UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNullNetworkReplayStreamer Member List

This is the complete list of members for FNullNetworkReplayStreamer, including all inherited members.

AddEvent(const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) overrideFNullNetworkReplayStreamervirtual
AddOrUpdateEvent(const FString &Name, const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) overrideFNullNetworkReplayStreamerinlinevirtual
AddUserToReplay(const FString &UserString) overrideFNullNetworkReplayStreamervirtual
AppendCommonReplayAttributes(TArray< FAnalyticsEventAttribute > &&Attrs) constINetworkReplayStreamervirtual
DeleteFinishedStream(const FString &StreamName, const FDeleteFinishedStreamCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
DeleteFinishedStream(const FString &StreamName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
DownloadHeader(const FDownloadHeaderCallback &Delegate) overrideFNullNetworkReplayStreamerinlinevirtual
EnumerateEvents(const FString &Group, const FEnumerateEventsCallback &EnumerationCompleteDelegate) overrideFNullNetworkReplayStreamervirtual
EnumerateEvents(const FString &ReplayName, const FString &Group, const FEnumerateEventsCallback &EnumerationCompleteDelegate) overrideFNullNetworkReplayStreamervirtual
EnumerateEvents(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
EnumerateRecentStreams(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FEnumerateStreamsCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
EnumerateStreams(const FNetworkReplayVersion &InReplayVersion, const int32 UserIndex, const FString &MetaString, const TArray< FString > &ExtraParms, const FEnumerateStreamsCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
Exec(const TCHAR *Cmd, FOutputDevice &Ar)INetworkReplayStreamerinlinevirtual
FlushCheckpoint(const uint32 TimeInMS) overrideFNullNetworkReplayStreamervirtual
FNullNetworkReplayStreamer()FNullNetworkReplayStreamerinline
FTickableGameObject(ETickableTickType StartingTickType=ETickableTickType::NewObject)FTickableGameObject
GetCheckpointArchive() overrideFNullNetworkReplayStreamervirtual
GetDemoPath(FString &DemoPath) const overrideFNullNetworkReplayStreamervirtual
GetHeaderArchive() overrideFNullNetworkReplayStreamervirtual
GetLastError() constINetworkReplayStreamervirtual
GetMaxFriendlyNameSize() const overrideFNullNetworkReplayStreamerinlinevirtual
GetReplayID() const overrideFNullNetworkReplayStreamerinlinevirtual
GetReplayStreamerState() const overrideFNullNetworkReplayStreamerinlinevirtual
GetStatId() const overrideFNullNetworkReplayStreamervirtual
GetStreamingArchive() overrideFNullNetworkReplayStreamervirtual
GetTickableGameObjectWorld() constFTickableGameObjectinlinevirtual
GetTickableTickType() const overrideFNullNetworkReplayStreamerinlinevirtual
GetTotalDemoTime() const overrideFNullNetworkReplayStreamerinlinevirtual
GotoCheckpointIndex(const int32 CheckpointIndex, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) overrideFNullNetworkReplayStreamervirtual
GotoTimeInMS(const uint32 TimeInMS, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) overrideFNullNetworkReplayStreamervirtual
HandleLastError(UE::Net::FNetResultManager &ResultManager)INetworkReplayStreamervirtual
HasError() constINetworkReplayStreamervirtual
INetworkReplayStreamer()INetworkReplayStreamer
IsAllowedToTick() constFTickableObjectBaseinlinevirtual
IsCheckpointTypeSupported(EReplayCheckpointType CheckpointType) const overrideFNullNetworkReplayStreamerinlinevirtual
IsDataAvailable() const overrideFNullNetworkReplayStreamervirtual
IsDataAvailableForTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) overrideFNullNetworkReplayStreamerinlinevirtual
IsLive() const overrideFNullNetworkReplayStreamervirtual
IsLoadingCheckpoint() const overrideFNullNetworkReplayStreamerinlinevirtual
IsTickable() constFTickableObjectBaseinlinevirtual
IsTickableInEditor() constFTickableGameObjectinlinevirtual
IsTickableWhenPaused() const overrideFNullNetworkReplayStreamerinlinevirtual
KeepReplay(const FString &ReplayName, const bool bKeep, const FKeepReplayCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
KeepReplay(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
OnReplayGetAnalyticsAttributesINetworkReplayStreamerstatic
RefreshHeader() overrideFNullNetworkReplayStreamerinlinevirtual
RenameReplay(const FString &ReplayName, const FString &NewName, const FRenameReplayCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RenameReplay(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const FRenameReplayCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RequestEventData(const FString &EventID, const FRequestEventDataCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RequestEventData(const FString &ReplayName, const FString &EventID, const FRequestEventDataCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RequestEventData(const FString &ReplayName, const FString &EventId, const int32 UserIndex, const FRequestEventDataCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RequestEventGroupData(const FString &Group, const FRequestEventGroupDataCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RequestEventGroupData(const FString &ReplayName, const FString &Group, const FRequestEventGroupDataCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
RequestEventGroupData(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FRequestEventGroupDataCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
SearchEvents(const FString &EventGroup, const FSearchEventsCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
SetAnalyticsProvider(TSharedPtr< IAnalyticsProvider > &InProvider)INetworkReplayStreamerinlinevirtual
SetDemoPath(const FString &DemoPath) overrideFNullNetworkReplayStreamerinlinevirtual
SetExtendedError(UE::Net::FNetResult &&Result)INetworkReplayStreamervirtual
SetHighPriorityTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) overrideFNullNetworkReplayStreamerinlinevirtual
SetTickableTickType(ETickableTickType NewTickType)FTickableGameObject
SetTimeBufferHintSeconds(const float InTimeBufferHintSeconds) overrideFNullNetworkReplayStreamerinlinevirtual
SimpleTickObjects(FTickableStatics &Statics, TFunctionRef< void(FTickableObjectBase *)> TickFunc)FTickableObjectBaseprotectedstatic
StartStreaming(const FStartStreamingParameters &Params, const FStartStreamingCallback &Delegate) overrideFNullNetworkReplayStreamervirtual
StopStreaming() overrideFNullNetworkReplayStreamervirtual
Tick(float DeltaSeconds) overrideFNullNetworkReplayStreamervirtual
TickObjects(UWorld *World, ELevelTick LevelTickType, bool bIsPaused, float DeltaSeconds)FTickableGameObjectstatic
UE_NONCOPYABLE(FTickableGameObject)FTickableGameObject
UpdatePlaybackTime(uint32 TimeInMS) overrideFNullNetworkReplayStreamerinlinevirtual
UpdateTotalDemoTime(uint32 TimeInMS) overrideFNullNetworkReplayStreamervirtual
~FTickableGameObject()FTickableGameObjectvirtual
~INetworkReplayStreamer()INetworkReplayStreamervirtual