UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPakAsyncReadFileHandle Member List

This is the complete list of members for FPakAsyncReadFileHandle, including all inherited members.

ClearBlock(FCachedAsyncBlock &Block, bool bForDestructorShouldAlreadyBeClear=false)FPakAsyncReadFileHandleinline
DoProcessing(FCachedAsyncBlock *BlockPtr)FPakAsyncReadFileHandleinline
FPakAsyncReadFileHandle(const FPakEntry *InFileEntry, const TRefCountPtr< FPakFile > &InPakFile, const TCHAR *Filename)FPakAsyncReadFileHandleinline
GatherResults(uint8 *Memory, int64 Offset, int64 BytesToRead)FPakAsyncReadFileHandleinline
HandleCanceledRequest(TSet< FCachedAsyncBlock * > &MyCanceledBlocks, FPakProcessedReadRequest *Req, int64 Offset, int64 BytesToRead, bool &bHasCancelledRef)FPakAsyncReadFileHandleinline
IAsyncReadFileHandle()IAsyncReadFileHandleinline
IAsyncReadFileHandle(const IAsyncReadFileHandle &)=deleteIAsyncReadFileHandle
operator=(const IAsyncReadFileHandle &)=deleteIAsyncReadFileHandle
RawReadCallback(bool bWasCancelled, IAsyncReadRequest *InRequest)FPakAsyncReadFileHandleinline
ReadRequest(int64 Offset, int64 BytesToRead, EAsyncIOPriorityAndFlags PriorityAndFlags=AIOP_Normal, FAsyncFileCallBack *CompleteCallback=nullptr, uint8 *UserSuppliedMemory=nullptr) overrideFPakAsyncReadFileHandleinlinevirtual
RemoveRequest(FPakProcessedReadRequest *Req, int64 Offset, int64 BytesToRead, const bool &bAlreadyCancelled)FPakAsyncReadFileHandleinline
ShrinkHandleBuffers()IAsyncReadFileHandleinlinevirtual
SizeRequest(FAsyncFileCallBack *CompleteCallback=nullptr) overrideFPakAsyncReadFileHandleinlinevirtual
StartBlock(int32 BlockIndex, EAsyncIOPriorityAndFlags PriorityAndFlags)FPakAsyncReadFileHandleinline
UsesCache()IAsyncReadFileHandleinlinevirtual
~FPakAsyncReadFileHandle()FPakAsyncReadFileHandleinline
~IAsyncReadFileHandle()IAsyncReadFileHandleinlinevirtual