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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FLocalizationResourceTextSource, including all inherited members.
| GetChunkedLocalizationTargets() | FLocalizationResourceTextSource | static |
| GetLocalizedCultureNames(const ELocalizationLoadFlags InLoadFlags, TSet< FString > &OutLocalizedCultureNames) override | FLocalizationResourceTextSource | virtual |
| GetNativeCultureName(const ELocalizedTextSourceCategory InCategory, FString &OutNativeCultureName) override | FLocalizationResourceTextSource | virtual |
| GetPriority() const | ILocalizedTextSource | inlinevirtual |
| HasRegisteredChunkId(const int32 InChunkId) | FLocalizationResourceTextSource | inline |
| LoadLocalizedResources(const ELocalizationLoadFlags InLoadFlags, TArrayView< const FString > InPrioritizedCultures, FTextLocalizationResource &InOutNativeResource, FTextLocalizationResource &InOutLocalizedResource) override | FLocalizationResourceTextSource | virtual |
| LoadLocalizedResourcesFromPaths(TArrayView< const FString > InPrioritizedNativePaths, TArrayView< const FString > InPrioritizedLocalizationPaths, TArrayView< const FString > InGameNativePaths, const ELocalizationLoadFlags InLoadFlags, TArrayView< const FString > InPrioritizedCultures, FTextLocalizationResource &InOutNativeResource, FTextLocalizationResource &InOutLocalizedResource) const | FLocalizationResourceTextSource | |
| QueryLocalizedResource(const ELocalizationLoadFlags InLoadFlags, TArrayView< const FString > InPrioritizedCultures, const FTextId InTextId, FTextLocalizationResource &InOutNativeResource, FTextLocalizationResource &InOutLocalizedResource) | ILocalizedTextSource | inlinevirtual |
| RegisterChunkId(const int32 InChunkId) | FLocalizationResourceTextSource | inline |
| ShouldLoadAdditional(const ELocalizationLoadFlags InLoadFlags) | ILocalizedTextSource | inlinestatic |
| ShouldLoadEditor(const ELocalizationLoadFlags InLoadFlags) | ILocalizedTextSource | inlinestatic |
| ShouldLoadEngine(const ELocalizationLoadFlags InLoadFlags) | ILocalizedTextSource | inlinestatic |
| ShouldLoadGame(const ELocalizationLoadFlags InLoadFlags) | ILocalizedTextSource | inlinestatic |
| ShouldLoadNative(const ELocalizationLoadFlags InLoadFlags) | ILocalizedTextSource | inlinestatic |
| ShouldLoadNativeGameData(const ELocalizationLoadFlags InLoadFlags) | ILocalizedTextSource | inlinestatic |
| ~ILocalizedTextSource()=default | ILocalizedTextSource | virtual |