| AddMeshCards(int32 PrimitiveGroupIndex) | FLumenSceneData | |
| AlbedoAtlas | FLumenSceneData | |
| AllocateCardAtlases(FRDGBuilder &GraphBuilder, FLumenSceneFrameTemporaries &FrameTemporaries, const FSceneViewFamily *ViewFamily) | FLumenSceneData | |
| bAllowCardDownsampleFromSelf | FLumenSceneData | |
| bAllowCardSharing | FLumenSceneData | |
| bDebugClearAllCachedState | FLumenSceneData | |
| bFinalLightingAtlasContentsValid | FLumenSceneData | |
| bReuploadSceneRequest | FLumenSceneData | |
| bTrackAllPrimitives | FLumenSceneData | |
| bViewSpecific | FLumenSceneData | |
| CardBuffer | FLumenSceneData | |
| CardIndicesToUpdateInBuffer | FLumenSceneData | |
| CardPageBuffer | FLumenSceneData | |
| CardPageHighResLastUsedBuffer | FLumenSceneData | |
| CardPageLastUsedBuffer | FLumenSceneData | |
| CardPageUploadBuffer | FLumenSceneData | |
| Cards | FLumenSceneData | |
| CardUploadBuffer | FLumenSceneData | |
| CopyInitialData(const FLumenSceneData &SourceSceneData) | FLumenSceneData | |
| DepthAtlas | FLumenSceneData | |
| DiffuseLightingAndSecondMomentHistoryAtlas | FLumenSceneData | |
| DirectLightingAtlas | FLumenSceneData | |
| DumpStats(const FDistanceFieldSceneData &DistanceFieldSceneData, bool bDumpMeshDistanceFields, bool bDumpPrimitiveCullingInfos, bool bDumpPrimitiveGroups) | FLumenSceneData | |
| EmissiveAtlas | FLumenSceneData | |
| EvictOldestAllocation(uint32 MaxFramesSinceLastUsed, TSparseUniqueList< int32, SceneRenderingAllocator > &DirtyCards) | FLumenSceneData | |
| FillFrameTemporaries(FRDGBuilder &GraphBuilder, FLumenSceneFrameTemporaries &FrameTemporaries) | FLumenSceneData | |
| FinalLightingAtlas | FLumenSceneData | |
| FLumenSceneData(EShaderPlatform ShaderPlatform, EWorldType::Type WorldType) | FLumenSceneData | |
| FLumenSceneData(bool bInTrackAllPrimitives) | FLumenSceneData | |
| ForceEvictEntireCache() | FLumenSceneData | |
| FreeVirtualSurface(FLumenCard &Card, uint8 FromResLevel, uint8 ToResLevel) | FLumenSceneData | |
| GetCardCaptureAtlasSize() const | FLumenSceneData | |
| GetCardCaptureAtlasSizeInPages() const | FLumenSceneData | |
| GetCardCaptureRefreshNumPages() const | FLumenSceneData | |
| GetCardCaptureRefreshNumTexels() const | FLumenSceneData | |
| GetGPUSizeBytes(bool bLogSizes) const | FLumenSceneData | |
| GetMeshCardsIndex(const FPrimitiveSceneInfo *PrimitiveSceneInfo, int32 InstanceIndex) const | FLumenSceneData | |
| GetNumCardPages() const | FLumenSceneData | inline |
| GetPageTableEntry(int32 PageTableIndex) const | FLumenSceneData | inline |
| GetPageTableEntry(int32 PageTableIndex) | FLumenSceneData | inline |
| GetPhysicalAtlasCompression() const | FLumenSceneData | inline |
| GetPhysicalAtlasSize() const | FLumenSceneData | inline |
| GetPrimitiveGroupCullingInfo(const FLumenPrimitiveGroup &PrimitiveGroup, bool bForcePrimitiveLevel=false) | FLumenSceneData | |
| GetPrimitiveGroupCullingInfo(const FLumenPrimitiveGroup &PrimitiveGroup, bool bForcePrimitiveLevel=false) const | FLumenSceneData | |
| GetRadiosityAtlasSize() const | FLumenSceneData | |
| GetSurfaceCacheUpdateFrameIndex() const | FLumenSceneData | |
| GlobalLightingState | FLumenSceneData | |
| HasPendingOperations() const | FLumenSceneData | inline |
| HeightfieldBuffer | FLumenSceneData | |
| HeightfieldIndicesToUpdateInBuffer | FLumenSceneData | |
| Heightfields | FLumenSceneData | |
| HeightfieldUploadBuffer | FLumenSceneData | |
| IncrementSurfaceCacheUpdateFrameIndex() | FLumenSceneData | |
| IndirectLightingAtlas | FLumenSceneData | |
| InstanceCullingInfos | FLumenSceneData | |
| InvalidateSurfaceCache(FRHIGPUMask GPUMask, int32 MeshCardsIndex) | FLumenSceneData | |
| IsPhysicalSpaceAvailable(const FLumenCard &Card, int32 ResLevel, bool bSinglePage) const | FLumenSceneData | inline |
