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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FNullNetworkReplayStreamer, including all inherited members.
| AddEvent(const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) override | FNullNetworkReplayStreamer | virtual |
| AddOrUpdateEvent(const FString &Name, const uint32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) override | FNullNetworkReplayStreamer | inlinevirtual |
| AddUserToReplay(const FString &UserString) override | FNullNetworkReplayStreamer | virtual |
| AppendCommonReplayAttributes(TArray< FAnalyticsEventAttribute > &&Attrs) const | INetworkReplayStreamer | virtual |
| DeleteFinishedStream(const FString &StreamName, const FDeleteFinishedStreamCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| DeleteFinishedStream(const FString &StreamName, const int32 UserIndex, const FDeleteFinishedStreamCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| DownloadHeader(const FDownloadHeaderCallback &Delegate) override | FNullNetworkReplayStreamer | inlinevirtual |
| EnumerateEvents(const FString &Group, const FEnumerateEventsCallback &EnumerationCompleteDelegate) override | FNullNetworkReplayStreamer | virtual |
| EnumerateEvents(const FString &ReplayName, const FString &Group, const FEnumerateEventsCallback &EnumerationCompleteDelegate) override | FNullNetworkReplayStreamer | virtual |
| EnumerateEvents(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FEnumerateEventsCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| EnumerateRecentStreams(const FNetworkReplayVersion &ReplayVersion, const int32 UserIndex, const FEnumerateStreamsCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| EnumerateStreams(const FNetworkReplayVersion &InReplayVersion, const int32 UserIndex, const FString &MetaString, const TArray< FString > &ExtraParms, const FEnumerateStreamsCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| Exec(const TCHAR *Cmd, FOutputDevice &Ar) | INetworkReplayStreamer | inlinevirtual |
| FlushCheckpoint(const uint32 TimeInMS) override | FNullNetworkReplayStreamer | virtual |
| FNullNetworkReplayStreamer() | FNullNetworkReplayStreamer | inline |
| FTickableGameObject(ETickableTickType StartingTickType=ETickableTickType::NewObject) | FTickableGameObject | |
| GetCheckpointArchive() override | FNullNetworkReplayStreamer | virtual |
| GetDemoPath(FString &DemoPath) const override | FNullNetworkReplayStreamer | virtual |
| GetHeaderArchive() override | FNullNetworkReplayStreamer | virtual |
| GetLastError() const | INetworkReplayStreamer | virtual |
| GetMaxFriendlyNameSize() const override | FNullNetworkReplayStreamer | inlinevirtual |
| GetReplayID() const override | FNullNetworkReplayStreamer | inlinevirtual |
| GetReplayStreamerState() const override | FNullNetworkReplayStreamer | inlinevirtual |
| GetStatId() const override | FNullNetworkReplayStreamer | virtual |
| GetStreamingArchive() override | FNullNetworkReplayStreamer | virtual |
| GetTickableGameObjectWorld() const | FTickableGameObject | inlinevirtual |
| GetTickableTickType() const override | FNullNetworkReplayStreamer | inlinevirtual |
| GetTotalDemoTime() const override | FNullNetworkReplayStreamer | inlinevirtual |
| GotoCheckpointIndex(const int32 CheckpointIndex, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) override | FNullNetworkReplayStreamer | virtual |
| GotoTimeInMS(const uint32 TimeInMS, const FGotoCallback &Delegate, EReplayCheckpointType CheckpointType) override | FNullNetworkReplayStreamer | virtual |
| HandleLastError(UE::Net::FNetResultManager &ResultManager) | INetworkReplayStreamer | virtual |
| HasError() const | INetworkReplayStreamer | virtual |
| INetworkReplayStreamer() | INetworkReplayStreamer | |
| IsAllowedToTick() const | FTickableObjectBase | inlinevirtual |
| IsCheckpointTypeSupported(EReplayCheckpointType CheckpointType) const override | FNullNetworkReplayStreamer | inlinevirtual |
| IsDataAvailable() const override | FNullNetworkReplayStreamer | virtual |
| IsDataAvailableForTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) override | FNullNetworkReplayStreamer | inlinevirtual |
| IsLive() const override | FNullNetworkReplayStreamer | virtual |
| IsLoadingCheckpoint() const override | FNullNetworkReplayStreamer | inlinevirtual |
| IsTickable() const | FTickableObjectBase | inlinevirtual |
| IsTickableInEditor() const | FTickableGameObject | inlinevirtual |
| IsTickableWhenPaused() const override | FNullNetworkReplayStreamer | inlinevirtual |
| KeepReplay(const FString &ReplayName, const bool bKeep, const FKeepReplayCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| KeepReplay(const FString &ReplayName, const bool bKeep, const int32 UserIndex, const FKeepReplayCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| OnReplayGetAnalyticsAttributes | INetworkReplayStreamer | static |
| RefreshHeader() override | FNullNetworkReplayStreamer | inlinevirtual |
| RenameReplay(const FString &ReplayName, const FString &NewName, const FRenameReplayCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RenameReplay(const FString &ReplayName, const FString &NewName, const int32 UserIndex, const FRenameReplayCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const FRenameReplayCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RenameReplayFriendlyName(const FString &ReplayName, const FString &NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RequestEventData(const FString &EventID, const FRequestEventDataCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RequestEventData(const FString &ReplayName, const FString &EventID, const FRequestEventDataCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RequestEventData(const FString &ReplayName, const FString &EventId, const int32 UserIndex, const FRequestEventDataCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RequestEventGroupData(const FString &Group, const FRequestEventGroupDataCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RequestEventGroupData(const FString &ReplayName, const FString &Group, const FRequestEventGroupDataCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| RequestEventGroupData(const FString &ReplayName, const FString &Group, const int32 UserIndex, const FRequestEventGroupDataCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| SearchEvents(const FString &EventGroup, const FSearchEventsCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| SetAnalyticsProvider(TSharedPtr< IAnalyticsProvider > &InProvider) | INetworkReplayStreamer | inlinevirtual |
| SetDemoPath(const FString &DemoPath) override | FNullNetworkReplayStreamer | inlinevirtual |
| SetExtendedError(UE::Net::FNetResult &&Result) | INetworkReplayStreamer | virtual |
| SetHighPriorityTimeRange(const uint32 StartTimeInMS, const uint32 EndTimeInMS) override | FNullNetworkReplayStreamer | inlinevirtual |
| SetTickableTickType(ETickableTickType NewTickType) | FTickableGameObject | |
| SetTimeBufferHintSeconds(const float InTimeBufferHintSeconds) override | FNullNetworkReplayStreamer | inlinevirtual |
| SimpleTickObjects(FTickableStatics &Statics, TFunctionRef< void(FTickableObjectBase *)> TickFunc) | FTickableObjectBase | protectedstatic |
| StartStreaming(const FStartStreamingParameters &Params, const FStartStreamingCallback &Delegate) override | FNullNetworkReplayStreamer | virtual |
| StopStreaming() override | FNullNetworkReplayStreamer | virtual |
| Tick(float DeltaSeconds) override | FNullNetworkReplayStreamer | virtual |
| TickObjects(UWorld *World, ELevelTick LevelTickType, bool bIsPaused, float DeltaSeconds) | FTickableGameObject | static |
| UE_NONCOPYABLE(FTickableGameObject) | FTickableGameObject | |
| UpdatePlaybackTime(uint32 TimeInMS) override | FNullNetworkReplayStreamer | inlinevirtual |
| UpdateTotalDemoTime(uint32 TimeInMS) override | FNullNetworkReplayStreamer | virtual |
| ~FTickableGameObject() | FTickableGameObject | virtual |
| ~INetworkReplayStreamer() | INetworkReplayStreamer | virtual |