UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMediaSoundGenerator Member List
This is the complete list of members for
FMediaSoundGenerator
, including all inherited members.
FMediaSoundGenerator
(FSoundGeneratorParams &InParams)
FMediaSoundGenerator
GetCurrentEnvelopeValue
() const
FMediaSoundGenerator
inline
GetDesiredNumSamplesToRenderPerCallback
() const
ISoundGenerator
inline
virtual
GetLastPlayTime
() const
FMediaSoundGenerator
inline
GetNextBuffer
(float *OutAudio, int32 NumSamples, bool bRequireNumberSamples=false)
ISoundGenerator
GetNormalizedSpectralData
() const
FMediaSoundGenerator
GetRelativeRenderCost
() const
ISoundGenerator
inline
virtual
GetSpectralData
() const
FMediaSoundGenerator
GetSynchronizedRenderQueueId
() const
ISoundGenerator
inline
virtual
IsFinished
() const
ISoundGenerator
inline
virtual
ISoundGenerator
()
ISoundGenerator
OnBeginGenerate
()
ISoundGenerator
inline
virtual
OnEndGenerate
() override
FMediaSoundGenerator
virtual
OnGenerateAudio
(float *OutAudio, int32 NumSamples) override
FMediaSoundGenerator
virtual
SetCachedData
(float InCachedRate, const FTimespan &InCachedTime)
FMediaSoundGenerator
SetEnableEnvelopeFollowing
(bool bInEnvelopeFollowingEnabled)
FMediaSoundGenerator
SetEnableSpectralAnalysis
(bool bInSpectralAnlaysisEnabled)
FMediaSoundGenerator
SetEnvelopeFollowingSettings
(int32 InAttackTimeMsec, int32 InReleaseTimeMsec)
FMediaSoundGenerator
SetLastPlaySampleTime
(const FTimespan &InLastPlaySampleTime)
FMediaSoundGenerator
SetSampleQueue
(TSharedPtr< FMediaAudioSampleQueue, ESPMode::ThreadSafe > &InSampleQueue)
FMediaSoundGenerator
SetSpectrumAnalyzerSettings
(Audio::FSpectrumAnalyzerSettings::EFFTSize InFFTSize, const TArray< float > &InFrequenciesToAnalyze)
FMediaSoundGenerator
SynthCommand
(TFunction< void()> Command)
ISoundGenerator
protected
~FMediaSoundGenerator
()
FMediaSoundGenerator
virtual
~ISoundGenerator
()
ISoundGenerator
virtual
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