDataSceneProxy(FInstanceSceneDataBuffers &&InInstanceSceneDataBuffers)FInstanceDataSceneProxy
FISMCInstanceDataSceneProxy(FStaticShaderPlatform InShaderPlatform, ERHIFeatureLevel::Type InFeatureLevel)FISMCInstanceDataSceneProxy
FISMCInstanceDataSceneProxyLegacyReordered(FStaticShaderPlatform InShaderPlatform, ERHIFeatureLevel::Type InFeatureLevel, bool bInLegacyReordered)FISMCInstanceDataSceneProxyLegacyReordered
FISMCInstanceDataSceneProxyNoGPUScene(FStaticShaderPlatform InShaderPlatform, ERHIFeatureLevel::Type InFeatureLevel, bool bInLegacyReordered)FISMCInstanceDataSceneProxyNoGPUScene
FISMPrecomputedSpatialHashDataPtr typedefFISMCInstanceDataSceneProxy
GeInstanceSceneDataBuffers() constFInstanceDataSceneProxyinlinevirtual
GetData() constFISMCInstanceDataSceneProxyinline
GetLegacyInstanceBuffer() overrideFISMCInstanceDataSceneProxyNoGPUScenevirtual
GetLocalBoundsPadExtent(const FRenderTransform &LocalToWorld, float PadAmount)FISMCInstanceDataSceneProxystatic
GetUpdateTaskInfo()FISMCInstanceDataSceneProxyinlinevirtual
IncStatCounters()FInstanceDataSceneProxyprotected
InstanceDataUpdateTaskInfoFISMCInstanceDataSceneProxyprotected
InstanceIdIndexMapFISMCInstanceDataSceneProxyprotected
InstanceSceneDataBuffersFInstanceDataSceneProxyprotected
LegacyInstanceBufferFISMCInstanceDataSceneProxyNoGPUScene
LegacyInstanceReorderTableFISMCInstanceDataSceneProxyLegacyReorderedprotected
PrecomputedOptimizationDataFISMCInstanceDataSceneProxyprotected
ReleaseStaticMeshInstanceBuffer()FISMCInstanceDataSceneProxyNoGPUScene
ShaderPlatformFISMCInstanceDataSceneProxyprotected
TestAndApplyInstanceBufferSizeFixup(int32 PostUpdateNumInstances)FISMCInstanceDataSceneProxyprotected
Update(FISMInstanceUpdateChangeSet &&ChangeSet) overrideFISMCInstanceDataSceneProxyNoGPUScenevirtual
UpdateIdMapping(FISMInstanceUpdateChangeSet &ChangeSet, const IndexRemapType &IndexRemap)FISMCInstanceDataSceneProxyprotected
UpdateInstancesTransforms(FInstanceSceneDataBuffers::FWriteView &ProxyData, const FStaticMeshInstanceData &LegacyInstanceData)FISMCInstanceDataSceneProxyLegacyReorderedprotected
UpdatePrimitiveTransform(FISMInstanceUpdateChangeSet &&ChangeSet) overrideFISMCInstanceDataSceneProxyNoGPUScenevirtual
ValidInstanceIdMaskFISMCInstanceDataSceneProxyprotected
~FInstanceDataSceneProxy()FInstanceDataSceneProxyvirtual
~FISMCInstanceDataSceneProxyNoGPUScene()FISMCInstanceDataSceneProxyNoGPUScene