UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FIndirectLightingCache Member List

This is the complete list of members for FIndirectLightingCache, including all inherited members.

AllocatePrimitive(const FPrimitiveSceneInfo *PrimitiveSceneInfo, bool bUnbuiltPreview)FIndirectLightingCache
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
EInitPhase enum nameFRenderResource
FinalizeCacheUpdates(FScene *Scene, FSceneRenderer &Renderer, FILCUpdatePrimTaskData &TaskData)FIndirectLightingCache
FIndirectLightingCache(ERHIFeatureLevel::Type InFeatureLevel)FIndirectLightingCache
FindPrimitiveAllocation(FPrimitiveComponentId PrimitiveId) constFIndirectLightingCache
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FUpdateCachePrimitivesTaskFIndirectLightingCachefriend
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetTexture0()FIndirectLightingCacheinline
GetTexture1()FIndirectLightingCacheinline
GetTexture2()FIndirectLightingCacheinline
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList)FIndirectLightingCachevirtual
IsInitialized() constFRenderResourceinline
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
ReleasePrimitive(FPrimitiveComponentId PrimitiveId)FIndirectLightingCache
ReleaseResource()FRenderResourcevirtual
ReleaseRHI()FIndirectLightingCachevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetLightingCacheDirty(FScene *Scene, const FPrecomputedLightVolume *Volume)FIndirectLightingCache
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
StartUpdateCachePrimitivesTask(FScene *Scene, FSceneRenderer &Renderer, bool bAllowUnbuiltPreview, FILCUpdatePrimTaskData &OutTaskData)FIndirectLightingCache
UpdateCache(FScene *Scene, FSceneRenderer &Renderer, bool bAllowUnbuiltPreview)FIndirectLightingCache
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual