UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLandscapeGizmoMeshRenderProxy Member List

This is the complete list of members for FLandscapeGizmoMeshRenderProxy, including all inherited members.

AddSpecularProfileRT(const USpecularProfile *Ptr)FMaterialRenderProxyinline
AddSubsurfaceProfileRT(const USubsurfaceProfile *Ptr)FMaterialRenderProxyinline
AlphaTextureFLandscapeGizmoMeshRenderProxy
BottomHeightFLandscapeGizmoMeshRenderProxy
CacheUniformExpressions(FRHICommandListBase &RHICmdList, bool bRecreateUniformBuffer)FMaterialRenderProxy
CacheUniformExpressions_GameThread(bool bRecreateUniformBuffer)FMaterialRenderProxy
CancelCacheUniformExpressions()FMaterialRenderProxy
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
ClearSubsurfaceProfileRT()FMaterialRenderProxyinline
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
EInitPhase enum nameFRenderResource
EvaluateParameterCollections(FRHICommandListBase &RHICmdList, FUniformExpressionCache &OutUniformExpressionCache, const FMaterialRenderContext &Context, FUniformExpressionCacheAsyncUpdater *Updater) constFMaterialRenderProxyprotectedvirtual
EvaluateUniformExpressions(FRHICommandListBase &RHICmdList, FUniformExpressionCache &OutUniformExpressionCache, const FMaterialRenderContext &Context, FUniformExpressionCacheAsyncUpdater *Updater=nullptr) constFMaterialRenderProxy
FLandscapeGizmoMeshRenderProxy(const FMaterialRenderProxy *InParent, const float InTop, const float InBottom, const UTexture2D *InAlphaTexture, const FLinearColor &InScaleBias, const FMatrix &InWorldToLandscapeMatrix)FLandscapeGizmoMeshRenderProxyinline
FMaterialRenderProxy(FString InMaterialName)FMaterialRenderProxy
FNoncopyable()FNoncopyableinlineprotected
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
GetBlendableLocation(const FMaterial *Base) constFMaterialRenderProxyvirtual
GetBlendablePriority(const FMaterial *Base) constFMaterialRenderProxyvirtual
GetExpressionCacheSerialNumber() constFMaterialRenderProxyinline
GetFallback(ERHIFeatureLevel::Type InFeatureLevel) const overrideFLandscapeGizmoMeshRenderProxyinlinevirtual
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetIncompleteMaterialWithFallback(ERHIFeatureLevel::Type InFeatureLevel) constFMaterialRenderProxy
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetMaterialInterface() constFMaterialRenderProxyinlinevirtual
GetMaterialName() constFMaterialRenderProxyinline
GetMaterialNoFallback(ERHIFeatureLevel::Type InFeatureLevel) const overrideFLandscapeGizmoMeshRenderProxyinlinevirtual
GetMaterialWithFallback(ERHIFeatureLevel::Type InFeatureLevel, const FMaterialRenderProxy *&OutFallbackMaterialRenderProxy) constFMaterialRenderProxy
GetNeuralProfileRT() constFMaterialRenderProxyinline
GetOwnerName() constFRenderResourceinline
GetParameterCollectionValue(const FHashedMaterialParameterInfo &ParameterInfo, const UMaterialParameterCollection **OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
GetParameterShaderValue(EMaterialParameterType Type, const FHashedMaterialParameterInfo &ParameterInfo, UE::Shader::FValue &OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
GetParameterValue(EMaterialParameterType Type, const FHashedMaterialParameterInfo &ParameterInfo, FMaterialParameterValue &OutValue, const FMaterialRenderContext &Context) constFLandscapeGizmoMeshRenderProxyinlinevirtual
GetResourceName() constFRenderResourceinline
GetScalarValue(const FHashedMaterialParameterInfo &ParameterInfo, float *OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
GetSpecularProfileOverrideRT() constFMaterialRenderProxyinline
GetSpecularProfileRT(uint32 Index) constFMaterialRenderProxyinline
GetSubsurfaceProfileRT() constFMaterialRenderProxyinline
GetSubsurfaceProfileRT(uint32 Index) constFMaterialRenderProxyinline
GetTextureCollectionValue(const FHashedMaterialParameterInfo &ParameterInfo, const UTextureCollection **OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
GetTextureValue(const FHashedMaterialParameterInfo &ParameterInfo, const UTexture **OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
GetTextureValue(const FHashedMaterialParameterInfo &ParameterInfo, const URuntimeVirtualTexture **OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
GetTextureValue(const FHashedMaterialParameterInfo &ParameterInfo, const USparseVolumeTexture **OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
GetUserSceneTextureOutput(const FMaterial *Base) constFMaterialRenderProxy
GetUserSceneTextureOverride(FName &InOutValue) constFMaterialRenderProxyinlinevirtual
GetVectorValue(const FHashedMaterialParameterInfo &ParameterInfo, FLinearColor *OutValue, const FMaterialRenderContext &Context) constFMaterialRenderProxy
HasDeferredUniformExpressionCacheRequests()FMaterialRenderProxystatic
HasValidFeatureLevel() constFRenderResourceinlineprotected
ImmutableSamplerStateFMaterialRenderProxymutable
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFMaterialRenderProxyvirtual
InvalidateUniformExpressionCache(bool bRecreateUniformBuffer)FMaterialRenderProxy
IsDeleted() constFMaterialRenderProxyinline
IsInitialized() constFRenderResourceinline
IsMarkedForGarbageCollection() constFMaterialRenderProxyinline
MarkForGarbageCollection()FMaterialRenderProxyinline
MarkTransient()FMaterialRenderProxyinline
NumSpecularProfileRT() constFMaterialRenderProxyinline
NumSubsurfaceProfileRT() constFMaterialRenderProxyinline
FRenderResource::operator=(const FRenderResource &Other)FRenderResource
FRenderResource::operator=(FRenderResource &&Other)FRenderResource
ParentFLandscapeGizmoMeshRenderProxy
ReleaseResource() overrideFMaterialRenderProxyvirtual
ReleaseRHI() overrideFMaterialRenderProxyvirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
ScaleBiasFLandscapeGizmoMeshRenderProxy
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetNeuralProfileRT(const UNeuralProfile *Ptr)FMaterialRenderProxyinline
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
SetSpecularProfileOverrideRT(const USpecularProfile *Ptr)FMaterialRenderProxyinline
SetSubsurfaceProfileRT(const USubsurfaceProfile *Ptr)FMaterialRenderProxyinline
TopHeightFLandscapeGizmoMeshRenderProxy
UniformExpressionCacheFMaterialRenderProxymutable
UpdateDeferredCachedUniformExpressions()FMaterialRenderProxystatic
UpdateDeferredCachedUniformExpressions(FRHICommandListBase &RHICmdList, UE::Tasks::FTask *TaskIfAsync=nullptr)FMaterialRenderProxystatic
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
UpdateUniformExpressionCacheIfNeeded(ERHIFeatureLevel::Type InFeatureLevel) constFMaterialRenderProxy
UpdateUniformExpressionCacheIfNeeded(FRHICommandListBase &RHICmdList, ERHIFeatureLevel::Type InFeatureLevel) constFMaterialRenderProxy
WorldToLandscapeMatrixFLandscapeGizmoMeshRenderProxy
~FMaterialRenderProxy()FMaterialRenderProxyvirtual
~FNoncopyable()FNoncopyableinlineprotected
~FRenderResource()FRenderResourcevirtual