UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInMemoryNetworkReplayStreamer Member List

This is the complete list of members for FInMemoryNetworkReplayStreamer, including all inherited members.

AddEvent(const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) overrideFInMemoryNetworkReplayStreamervirtual
AddOrUpdateEvent(const FString &Name, const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) overrideFInMemoryNetworkReplayStreamerinlinevirtual
AddUserToReplay(const FString &UserString) overrideFInMemoryNetworkReplayStreamervirtual
AppendCommonReplayAttributes(TArray< FAnalyticsEventAttribute > &&Attrs) constINetworkReplayStreamervirtual
DeleteFinishedStream(const FString &StreamName, const FDeleteFinishedStreamCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
DeleteFinishedStream(const FString &StreamName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
DownloadHeader(const FDownloadHeaderCallback &Delegate) overrideFInMemoryNetworkReplayStreamerinlinevirtual
EnumerateEvents(const FString &Group, const FEnumerateEventsCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
EnumerateEvents(const FString &ReplayName, const FString &Group, const FEnumerateEventsCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
EnumerateEvents(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
EnumerateRecentStreams(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FEnumerateStreamsCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
EnumerateStreams(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FString &MetaString, const TArray< FString > &ExtraParms, const FEnumerateStreamsCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
Exec(const TCHAR *Cmd, FOutputDevice &Ar)INetworkReplayStreamerinlinevirtual
FInMemoryNetworkReplayStreamer(FInMemoryNetworkReplayStreamingFactory *InFactory)FInMemoryNetworkReplayStreamerinline
FlushCheckpoint(const uint32 TimeInMS) overrideFInMemoryNetworkReplayStreamervirtual
FTickableGameObject(ETickableTickType StartingTickType=ETickableTickType::NewObject)FTickableGameObject
GetCheckpointArchive() overrideFInMemoryNetworkReplayStreamervirtual
GetDemoPath(FString &DemoPath) const overrideFInMemoryNetworkReplayStreamerinlinevirtual
GetHeaderArchive() overrideFInMemoryNetworkReplayStreamervirtual
GetLastError() constINetworkReplayStreamervirtual
GetMaxFriendlyNameSize() const overrideFInMemoryNetworkReplayStreamerinlinevirtual
GetReplayID() const overrideFInMemoryNetworkReplayStreamerinlinevirtual
GetReplayStreamerState() const overrideFInMemoryNetworkReplayStreamerinlinevirtual
GetStatId() const overrideFInMemoryNetworkReplayStreamervirtual
GetStreamingArchive() overrideFInMemoryNetworkReplayStreamervirtual
GetTickableGameObjectWorld() constFTickableGameObjectinlinevirtual
GetTickableTickType() const overrideFInMemoryNetworkReplayStreamerinlinevirtual
GetTotalDemoTime() const overrideFInMemoryNetworkReplayStreamervirtual
GotoCheckpointIndex(const int32 CheckpointIndex, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) overrideFInMemoryNetworkReplayStreamervirtual
GotoTimeInMS(const uint32 TimeInMS, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) overrideFInMemoryNetworkReplayStreamervirtual
HandleLastError(UE::Net::FNetResultManager &ResultManager)INetworkReplayStreamervirtual
HasError() constINetworkReplayStreamervirtual
INetworkReplayStreamer()INetworkReplayStreamer
IsAllowedToTick() constFTickableObjectBaseinlinevirtual
IsCheckpointTypeSupported(EReplayCheckpointType CheckpointType) const overrideFInMemoryNetworkReplayStreamerinlinevirtual
IsDataAvailable() const overrideFInMemoryNetworkReplayStreamervirtual
IsDataAvailableForTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) overrideFInMemoryNetworkReplayStreamerinlinevirtual
IsLive() const overrideFInMemoryNetworkReplayStreamervirtual
IsLoadingCheckpoint() const overrideFInMemoryNetworkReplayStreamerinlinevirtual
IsTickable() constFTickableObjectBaseinlinevirtual
IsTickableInEditor() constFTickableGameObjectinlinevirtual
IsTickableWhenPaused() const overrideFInMemoryNetworkReplayStreamerinlinevirtual
KeepReplay(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
KeepReplay(const FString &ReplayName, const bool bKeep, const FKeepReplayCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
OnReplayGetAnalyticsAttributesINetworkReplayStreamerstatic
RefreshHeader() overrideFInMemoryNetworkReplayStreamerinlinevirtual
RenameReplay(const FString &ReplayName, const FString &NewName, const FRenameReplayCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RenameReplay(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const FRenameReplayCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RequestEventData(const FString &EventID, const FRequestEventDataCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RequestEventData(const FString &ReplayName, const FString &EventID, const FRequestEventDataCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RequestEventData(const FString &ReplayName, const FString &EventId, const int32 UserIndex, const FRequestEventDataCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RequestEventGroupData(const FString &Group, const FRequestEventGroupDataCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RequestEventGroupData(const FString &ReplayName, const FString &Group, const FRequestEventGroupDataCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
RequestEventGroupData(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FRequestEventGroupDataCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
SearchEvents(const FString &EventGroup, const FSearchEventsCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
SetAnalyticsProvider(TSharedPtr< IAnalyticsProvider > &InProvider)INetworkReplayStreamerinlinevirtual
SetDemoPath(const FString &DemoPath) overrideFInMemoryNetworkReplayStreamerinlinevirtual
SetExtendedError(UE::Net::FNetResult &&Result)INetworkReplayStreamervirtual
SetHighPriorityTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) overrideFInMemoryNetworkReplayStreamerinlinevirtual
SetTickableTickType(ETickableTickType NewTickType)FTickableGameObject
SetTimeBufferHintSeconds(const float InTimeBufferHintSeconds) overrideFInMemoryNetworkReplayStreamerinlinevirtual
SimpleTickObjects(FTickableStatics &Statics, TFunctionRef< void(FTickableObjectBase *)> TickFunc)FTickableObjectBaseprotectedstatic
StartStreaming(const FStartStreamingParameters &Params, const FStartStreamingCallback &Delegate) overrideFInMemoryNetworkReplayStreamervirtual
StopStreaming() overrideFInMemoryNetworkReplayStreamervirtual
Tick(float DeltaSeconds) overrideFInMemoryNetworkReplayStreamervirtual
TickObjects(UWorld *World, ELevelTick LevelTickType, bool bIsPaused, float DeltaSeconds)FTickableGameObjectstatic
UE_NONCOPYABLE(FTickableGameObject)FTickableGameObject
UpdatePlaybackTime(uint32 TimeInMS) overrideFInMemoryNetworkReplayStreamerinlinevirtual
UpdateTotalDemoTime(uint32 TimeInMS) overrideFInMemoryNetworkReplayStreamervirtual
~FTickableGameObject()FTickableGameObjectvirtual
~INetworkReplayStreamer()INetworkReplayStreamervirtual