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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FOpenGLShaderParameterCache, including all inherited members.
| CommitPackedGlobals(const FOpenGLLinkedProgram *LinkedProgram, CrossCompiler::EShaderStage Stage) | FOpenGLShaderParameterCache | |
| CommitPackedUniformBuffers(FOpenGLLinkedProgram *LinkedProgram, CrossCompiler::EShaderStage Stage, FRHIUniformBuffer **UniformBuffers, const TArray< CrossCompiler::FUniformBufferCopyInfo > &UniformBuffersCopyInfo) | FOpenGLShaderParameterCache | |
| FOpenGLShaderParameterCache() | FOpenGLShaderParameterCache | |
| InitializeResources(int32 UniformArraySize) | FOpenGLShaderParameterCache | |
| MarkAllDirty() | FOpenGLShaderParameterCache | |
| Set(uint32 BufferIndex, uint32 ByteOffset, uint32 NumBytes, const void *NewValues) | FOpenGLShaderParameterCache | |
| ~FOpenGLShaderParameterCache() | FOpenGLShaderParameterCache |