| LandscapePrimitives | FLumenSceneData | |
| MapSurfaceCachePage(const FLumenSurfaceMipMap &MipMap, int32 PageTableIndex, FRHIGPUMask GPUMask) | FLumenSceneData | |
| MeshCards | FLumenSceneData | |
| MeshCardsBuffer | FLumenSceneData | |
| MeshCardsIndicesToUpdateInBuffer | FLumenSceneData | |
| MeshCardsUploadBuffer | FLumenSceneData | |
| NormalAtlas | FLumenSceneData | |
| NumFramesAccumulatedHistoryAtlas | FLumenSceneData | |
| NumHiResPagesToAdd | FLumenSceneData | |
| NumLockedCardsToUpdate | FLumenSceneData | |
| NumMeshCardsToAdd | FLumenSceneData | |
| OpacityAtlas | FLumenSceneData | |
| PageTable | FLumenSceneData | |
| PageTableBuffer | FLumenSceneData | |
| PageTableIndicesToUpdateInBuffer | FLumenSceneData | |
| PageTableUploadBuffer | FLumenSceneData | |
| PendingAddOperations | FLumenSceneData | |
| PendingRemoveOperations | FLumenSceneData | |
| PendingSurfaceCacheInvalidationOperations | FLumenSceneData | |
| PendingUpdateOperations | FLumenSceneData | |
| PrimitiveCullingInfos | FLumenSceneData | |
| PrimitiveGroupBuffer | FLumenSceneData | |
| PrimitiveGroupIndicesToUpdateInBuffer | FLumenSceneData | |
| PrimitiveGroups | FLumenSceneData | |
| PrimitiveGroupUploadBuffer | FLumenSceneData | |
| PrimitivesToUpdateMeshCards | FLumenSceneData | |
| ProcessLumenSurfaceCacheRequests(const FViewInfo &MainView, float MaxCardUpdateDistanceFromCamera, int32 MaxTileCapturesPerFrame, FLumenCardRenderer &LumenCardRenderer, FRHIGPUMask GPUMask, const TArray< FSurfaceCacheRequest, SceneRenderingAllocator > &SurfaceCacheRequests) | FLumenSceneData | |
| RadiosityNumFramesAccumulatedAtlas | FLumenSceneData | |
| RadiosityProbeSHBlueAtlas | FLumenSceneData | |
| RadiosityProbeSHGreenAtlas | FLumenSceneData | |
| RadiosityProbeSHRedAtlas | FLumenSceneData | |
| RadiosityTraceHitDistanceAtlas | FLumenSceneData | |
| RadiosityTraceRadianceAtlas | FLumenSceneData | |
| RayTracingGroups | FLumenSceneData | |
| ReallocVirtualSurface(FLumenCard &Card, int32 CardIndex, int32 ResLevel, bool bLockPages) | FLumenSceneData | |
| ReleaseAtlas() | FLumenSceneData | |
| RemoveAllMeshCards() | FLumenSceneData | |
| RemoveCardFromAtlas(int32 CardIndex) | FLumenSceneData | |
| RemoveMeshCards(int32 PrimitiveGroupIndex, bool bUpdateCullingInfo=true) | FLumenSceneData | |
| RemovePrimitiveGroupCullingInfo(FLumenPrimitiveGroup &PrimitiveGroup) | FLumenSceneData | |
| ResetAndConsolidate() | FLumenSceneData | |
| SceneInstanceIndexToMeshCardsIndexBuffer | FLumenSceneData | |
| SceneInstanceIndexToMeshCardsIndexUploadBuffer | FLumenSceneData | |
| SceneReadback | FLumenSceneData | |
| SurfaceCacheFeedback | FLumenSceneData | |
| SurfaceCacheResolution | FLumenSceneData | |
| TileShadowDownsampleFactorAtlas | FLumenSceneData | |
| UpdateAtlasSize() | FLumenSceneData | |
| UpdateCardMipMapHierarchy(FLumenCard &Card) | FLumenSceneData | |
| UpdateMeshCards(const FMatrix &LocalToWorld, int32 MeshCardsIndex, const FMeshCardsBuildData &MeshCardsBuildData) | FLumenSceneData | |
| UpdatePrimitiveGroupCullingInfo(const FLumenPrimitiveGroup &PrimitiveGroup, const FRenderBounds &NewWorldBounds, bool bForcePrimitiveLevel=false) | FLumenSceneData | |
| UpdatePrimitiveInstanceOffset(int32 PrimitiveIndex) | FLumenSceneData | |
| UpdateSurfaceCacheFeedback(FFeedbackData Data, const TArray< FVector, TInlineAllocator< 2 > > &LumenSceneCameraOrigins, TArray< FSurfaceCacheRequest > &MeshCardsUpdate, const FViewFamilyInfo &ViewFamily, int32 RequestHistogram[Lumen::NumDistanceBuckets]) | FLumenSceneData | |
| UploadPageTable(FRDGBuilder &GraphBuilder, FRDGScatterUploadBuilder &UploadBuilder, FLumenSceneFrameTemporaries &FrameTemporaries) | FLumenSceneData | |
| ~FLumenSceneData() | FLumenSceneData | |