UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLBoundShaderState Member List
This is the complete list of members for
FOpenGLBoundShaderState
, including all inherited members.
AddRef
() const
FRHIResource
inline
CacheLink
FOpenGLBoundShaderState
DisableLifetimeExtension
()
FRHIResource
inline
FOpenGLBoundShaderState
(FOpenGLVertexDeclaration *InVertexDeclarationRHI, FOpenGLVertexShader *InVertexShaderRHI, FOpenGLPixelShader *InPixelShaderRHI, FOpenGLGeometryShader *InGeometryShaderRHI)
FOpenGLBoundShaderState
FRHIBoundShaderState
()
FRHIBoundShaderState
inline
FRHIResource
(ERHIResourceType InResourceType)
FRHIResource
GeometryShader
FOpenGLBoundShaderState
GetGeometryShader
()
FOpenGLBoundShaderState
inline
GetNumUniformBuffers
(int32 NumVertexUniformBuffers[SF_NumGraphicsFrequencies])
FOpenGLBoundShaderState
GetOwnerName
() const
FRHIResource
inline
GetPixelShader
()
FOpenGLBoundShaderState
inline
GetRefCount
() const
FRHIResource
inline
GetTextureNeeds
(int32 &OutMaxTextureStageUsed)
FOpenGLBoundShaderState
GetType
() const
FRHIResource
inline
GetUAVNeeds
(int32 &OutMaxUAVUnitUsed) const
FOpenGLBoundShaderState
GetVertexShader
()
FOpenGLBoundShaderState
inline
IsValid
() const
FRHIResource
inline
LinkedProgram
FOpenGLBoundShaderState
MaxTextureStageUsed
()
FOpenGLBoundShaderState
NeedsTextureStage
(int32 TextureStageIndex)
FOpenGLBoundShaderState
PixelShader
FOpenGLBoundShaderState
Release
() const
FRHIResource
inline
RequiresDriverInstantiation
()
FOpenGLBoundShaderState
SetOwnerName
(FName InOwnerName)
FRHIResource
inline
StreamStrides
FOpenGLBoundShaderState
VertexDeclaration
FOpenGLBoundShaderState
VertexShader
FOpenGLBoundShaderState
~FOpenGLBoundShaderState
()
FOpenGLBoundShaderState
virtual
~FRHIResource
()
FRHIResource
protected
virtual
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