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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FMeshChange, including all inherited members.
| AddReferencedObjects(FReferenceCollector &Collector) | FChange | inlinevirtual |
| Apply(UObject *Object) override | FMeshChange | virtual |
| ApplyChangeToMesh(UE::Geometry::FDynamicMesh3 *Mesh, bool bRevert) const | FMeshChange | virtual |
| DynamicMeshChange | FMeshChange | |
| EChangeStyle enum name | FChange | |
| Execute(UObject *Object) final | FCommandChange | inlinevirtual |
| FChange() | FChange | inlineprotected |
| FMeshChange() | FMeshChange | |
| FMeshChange(TUniquePtr< UE::Geometry::FDynamicMeshChange > DynamicMeshChangeIn) | FMeshChange | |
| GetChangeType() final | FCommandChange | inlinevirtual |
| GetSize() const | FChange | inlinevirtual |
| HasExpired(UObject *Object) const | FChange | inlinevirtual |
| OnChangeAppliedFunc | FMeshChange | |
| PrintToLog(FFeedbackContext &FeedbackContext, const int32 IndentLevel=0) | FChange | virtual |
| ProcessChangeVertices(const UE::Geometry::FDynamicMesh3 *ChangedMesh, TFunctionRef< void(TConstArrayView< int32 >)> ProcessFn, bool bRevert) const override | FMeshChange | virtual |
| Revert(UObject *Object) override | FMeshChange | virtual |
| ToString() const override | FMeshChange | virtual |
| ~FChange() | FChange | inlinevirtual |
| ~FMeshChange() | FMeshChange |