UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMacCursor Member List

This is the complete list of members for FMacCursor, including all inherited members.

CreateCursorFromFile(const FString &InPathToCursorWithoutExtension, FVector2D HotSpot) overrideFMacCursorvirtual
CreateCursorFromRGBABuffer(const FColor *Pixels, int32 Width, int32 Height, FVector2D InHotSpot) overrideFMacCursorvirtual
FMacCursor()FMacCursor
GetIntPosition() constFMacCursor
GetMouseWarpDelta()FMacCursor
GetPosition() const overrideFMacCursorvirtual
GetSize(int32 &Width, int32 &Height) const overrideFMacCursorvirtual
GetType() const overrideFMacCursorinlinevirtual
IsCreateCursorFromRGBABufferSupported() const overrideFMacCursorinlinevirtual
IsLocked() constFMacCursorinline
Lock(const RECT *const Bounds) overrideFMacCursorvirtual
SetHighPrecisionMouseMode(const bool bEnable)FMacCursor
SetPosition(const int32 X, const int32 Y) overrideFMacCursorvirtual
SetShouldIgnoreLocking(bool bIgnore)FMacCursorinline
SetType(const EMouseCursor::Type InNewCursor) overrideFMacCursorvirtual
SetTypeShape(EMouseCursor::Type InCursorType, void *CursorHandle) overrideFMacCursorvirtual
Show(bool bShow) overrideFMacCursorvirtual
UpdateCurrentPosition(const FIntVector2 &Position)FMacCursor
UpdateCursorClipping(FIntVector2 &CursorPosition)FMacCursor
UpdateVisibility()FMacCursor
WarpCursor(const int32 X, const int32 Y)FMacCursor
~FMacCursor()FMacCursorvirtual
~ICursor()=defaultICursorvirtual