UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLightPrimitiveInteraction Member List

This is the complete list of members for FLightPrimitiveInteraction, including all inherited members.

CastsSelfShadowOnly() constFLightPrimitiveInteractioninline
Create(FLightSceneInfo *LightSceneInfo, FPrimitiveSceneInfo *PrimitiveSceneInfo)FLightPrimitiveInteractionstatic
Destroy(FLightPrimitiveInteraction *LightPrimitiveInteraction)FLightPrimitiveInteractionstatic
FlushCachedShadowMapData()FLightPrimitiveInteraction
GetLight() constFLightPrimitiveInteractioninline
GetLightId() constFLightPrimitiveInteractioninline
GetMemoryPoolSize()FLightPrimitiveInteractionstatic
GetNextLight() constFLightPrimitiveInteractioninline
GetNextPrimitive() constFLightPrimitiveInteractioninline
GetPrimitiveSceneInfo() constFLightPrimitiveInteractioninline
GetTypeHashFLightPrimitiveInteractionfriend
HasInsetObjectShadow() constFLightPrimitiveInteractioninline
HasShadow() constFLightPrimitiveInteractioninline
HasTranslucentObjectShadow() constFLightPrimitiveInteractioninline
InitializeMemoryPool()FLightPrimitiveInteractionstatic
IsDynamic() constFLightPrimitiveInteractioninline
IsLightMapped() constFLightPrimitiveInteractioninline
IsMobileDynamicLocalLight() constFLightPrimitiveInteractioninline
IsNaniteMeshProxy() constFLightPrimitiveInteractioninline
IsShadowMapped() constFLightPrimitiveInteractioninline
IsUncachedStaticLighting() constFLightPrimitiveInteractioninline
operator delete(void *RawMemory)FLightPrimitiveInteraction
operator new(size_t Size)FLightPrimitiveInteraction
ProxySupportsGPUScene() constFLightPrimitiveInteractioninline
ShouldCreate(FLightSceneInfo *LightSceneInfo, FPrimitiveSceneInfo *PrimitiveSceneInfo)FLightPrimitiveInteractionstatic