UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FISMInstanceUpdateChangeSet Member List

This is the complete list of members for FISMInstanceUpdateChangeSet, including all inherited members.

AbsMaxDisplacementFInstanceUpdateChangeSet
AddInstanceLightShadowUVBias(const FVector4f &Value)FISMInstanceUpdateChangeSetinline
bIdentityIdMapFInstanceUpdateChangeSet
bNeedFullUpdateFInstanceUpdateChangeSet
bUpdateAllInstanceTransformsFInstanceUpdateChangeSet
FInstanceUpdateChangeSet(int32 InNumSourceInstances, FInstanceDataFlags InFlags)FISMInstanceUpdateChangeSetinline
FInstanceUpdateChangeSet(bool bInNeedFullUpdate, FInstanceAttributeTracker &&InInstanceAttributeTracker, int32 InNumSourceInstances)FISMInstanceUpdateChangeSetinline
FlagsFInstanceUpdateChangeSet
ForceFullFlagsFInstanceUpdateChangeSet
GeneratePerInstanceRandomIdsFInstanceUpdateChangeSet
GetCustomDataDelta() constFISMInstanceUpdateChangeSetinline
GetCustomDataReader()FInstanceUpdateChangeSetinline
GetCustomDataSetup()FInstanceUpdateChangeSetinline
GetCustomDataWriter()FInstanceUpdateChangeSetinline
GetDelta(bool bForceEmpty, bool bForceFull=false) constFInstanceUpdateChangeSetinline
GetIndexChangedDelta() constFInstanceUpdateChangeSetinline
GetInstanceLightShadowUVBiasDelta() constFISMInstanceUpdateChangeSetinline
GetLightShadowUVBiasReader()FInstanceUpdateChangeSetinline
GetLocalBoundsReader()FInstanceUpdateChangeSetinline
GetLocalBoundsSetup()FInstanceUpdateChangeSetinline
GetLocalBoundsWriter()FInstanceUpdateChangeSetinline
GetPrevTransformReader()FInstanceUpdateChangeSetinline
GetPrevTransformSetup()FInstanceUpdateChangeSetinline
GetPrevTransformWriter()FInstanceUpdateChangeSetinline
GetSetup(bool bEnabledFlag, bool bForceFullFlag, TArray< ElementType > &DataArray, int32 ElementStride=1)FInstanceUpdateChangeSetinline
GetSetup(bool bEnabledFlag, TArray< ElementType > &DataArray, int32 ElementStride=1)FInstanceUpdateChangeSetinline
GetSkinningDataReader()FInstanceUpdateChangeSetinline
GetSkinningDataSetup()FInstanceUpdateChangeSetinline
GetSkinningDataWriter()FInstanceUpdateChangeSetinline
GetTransformDelta() constFInstanceUpdateChangeSetinline
GetTransformReader()FInstanceUpdateChangeSetinline
GetTransformSetup()FInstanceUpdateChangeSetinline
GetTransformWriter()FInstanceUpdateChangeSetinline
IndexToIdMapDeltaDataFInstanceUpdateChangeSet
InstanceAttributeTrackerFInstanceUpdateChangeSet
InstanceLightShadowUVBiasFInstanceUpdateChangeSet
InstanceLocalBoundsFInstanceUpdateChangeSet
InstanceSkinningDataFInstanceUpdateChangeSet
IsFullUpdate() constFInstanceUpdateChangeSetinline
LegacyInstanceReorderTableFISMInstanceUpdateChangeSet
MaxInstanceIdFInstanceUpdateChangeSet
NumCustomDataFloatsFInstanceUpdateChangeSet
NumSourceInstancesFInstanceUpdateChangeSet
PerInstanceCustomDataFInstanceUpdateChangeSet
PostUpdateNumInstancesFISMInstanceUpdateChangeSet
PrecomputedOptimizationDataFInstanceUpdateChangeSet
PreviousPrimitiveToRelativeWorldFInstanceUpdateChangeSet
PrevTransformsFInstanceUpdateChangeSet
PrimitiveToRelativeWorldFInstanceUpdateChangeSet
PrimitiveWorldSpaceOffsetFInstanceUpdateChangeSet
SetCustomData(const TArrayView< const float > &InPerInstanceCustomData, int32 InNumCustomDataFloats)FISMInstanceUpdateChangeSet
SetInstanceLocalBounds(const FRenderBounds &Bounds)FISMInstanceUpdateChangeSetinline
SetInstancePrevTransforms(TArrayView< FMatrix > InPrevInstanceTransforms, const FVector &Offset)FISMInstanceUpdateChangeSet
SetInstancePrevTransforms(TArrayView< FMatrix > InPrevInstanceTransforms)FISMInstanceUpdateChangeSet
SetInstanceTransforms(TStridedView< FMatrix > InInstanceTransforms, const FVector Offset)FISMInstanceUpdateChangeSet
SetInstanceTransforms(TStridedView< FMatrix > InInstanceTransforms)FISMInstanceUpdateChangeSet
SetInstanceTransforms(TStridedView< FMatrix > InInstanceTransforms, FBox const &InInstanceBounds, FBox &OutGatheredBounds)FISMInstanceUpdateChangeSet
SetSharedLocalBounds(const FRenderBounds &Bounds)FInstanceUpdateChangeSet
TransformsFInstanceUpdateChangeSet