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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FPhysicsFieldResource, including all inherited members.
| BoundsMax | FPhysicsFieldResource | |
| BoundsMin | FPhysicsFieldResource | |
| CellsMax | FPhysicsFieldResource | |
| CellsMin | FPhysicsFieldResource | |
| CellsOffsets | FPhysicsFieldResource | |
| ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel) | FRenderResource | static |
| ClipmapBuffer | FPhysicsFieldResource | |
| CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName) | FRenderResource | inlineprotected |
| EInitPhase enum name | FRenderResource | |
| FieldInfos | FPhysicsFieldResource | |
| FPhysicsFieldResource(const int32 TargetCount, const TArray< EFieldPhysicsType > &TargetTypes, const FPhysicsFieldInfos::BufferOffsets &VectorTargets, const FPhysicsFieldInfos::BufferOffsets &ScalarTargets, const FPhysicsFieldInfos::BufferOffsets &IntegerTargets, const FPhysicsFieldInfos::BufferOffsets &PhysicsTargets, const TStaticArray< UE::Core::TAlignedElement< FIntVector4, 16 >, MAX_PHYSICS_FIELD_TARGETS > &PhysicsBounds, const bool bBuildClipmap) | FPhysicsFieldResource | |
| FRenderResource() | FRenderResource | |
| FRenderResource(ERHIFeatureLevel::Type InFeatureLevel) | FRenderResource | |
| FRenderResource(const FRenderResource &) | FRenderResource | |
| FRenderResource(FRenderResource &&) | FRenderResource | |
| GetFeatureLevel() const | FRenderResource | inlineprotected |
| GetFriendlyName() const | FRenderResource | inlinevirtual |
| GetImmediateCommandList() | FRenderResource | protectedstatic |
| GetInitPhase() const | FRenderResource | inline |
| GetListIndex() const | FRenderResource | inline |
| GetOwnerName() const | FRenderResource | inline |
| GetResourceName() const | FRenderResource | inline |
| HasValidFeatureLevel() const | FRenderResource | inlineprotected |
| InitPreRHIResources() | FRenderResource | static |
| InitResource(FRHICommandListBase &RHICmdList) | FRenderResource | virtual |
| InitRHI(FRHICommandListBase &RHICmdList) override | FPhysicsFieldResource | virtual |
| IsInitialized() const | FRenderResource | inline |
| NodesOffsets | FPhysicsFieldResource | |
| NodesParams | FPhysicsFieldResource | |
| operator=(const FRenderResource &Other) | FRenderResource | |
| operator=(FRenderResource &&Other) | FRenderResource | |
| ReleaseResource() | FRenderResource | virtual |
| ReleaseRHI() override | FPhysicsFieldResource | virtual |
| ReleaseRHIForAllResources() | FRenderResource | static |
| ResourceState | FRenderResource | |
| SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel) | FRenderResource | inlineprotected |
| SetInitPhase(EInitPhase InInitPhase) | FRenderResource | inlineprotected |
| SetOwnerName(FName InOwnerName) | FRenderResource | inline |
| SetResourceName(FName InResourceName) | FRenderResource | inline |
| SetScopeName(FName Name) | FRenderResource | static |
| TargetsOffsets | FPhysicsFieldResource | |
| UpdateBounds(const TArray< FVector > &TargetsMin, const TArray< FVector > &TargetsMax, const TStaticArray< int32, EFieldPhysicsType::Field_PhysicsType_Max+1 > &TargetOffsets, const TStaticArray< int32, EFieldPhysicsType::Field_PhysicsType_Max+1 > &BoundsOffsets) | FPhysicsFieldResource | |
| UpdateResource(FRHICommandList &RHICmdList, const TStaticArray< int32, EFieldPhysicsType::Field_PhysicsType_Max+1 > &TargetsOffsetsDatas, const TArray< int32 > &NodesOffsetsDatas, const TArray< float > &NodesParamsDatas, const TArray< FVector > &TargetsMinDatas, const TArray< FVector > &TargetsMaxDatas, const float TimeSeconds, const TArray< FVector4 > &BoundsMinDatas, const TArray< FVector4 > &BoundsMaxDatas, const TStaticArray< int32, EFieldPhysicsType::Field_PhysicsType_Max+1 > &BoundsOffsetsDatas) | FPhysicsFieldResource | |
| UpdateRHI(FRHICommandListBase &RHICmdList) | FRenderResource | |
| ~FRenderResource() | FRenderResource | virtual |