![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FNetworkFileSystemModule, including all inherited members.
| CreateNetworkFileServer(bool bLoadTargetPlatforms, int32 Port, FNetworkFileDelegateContainer NetworkFileDelegateContainer, const ENetworkFileServerProtocol Protocol) const | FNetworkFileSystemModule | inlinevirtual |
| CreateNetworkFileServer(FNetworkFileServerOptions FileServerOptions, bool bLoadTargetPlatforms) const override | FNetworkFileSystemModule | inlinevirtual |
| CreateNetworkFileServer(TSharedRef< UE::Cook::ICookOnTheFlyNetworkServer > CookOnTheFlyNetworkServer, FNetworkFileDelegateContainer Delegates) const override | FNetworkFileSystemModule | inlinevirtual |
| IsGameModule() const | IModuleInterface | inlinevirtual |
| PostLoadCallback() | IModuleInterface | inlinevirtual |
| PreUnloadCallback() | IModuleInterface | inlinevirtual |
| ShutdownModule() | IModuleInterface | inlinevirtual |
| StartupModule() | IModuleInterface | inlinevirtual |
| SupportsAutomaticShutdown() | IModuleInterface | inlinevirtual |
| SupportsDynamicReloading() | IModuleInterface | inlinevirtual |
| ~IModuleInterface() | IModuleInterface | inlinevirtual |
| ~INetworkFileSystemModule() | INetworkFileSystemModule | inlinevirtual |