| AllocatePrimitive(const FPrimitiveSceneInfo *PrimitiveSceneInfo, bool bUnbuiltPreview) | FIndirectLightingCache | |
| ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel) | FRenderResource | static |
| CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName) | FRenderResource | inlineprotected |
| EInitPhase enum name | FRenderResource | |
| FinalizeCacheUpdates(FScene *Scene, FSceneRenderer &Renderer, FILCUpdatePrimTaskData &TaskData) | FIndirectLightingCache | |
| FIndirectLightingCache(ERHIFeatureLevel::Type InFeatureLevel) | FIndirectLightingCache | |
| FindPrimitiveAllocation(FPrimitiveComponentId PrimitiveId) const | FIndirectLightingCache | |
| FRenderResource() | FRenderResource | |
| FRenderResource(ERHIFeatureLevel::Type InFeatureLevel) | FRenderResource | |
| FRenderResource(const FRenderResource &) | FRenderResource | |
| FRenderResource(FRenderResource &&) | FRenderResource | |
| FUpdateCachePrimitivesTask | FIndirectLightingCache | friend |
| GetFeatureLevel() const | FRenderResource | inlineprotected |
| GetFriendlyName() const | FRenderResource | inlinevirtual |
| GetImmediateCommandList() | FRenderResource | protectedstatic |
| GetInitPhase() const | FRenderResource | inline |
| GetListIndex() const | FRenderResource | inline |
| GetOwnerName() const | FRenderResource | inline |
| GetResourceName() const | FRenderResource | inline |
| GetTexture0() | FIndirectLightingCache | inline |
| GetTexture1() | FIndirectLightingCache | inline |
| GetTexture2() | FIndirectLightingCache | inline |
| HasValidFeatureLevel() const | FRenderResource | inlineprotected |
| InitPreRHIResources() | FRenderResource | static |
| InitResource(FRHICommandListBase &RHICmdList) | FRenderResource | virtual |
| InitRHI(FRHICommandListBase &RHICmdList) | FIndirectLightingCache | virtual |
| IsInitialized() const | FRenderResource | inline |
| operator=(const FRenderResource &Other) | FRenderResource | |
| operator=(FRenderResource &&Other) | FRenderResource | |
| ReleasePrimitive(FPrimitiveComponentId PrimitiveId) | FIndirectLightingCache | |
| ReleaseResource() | FRenderResource | virtual |
| ReleaseRHI() | FIndirectLightingCache | virtual |
| ReleaseRHIForAllResources() | FRenderResource | static |
| ResourceState | FRenderResource | |
| SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel) | FRenderResource | inlineprotected |
| SetInitPhase(EInitPhase InInitPhase) | FRenderResource | inlineprotected |
| SetLightingCacheDirty(FScene *Scene, const FPrecomputedLightVolume *Volume) | FIndirectLightingCache | |
| SetOwnerName(FName InOwnerName) | FRenderResource | inline |
| SetResourceName(FName InResourceName) | FRenderResource | inline |
| SetScopeName(FName Name) | FRenderResource | static |
| StartUpdateCachePrimitivesTask(FScene *Scene, FSceneRenderer &Renderer, bool bAllowUnbuiltPreview, FILCUpdatePrimTaskData &OutTaskData) | FIndirectLightingCache | |
| UpdateCache(FScene *Scene, FSceneRenderer &Renderer, bool bAllowUnbuiltPreview) | FIndirectLightingCache | |
| UpdateRHI(FRHICommandListBase &RHICmdList) | FRenderResource | |
| ~FRenderResource() | FRenderResource | virtual |