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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FNetworkFileHandle, including all inherited members.
| Flush(const bool bFullFlush=false) override | FNetworkFileHandle | inlinevirtual |
| FNetworkFileHandle(FNetworkPlatformFile &InNetwork, const TCHAR *InFilename, int64 InFilePos, int64 InFileSize, bool bWriting) | FNetworkFileHandle | inline |
| Read(uint8 *Destination, int64 BytesToRead) override | FNetworkFileHandle | inlinevirtual |
| ReadAt(uint8 *Destination, int64 BytesToRead, int64 Offset)=0 | IFileHandle | pure virtual |
| Seek(int64 NewPosition) override | FNetworkFileHandle | inlinevirtual |
| SeekFromEnd(int64 NewPositionRelativeToEnd=0) override | FNetworkFileHandle | inlinevirtual |
| ShrinkBuffers() | IFileHandle | inlinevirtual |
| Tell() override | FNetworkFileHandle | inlinevirtual |
| Truncate(int64 NewSize) override | FNetworkFileHandle | inlinevirtual |
| Write(const uint8 *Source, int64 BytesToWrite) override | FNetworkFileHandle | inlinevirtual |
| ~IFileHandle() | IFileHandle | inlinevirtual |