UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMeshRenderDecomposition Member List
This is the complete list of members for
FMeshRenderDecomposition
, including all inherited members.
AppendGroup
()
FMeshRenderDecomposition
inline
BuildAssociations
(const FDynamicMesh3 *Mesh)
FMeshRenderDecomposition
BuildChunkedDecomposition
(const FDynamicMesh3 *Mesh, const FComponentMaterialSet *MaterialSet, FMeshRenderDecomposition &Decomp, int32 MaxChunkSize=1<< 14)
FMeshRenderDecomposition
static
BuildMaterialDecomposition
(const FDynamicMesh3 *Mesh, const FComponentMaterialSet *MaterialSet, FMeshRenderDecomposition &Decomp)
FMeshRenderDecomposition
static
FMeshRenderDecomposition
(FMeshRenderDecomposition &&)=default
FMeshRenderDecomposition
FMeshRenderDecomposition
()=default
FMeshRenderDecomposition
FMeshRenderDecomposition
(const FMeshRenderDecomposition &)=delete
FMeshRenderDecomposition
GetGroup
(int32 Index)
FMeshRenderDecomposition
inline
GetGroup
(int32 Index) const
FMeshRenderDecomposition
inline
GetGroupForTriangle
(int32 TriangleID) const
FMeshRenderDecomposition
inline
Groups
FMeshRenderDecomposition
Initialize
(int32 Count)
FMeshRenderDecomposition
inline
IsGroup
(int32 Index) const
FMeshRenderDecomposition
inline
Num
() const
FMeshRenderDecomposition
inline
operator=
(FMeshRenderDecomposition &&)=default
FMeshRenderDecomposition
operator=
(const FMeshRenderDecomposition &)=delete
FMeshRenderDecomposition
TriangleToGroupMap
FMeshRenderDecomposition
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